Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 14956148643779023305 47 zcbm7008 the Magician (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on Jan 13, 2026. Killed by nerve-wracking pain ... invoked by a shadow imp (6 damage) ... on level 5 of the Dungeon. The game lasted 00:01:46 (1939 turns). zcbm7008 the Magician (Djinni Fire Elementalist) Turns: 1939, Time: 00:01:46 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 97% Gold: 68 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) c - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - amulet of alchemy Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 21 stones Armour a - a +0 robe (worn) e - the +2 buckler "Dageyf" {rPois Int+3} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Jewellery b - an amulet of alchemy (worn) Scrolls c - 3 scrolls of immolation {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of noise {unknown} j - 2 scrolls of brand weapon {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fog {unknown} o - a scroll of amnesia {unknown} Potions d - a potion of haste {unknown} f - a potion of ambrosia {unknown} k - 2 potions of might {unknown} n - a potion of enlightenment {unknown} Skills: - Level 2.7 Dodging - Level 2.0 Stealth + Level 0.0 Shields + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft + Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Poisonous Vapours Alch/Air 96% 1d4 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the shadow imp. The shadow imp is lightly wounded. The shadow imp's fire resistance burns away. The shadow imp gestures at you. Pain shoots through your body! A shadow imp is nearby! Flames lash the shadow imp. The shadow imp is burned terribly! The shadow imp is severely wounded. The shadow imp gestures at you. Pain shoots through your body! You are too injured to fight recklessly! The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The shadow imp gestures at you. You barely resist. You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is severely wounded. The shadow imp closely misses you. You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp closely misses you. You barely miss the shadow imp. The shadow imp is severely wounded. The shadow imp is no longer more vulnerable to fire. The shadow imp closely misses you. You hit the shadow imp. The shadow imp is severely wounded. The shadow imp closely misses you. You barely miss the shadow imp. The shadow imp is severely wounded. The shadow imp closely misses you. You hit the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! You die... ######### #.......# +...@5..# #.......# #.......+ #.......# #.......# #.......# #.......# #.>.....# #.......# You could see a shadow imp. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 4 hobgoblins 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 5 goblins 9 kobolds 5 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zcbm7008 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | zcbm7008 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 240 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 763 | D:1 | Reached XP level 3. HP: 13/25 MP: 0/0 763 | D:1 | Learned a level 1 spell: Poisonous Vapours 1382 | D:2 | Identified the +2 buckler "Dageyf" {rPois Int+3} 1907 | D:3 | You are sucked into a shaft and drop 3 floors! 1913 | D:6 | Encountered a centaur 1923 | D:5 | Entered Level 5 of the Dungeon 1939 | D:5 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_join, infiniplex_forest_lined_2 D:2: layout_basic D:3: layout_rooms, serial_bayou_pond_c D:5: layout_gridville, minmay_temple_entry_sparse_star, serial_shops, nicolae_shop_industrial_runoff, shop_statue, shop D:6: layout_basic, nicolae_hepliaklqana_hippocampus, grunt_decor_one_mirror, uniq_jeremiah, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Stealth | 2 | 2.0 Dodging | | 2.7 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Unarmed || 9 Dagger || 12 Cast: Foxfire || 7 Scorch || 36 Armour: Robe || 18 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1939 | 1887 | 52 | 0 | 1642 | 5 | 387.8 | Dungeon | 1939 | 1887 | 52 | 0 | 1642 | 5 | 387.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1026 daAuts D:2: 875 daAuts D:6: 16 daAuts D:5: 16 daAuts D:3: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+