zahalkas Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -11, D:1) a frilled lizard skeleton (8, -11, D:1) an inkwell talisman (9, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -11, D:1) a hobgoblin skeleton (22, -11, D:1) a frilled lizard skeleton (24, 25, D:1) a jackal corpse (skeletalised by now) (28, 6, D:1) a +0 club (32, 20, D:1) a frilled lizard skeleton (37, 9, D:1) a +0 robe (38, -15, D:1) a hobgoblin skeleton (40, 27, D:1) a +0 robe (42, -15, D:1) a +0 dagger a kobold skeleton (42, -4, D:1) a ball python corpse (skeletalised by now) (42, 5, D:1) a +0 scale mail (42, 32, D:1) a rat skeleton (45, 19, D:1) a hobgoblin skeleton (46, 18, D:1) a quokka skeleton (46, 22, D:1) a bat skeleton (51, 4, D:1) a +0 scale mail (54, -20, D:1) a +0 club a goblin skeleton (66, 13, D:1) a +0 devious dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hucsoal's Antique Weapon Emporium a +1 mace of holy wrath (248 gold) a +0 war axe (70 gold) a +1 mace of protection (212 gold) a +2 glaive of flaming (600 gold) a +3 short sword of draining (448 gold) a +0 whip (50 gold) a +0 war axe (70 gold) a +0 hand axe (60 gold) a +0 dagger (40 gold) a +0 sling of flaming (94 gold) a +0 club (10 gold) (3, -1, D:2) an adder skeleton (6, -34, D:2) a +0 dagger (7, -29, D:2) a rat corpse (skeletalised by now) (14, 1, D:2) a +0 sling (14, 3, D:2) a +0 club (22, -9, D:2) a quokka skeleton (23, 5, D:2) a +0 club a goblin skeleton (24, 2, D:2) a ball python skeleton (37, -12, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (37, -11, D:2) a +0 dagger (37, -4, D:2) a bat corpse (skeletalised by now) (38, -4, D:2) a rat skeleton an adder skeleton (40, -7, D:2) a +0 spear (40, 5, D:2) a +0 spear (41, 0, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (1, 5, D:3) a +0 robe (2, 16, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (2, 17, D:3) a rat corpse (skeletalised by now) (4, 19, D:3) a jackal corpse (skeletalised by now) (5, 23, D:3) a +0 sling (8, -10, D:3) a +0 leather armour (8, -8, D:3) a +0 short sword a +0 short sword 2 stones an orc skeleton a kobold skeleton (8, -6, D:3) a +0 dagger a +0 whip a +0 leather armour an orc skeleton (8, -5, D:3) a +2 dagger of draining a +0 leather armour a +0 hand axe a +0 scale mail an orc skeleton (9, -9, D:3) a +0 mace an orc skeleton (10, 18, D:3) a +0 mace a +0 leather armour (10, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, 16, D:3) a +0 hand axe a +0 club an orc corpse (skeletalised by now) (19, 3, D:3) a bat skeleton (29, -12, D:3) a quill talisman (31, 15, D:3) a +0 club a kobold skeleton (36, 15, D:3) a +0 club (37, 15, D:3) a +0 dagger a +0 chain mail a +0 trident an orc corpse (skeletalised by now) (39, 15, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (5, -18, D:4) a +0 club (16, -15, D:4) a +0 chain mail a +0 club (17, -32, D:4) a +0 robe (17, -16, D:4) a +0 leather armour a +0 whip (17, -15, D:4) the +0 leather armour of Inaesoac {Harm rElec Str-5} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). It cannot be enchanted further. a +0 club (19, -29, D:4) an iguana skeleton (19, -3, D:4) a parchment of Momentum Strike (23, -8, D:4) a hobgoblin skeleton (23, 3, D:4) a +0 robe (26, -21, D:4) a +0 flail (27, -12, D:4) a +0 robe (28, -37, D:4) a +0 mace (39, -17, D:4) a hobgoblin skeleton (43, -6, D:4) a +0 short sword (44, -8, D:4) a +0 giant spiked club an ogre skeleton (45, 6, D:4) a +0 robe (46, -7, D:4) a +0 dagger a goblin skeleton (56, -1, D:4) a +0 club a stone a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Acrar's Antique Armour Shoppe a +0 robe (21 gold) a +2 ring mail of fire resistance (504 gold) a +0 cloak (108 gold) a +0 pair of gloves of strength (276 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (2160 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 plate armour (432 gold) a +0 chain mail (144 gold) (3, 0, D:5) a +0 hand axe (9, 1, D:5) a +0 leather armour (40, 17, D:5) a +0 scale mail (46, -2, D:5) a wand of charming (4) (50, -2, D:5) a +0 flail a gnoll corpse (skeletalised by now) (50, -1, D:5) a +0 club a gnoll corpse (skeletalised by now) (51, -2, D:5) a +0 flail (51, -1, D:5) a +0 whip a +0 ring mail a gnoll skeleton (53, -2, D:5) an adder skeleton (53, 13, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, -1, D:6) a +0 short sword (5, 1, D:6) a +2 vampiric hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (5, 9, D:6) a +0 leather armour a clockroach corpse (6, -2, D:6) a +0 mace 2 boomerangs an orc corpse (7, 2, D:6) a +0 long sword (9, 5, D:6) 9 gold pieces the Ecumenical Temple