zcbm7008 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, -3, D:1) a ball python skeleton (2, -14, D:1) a quokka skeleton (3, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -12, D:1) a +0 dagger a goblin skeleton (13, 3, D:1) the quill talisman of the Realm of Zot {rF++ Dex-4 Slay-5 Stlth+} [quill talisman] rF++: It greatly protects you from fire. Dex-4: It affects your dexterity (-4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. (13, 12, D:1) a +0 short sword (13, 35, D:1) a +0 dagger (15, -18, D:1) a ball python corpse (skeletalised by now) (25, 29, D:1) a quokka corpse (skeletalised by now) (35, -8, D:1) a +0 short sword (38, 9, D:1) a rat corpse (skeletalised by now) (48, -14, D:1) a +0 short sword (52, 31, D:1) a +0 whip (53, 31, D:1) a hobgoblin skeleton (58, 21, D:1) a hobgoblin corpse (skeletalised by now) (61, -9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (6, -1, D:2) a parchment of Brom's Barrelling Boulder (6, 6, D:2) a +0 ring mail (7, -9, D:2) a staff of air (8, 6, D:2) a bat corpse (skeletalised by now) (9, 5, D:2) a rat corpse (skeletalised by now) (9, 6, D:2) a bat corpse (skeletalised by now) (13, -30, D:2) a quill talisman (13, -22, D:2) a +0 ring mail (15, -14, D:2) a +0 mace (21, -25, D:2) a +0 club a goblin skeleton (31, -9, D:2) a rat skeleton (37, -13, D:2) a +0 sling (38, 2, D:2) a ball python skeleton (40, -1, D:2) a ball python skeleton (51, -21, D:2) a +0 quarterstaff (55, -25, D:2) a quill talisman (55, -23, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 6 large rocks (2, 9, D:3) a +0 whip 8 poisoned darts a kobold corpse (skeletalised by now) (3, 14, D:3) a +0 dagger (14, 1, D:3) a rat skeleton (14, 32, D:3) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (16, 1, D:3) a bat skeleton (19, 21, D:3) a +0 club a kobold skeleton (33, 18, D:3) a jackal corpse (skeletalised by now) (39, 26, D:3) a +0 mace (39, 30, D:3) a quokka corpse (skeletalised by now) (40, -26, D:3) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (41, 15, D:3) a +0 plate armour (44, 30, D:3) an inkwell talisman (47, 31, D:3) a +0 robe (52, -1, D:3) a +0 whip (54, 21, D:3) a +0 dagger (61, -20, D:3) a ball python corpse (skeletalised by now) (65, -10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (19, 7, D:4) a +0 dagger a kobold corpse (skeletalised by now) (23, -24, D:4) a +0 robe (27, -5, D:4) a ball python corpse (skeletalised by now) (30, -37, D:4) the felid corpse of Natasha (skeletalised by now) (42, -10, D:4) a +0 robe the kobold skeleton of Pikel (45, 11, D:4) a +0 leather armour (47, -50, D:4) a +0 short sword an orc skeleton (49, -22, D:4) an adder skeleton (49, -21, D:4) a +0 giant club an ogre skeleton (50, -30, D:4) a +0 dagger a +1 heavy hand axe a +0 flail a +0 ring mail (50, -28, D:4) a +0 flail (56, -36, D:4) a +0 hand axe (57, -48, D:4) a +0 flail of holy wrath a +0 club a +0 leather armour (62, -10, D:4) a +0 dagger Level 5 of the Dungeon (4, -6, D:5) the quill talisman of the Enchanted Forest {Rampage SInv} [quill talisman] Rampage: It bestows one free step when moving towards enemies. SInv: It lets you see invisible. (11, -31, D:5) a +1 whip of holy wrath a +0 ring mail an orc corpse (skeletalised by now) (11, 3, D:5) a +0 club (21, -12, D:5) a +0 flail an orc skeleton (21, -11, D:5) a +0 whip an orc skeleton (22, -11, D:5) a +0 dagger of venom a +0 robe (23, -8, D:5) a +0 mace (24, 14, D:5) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 13, D:5) a +0 club (29, -17, D:5) a staff of necromancy (31, -34, D:5) a +0 robe (33, -25, D:5) a +0 ring mail (34, -26, D:5) a +0 whip (35, -25, D:5) a +0 spear a +0 spear a gnoll skeleton (35, -24, D:5) a +0 flail a gnoll skeleton (36, -12, D:5) the +4 sling of the Pill Bug {elec, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (37, -23, D:5) a +0 dagger a +0 robe (37, -4, D:5) a +0 war axe (43, -21, D:5) a +2 battleaxe (still there?) a +0 robe (still there?) (45, -21, D:5) a +1 battleaxe (still there?) a +0 robe (still there?) (48, -6, D:5) a +0 spear Level 6 of the Dungeon (3, 10, D:6) a steam dragon corpse (skeletalised by now) (6, 0, D:6) a +0 flail a gnoll corpse (skeletalised by now) (8, 2, D:6) a +0 spear a +0 spear a +0 ring mail a +0 dagger a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 3, D:6) a +0 whip a gnoll corpse (skeletalised by now) (13, 28, D:6) a +0 giant spiked club (15, 26, D:6) a +0 falchion a +0 leather armour a hound corpse (skeletalised by now) (17, 15, D:6) the +1 flail of Awkwardness {vamp, rF- Str+5} rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). It cannot be enchanted further. (20, 16, D:6) a +3 halberd a +0 robe (21, 0, D:6) a +0 chain mail (21, 18, D:6) a +0 trident a +0 robe (27, 2, D:6) a +0 dagger (32, 17, D:6) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (32, 24, D:6) a +0 giant club (37, 30, D:6) a +0 scale mail (39, -2, D:6) a parchment of Sublimation of Blood (42, 26, D:6) a +0 robe Level 7 of the Dungeon (6, 7, D:7) a +0 leather armour (10, -2, D:7) a +0 mace a +0 robe a +0 ring mail (10, -1, D:7) a +3 battleaxe a +0 robe (11, -1, D:7) a +0 scimitar a +0 robe (12, 15, D:7) a +0 orcbow a centaur skeleton (17, 33, D:7) a +0 dagger (18, 33, D:7) a +0 dagger a kobold skeleton (19, 33, D:7) 5 poisoned darts a +0 short sword a kobold skeleton (20, 33, D:7) a +0 vampiric short sword a kobold skeleton (22, 28, D:7) a +0 orcbow 2 poisoned darts a +0 whip (22, 29, D:7) a +0 dagger a kobold skeleton (22, 30, D:7) a +0 short sword a kobold skeleton (23, -2, D:7) a +0 dagger (24, -8, D:7) a +0 war axe (25, 15, D:7) 2 javelins (38, 14, D:7) a bullfrog skeleton (41, 29, D:7) a parchment of Petrify Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (4, 4, D:8) a boomerang (7, -20, D:8) a medusa talisman (8, 5, D:8) 5 boomerangs a goblin skeleton (8, 6, D:8) a +0 sling a +0 shortbow a centaur skeleton (17, 29, D:8) a wyvern corpse (skeletalised by now) (23, -13, D:8) a +2 orcbow of electrocution a centaur skeleton (28, -6, D:8) a steam dragon skeleton (28, 29, D:8) a +0 dagger (34, 30, D:8) a +0 chain mail (40, -3, D:8) 2 flux baubles (44, -1, D:8) 6 poisoned darts (48, -4, D:8) a +0 trident (49, -14, D:8) a +0 leather armour (51, -15, D:8) a ring of magical power (52, 2, D:8) 2 boomerangs (56, -6, D:8) a +2 dagger of freezing a +0 robe an orc corpse (skeletalised by now) (58, -8, D:8) a +0 whip a +0 chain mail (58, -7, D:8) a +0 dagger of venom Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (5, -3, D:9) a parchment of Sandblast the Ecumenical Temple