Dungeon Crawl Stone Soup version 0.35-a0-723-gd0518a0150 (webtiles) character file. Game seed: 11563942768589614838 7 zahalkas the Chiller (level 2, -1/17 HPs) Began as an Octopode Ice Elementalist on July 19, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (150 turns). zahalkas the Chiller (Octopode Ice Elementalist) Turns: 150, Time: 00:00:20 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! You have reached level 2! You tentacle-slap the endoplasm but do no damage. The jackal barks! x2 The endoplasm jiggles. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. You tentacle-slap the endoplasm, but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. Your squeeze misses the endoplasm. The endoplasm hits you but does no damage. You barely miss the endoplasm. You squeeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. Your squeeze misses the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ########## #........# .. #†######.# ##### ... #.# #.# ##...##... ###.# #.# #......... ....# #.# #......... ##### #.#######......... # #.. #.##...@jjh†...... # #.######>...####hh....... # #..............#:........ # #..............#.......h. # #..............#......... # #..............#...h..... ###......#.#######......... #.....).........##.......h. #.#.......#####.#########.. You could see 2 endoplasms and 3 jackals. Vanquished Creatures A jackal (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zahalkas the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 8/17 MP: 5/5 150 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, minmay_misc_feat_cross Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 22 Tentacles || 9 Constrict || 6 Punch || 1 Stab: Sleeping || 2 Armour: None || 12 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 89 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 89 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+