Dungeon Crawl Stone Soup version 0.34-a0-2028-gd81e0ca6b7 (webtiles) character file. Game seed: 11492770895106666952 4 zcbm7008 the Caller (level 1, 0/13 HPs) Began as a Barachi Summoner on Jan 17, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (213 turns). zcbm7008 the Caller (Barachi Summoner) Turns: 213, Time: 00:00:26 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 2/3 EV: 11 Int: 15 God: Gold: 43 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of willpower Scrolls c - a scroll of vulnerability {unknown} d - a scroll of immolation {unknown} Potions g - a potion of magic i - 2 potions of invisibility Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 5.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 4% 2 Call Canine Familiar Summ 17% N/A 8% 3 Eringya's Surprising Cr Summ 17% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The jackal bites your quokka. The jackal misses you. Something misses your quokka. Your quokka closely misses the jackal. The jackal bites your quokka but does no damage. The jackal bites you. Something misses your quokka. You barely miss the jackal. The jackal is moderately wounded. The jackal bites your quokka. Your quokka barely misses the jackal. The jackal barely misses you. Something closely misses your quokka. You completely miss the jackal. The jackal is moderately wounded. The jackal barely misses your quokka. The jackal misses you. Something bites your quokka but does no damage. Your quokka closely misses the jackal. The jackal bites your quokka but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. Something bites your quokka. Your quokka barely misses the jackal. The jackal misses your quokka. The jackal bites you. * * * LOW HITPOINT WARNING * * * Something bites your quokka but does no damage. Your quokka bites the jackal. The jackal dies! The jackal closely misses your quokka. The jackal misses your quokka. Your quokka misses the jackal. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You see here a jackal corpse. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. You die... #......†.##.#.#........ #. ##.#####.....## ........###. # #.##.#.#.#....#...... #..........#......... #.##.#.##### ........ #.##.#.# ≈≈≈≈≈.≈ ..##.#.# ≈...≈.≈ #####.#.# ≈≈≈.≈≈≈ #####@#.# ..≈>... .#.#....h..####.# ≈≈≈.≈≈≈ ........h........ ≈...≈.≈ ~~....##.######## ≈≈≈≈≈.≈ .⌠.... #r# ......≈ ~~~.. #.# ≈≈≈≈≈.≈ ......##†# ≈...≈.≈ .....r...# ##............... You could see a quokka and 2 jackals. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zcbm7008 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 118 | D:1 | Reached skill level 5 in Summonings 213 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, hangedman_glass_garden, grunt_decor_junction, corexii_leaking_fountain Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.1 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Summon Small Mamm || 8 Armour: Robe || 19 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 0 | 157 | 1 | 238.0 | Dungeon | 238 | 238 | 0 | 0 | 157 | 1 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 238 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+