zcbm7008 Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 2, D:1) a +0 club a goblin skeleton (2, 0, D:1) a jackal skeleton (8, -31, D:1) a ball python corpse (skeletalised by now) (12, -4, D:1) a rat skeleton (13, 9, D:1) a +0 short sword a kobold skeleton (13, 27, D:1) a bat corpse (skeletalised by now) (14, -4, D:1) a +0 whip (15, 21, D:1) a bat skeleton (18, -11, D:1) a +0 robe (21, -9, D:1) a +0 robe (22, -3, D:1) a frilled lizard corpse (skeletalised by now) (29, 18, D:1) a +0 leather armour (40, -2, D:1) a hobgoblin skeleton Level 2 of the Dungeon (3, -5, D:2) a maw talisman (6, -7, D:2) an adder corpse (skeletalised by now) (9, -34, D:2) a +0 club a goblin corpse (11, -6, D:2) a +0 dagger a +0 sling (16, -41, D:2) the +6 hammer "Arherphok" {drain, *Corrode rElec rC++} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. (unseen) (16, -40, D:2) a +0 hammer (16, -39, D:2) a +0 hammer (16, -31, D:2) a +0 hammer (17, -40, D:2) a +1 heavy hammer (unseen) (17, -39, D:2) a +0 hammer (17, -37, D:2) a +0 hammer (17, -32, D:2) a +0 hammer (17, -31, D:2) a +0 hammer (18, -40, D:2) a +0 hammer (18, -39, D:2) a +0 hammer (18, -36, D:2) a +0 hammer (18, -35, D:2) a +0 hammer (18, -33, D:2) a +0 hammer (18, -32, D:2) a +0 hammer (18, -28, D:2) a +0 hammer (19, -34, D:2) a +0 hammer (19, -32, D:2) a +0 hammer (19, -30, D:2) a +0 hammer (22, -1, D:2) a +0 short sword (28, -34, D:2) a rat corpse (skeletalised by now) (32, -6, D:2) an adder skeleton (35, -34, D:2) a ball python corpse (skeletalised by now) (35, -17, D:2) a +0 war axe (42, -29, D:2) a +0 ring mail (43, -1, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (46, -32, D:2) a +0 dagger (48, -35, D:2) a +0 club a goblin skeleton (69, -7, D:2) a hobgoblin corpse (skeletalised by now) (69, -6, D:2) a bat corpse (skeletalised by now) (70, -40, D:2) an adder corpse (skeletalised by now)