zcbm7008 Level 1 of the Dungeon [Shop] Giacw's Weapon Shop a +3 sling of flaming (275 gold) 2 poisoned darts (16 gold) 3 large rocks (63 gold) the +2 long sword of Gallantry {valour, Int+6} (463 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 flail (49 gold) a +0 whip (35 gold) the +8 rapier "Piyniog" {drain, Int+3 Dex+3} (973 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Yral Luh's Jewellery Boutique an amulet of faith (unknown) (400 gold) an amulet of wildshape (unknown) (300 gold) a ring of magical power (unknown) (200 gold) a maw talisman (150 gold) a ring of willpower (unknown) (250 gold) a ring of resist corrosion (unknown) (200 gold) an amulet of reflection (unknown) (300 gold) an amulet of magic regeneration (unknown) (300 gold) the amulet "Sudih" {Reflect *Slow rN++ Will+++ SH+5} (699 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Will+++: It greatly increases your willpower. SH+5: It affects your SH (+5). [Shop] Ogoshr Ulupu's Jewellery Boutique a ring of positive energy (unknown) (260 gold) a ring of magical power (unknown) (260 gold) the ring of Ruinurch {rC+ rN+ Dex+2} (525 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a medusa talisman (162 gold) a ring of protection from cold (unknown) (325 gold) a ring of positive energy (unknown) (260 gold) a ring of flight (227 gold) the ring of Qovuaverch {rC+++ rCorr} (806 gold) [ring of resist corrosion] rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. a ring of see invisible (unknown) (195 gold) (0, 0, D:1) a +0 club (5, 15, D:1) a rat corpse (skeletalised by now) (6, 17, D:1) a bat corpse (skeletalised by now) (9, -25, D:1) a bat corpse (skeletalised by now) (10, 27, D:1) a +0 club (11, 10, D:1) a +0 sling (12, -6, D:1) a +0 mace (13, 13, D:1) a +0 short sword (17, 15, D:1) a rat skeleton (27, 1, D:1) a +0 club (32, 23, D:1) a scarab talisman (32, 26, D:1) a +0 robe (39, 5, D:1) a jackal skeleton a jackal skeleton (39, 6, D:1) a jackal skeleton a kobold skeleton (44, -8, D:1) a bat skeleton (46, 34, D:1) a bat corpse (skeletalised by now) (47, -24, D:1) a staff of alchemy (47, -9, D:1) a +0 whip (48, -25, D:1) a +0 spear (50, 25, D:1) a bat skeleton (55, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 34, D:1) a bat corpse (skeletalised by now) (67, 20, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (14, -2, D:2) a +0 club (16, -2, D:2) a bat corpse (skeletalised by now) (26, 6, D:2) a ball python corpse (skeletalised by now) (28, 3, D:2) a rat corpse (skeletalised by now) (40, 6, D:2) a rat skeleton (43, 6, D:2) a +0 partisan (45, 4, D:2) a hobgoblin skeleton (51, 2, D:2) a hobgoblin skeleton (55, 45, D:2) a +0 club (57, 37, D:2) a +0 club (61, 1, D:2) a +0 dagger (61, 45, D:2) 3 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (3, -3, D:3) a +0 sling a +0 club (5, -2, D:3) a +0 dagger a goblin corpse (5, 2, D:3) a scroll of enchant armour