Dungeon Crawl Stone Soup version 0.35-a0-634-gb0bcc095c2 (webtiles) character file. Game seed: 3802569650037237950 8701 zahalkas the Thaumaturge (level 11, -18/78 (86) HPs) Began as a Barachi Ice Elementalist on July 2, 2026. Was a Follower of Vehumet. Demolished by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 10 of the Dungeon. The game lasted 00:20:13 (9419 turns). zahalkas the Thaumaturge (Barachi Ice Elementalist) Turns: 9419, Time: 00:20:13 HP: -18/78 (86) AC: 20 Str: 9 XL: 11 Next: 35% MP: 18/23 EV: 13 Int: 23 God: Vehumet [*.....] Gold: 593 SH: 0 Dex: 12 Spells: 17/26 levels left rFire . . . (100%) o - +1 great sword (holy) rCold + + . (33%) [offhand occupied] rNeg . . . (100%) b - +3 leather armour of Curiosity {rC+ Int+2} rPois . (100%) (no helmet) rElec . (100%) k - +0 cloak rCorr . (100%) c - +2 pair of gloves SInv . h - +1 pair of boots Will ..... (no amulet) Stlth ++ j - ring of wizardry HPRegen 0.33/turn n - ring of protection from cold MPRegen 0.18/turn %: wizardry (x1) @: ice-armoured, freezing walls, lightly drained, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%) You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 593 gold pieces. Inventory: Hand Weapons f - a +2 rapier of venom o - a +1 great sword of holy wrath (weapon) p - a +3 long sword of freezing q - a +3 scimitar r - the +6 shillelagh "Devastator" {shatter} (You found it on level 9 of the Dungeon) It cannot be enchanted further. Missiles d - 2 atropa-tipped darts m - 24 poisoned darts Armour a - a +0 robe b - the +3 leather armour of Curiosity (worn) {rC+ Int+2} (You found it on level 9 of the Dungeon) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. c - a +2 pair of gloves (worn) h - a +1 pair of boots (worn) k - a +0 cloak (worn) Magical Staves e - a staff of cold g - a staff of air l - a staff of necromancy Jewellery i - a ring of flight j - a ring of wizardry (worn) n - a ring of protection from cold (worn) Wands a - a wand of flame (26) f - a wand of mindburst (20) Scrolls d - 2 scrolls of revelation {unknown} c - 2 scrolls of vulnerability {unknown} e - a scroll of amnesia {unknown} h - 10 scrolls of identify {unknown} m - 5 scrolls of fog {unknown} q - 6 scrolls of enchant weapon {unknown} u - 2 scrolls of fear {unknown} v - 4 scrolls of teleportation {unknown} y - a scroll of brand weapon {unknown} z - 4 scrolls of noise {unknown} Potions g - a potion of magic f - a potion of resistance {unknown} j - 2 potions of curing {unknown} i - a potion of invisibility l - a potion of might {unknown} n - a potion of heal wounds {unknown} k - 3 potions of brilliance {unknown} p - 2 potions of berserk rage {unknown} s - 2 potions of cancellation {unknown} t - 2 potions of attraction {unknown} L - a potion of lignification e - a potion of enlightenment Skills: + Level 8.0 Fighting * Level 8.0 Long Blades - Level 8.1 Armour + Level 7.8 Dodging - Level 1.7 Stealth + Level 8.4 Spellcasting + Level 5.1 Conjurations - Level 7.2 Ice Magic - Level 3.0 Air Magic You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 84% 1d13 1% 3 c - Ozocubu's Armour Ice 42% N/A 1% 3 d - Static Discharge Conj/Air 56% 3-6/arc 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Foxfire Conj/Fire 84% 2x1d8 1% 1 Searing Ray Conj 66% 2d6 1% 2 Summon Ice Beast Ice/Summ 26% N/A 2% 3 Kinetic Grapnel Frge 36% 1d5 3% 1 Slow Hex 36% N/A 3% 1 Soul Splinter Necr 36% N/A 3% 1 Summon Small Mammal Summ 36% N/A 3% 1 Blink Tloc 18% N/A 5% 2 Call Imp Summ 18% N/A 5% 2 Scorch Fire 18% 2d5 5% 2 Passwall Erth 9% N/A 11% 3 Vampiric Draining Necr 9% 2d6 11% 3 Animate Dead Necr 9% N/A 32% 4 Awaken Armour Erth/Frge 18% N/A 32% 4 Summon Mana Viper Hex/Summ 9% N/A 65% 5 Diamond Sawblades Frge 4% 4d4 100% 7 Dragon's Call Summ 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (0/5) D:9 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The two-headed ogre shouts in stereo! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the two-headed ogre. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the two-headed ogre! The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +2 great mace of draining! You feel drained. You barely miss the two-headed ogre. The two-headed ogre is lightly wounded. You slice the two-headed ogre!! The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre. The two-headed ogre misses you. The two-headed ogre hits you with a +2 great mace of draining!! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. The two-headed ogre is severely wounded. The wall freezes the two-headed ogre. The two-headed ogre closely misses you. The two-headed ogre hits you with a +2 great mace of draining!! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. The two-headed ogre is severely wounded. The wall freezes the two-headed ogre! The two-headed ogre barely misses you. x2 You hit the two-headed ogre but do no damage. The two-headed ogre is almost dead. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! You die... #.........# #......... #........ #....... #...... #..... .... #O### ##@..####### #.......<..# #..........# #...>......# +..........# #..........# #..........# #..........# #..........# You could see a two-headed ogre. Vanquished Creatures 2 two-headed ogres (D:9) A gargoyle (D:9) 3 hornets 20 yaks A steam dragon (D:9) 5 water moccasins A kobold geomancer (D:9) 2 orc warriors An ice beast (D:8) 2 black bears 3 ogres 4 centaurs A phantom (D:5) 2 kobold brigands 2 bullfrogs A scorpion (D:5) 13 wights A marrowcuda (D:7) 4 howler monkeys 3 bombardier beetles 3 hounds 3 jellies An orc priest (D:5) 2 iguanas 8 orc wizards 4 gnolls (D:5) 6 adders 2 ufetubi (D:5) 5 dart slugs 23 orcs 3 endoplasms 7 hobgoblins 6 jackals 5 quokkas 5 ball pythons 8 bats 2 frilled lizards (D:1) 6 goblins 13 kobolds 8 rats 192 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zahalkas the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 82 | D:1 | Found a faded altar of an unknown god. 237 | D:1 | Reached skill level 5 in Ice Magic 271 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 960 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 964 | D:1 | Learned a level 3 spell: Frozen Ramparts 968 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1439 | D:2 | Reached XP level 4. HP: 29/30 MP: 6/9 2153 | D:3 | Reached XP level 5. HP: 34/35 MP: 3/11 3010 | D:3 | Found an ornate altar of the Wu Jian Council. 3010 | D:3 | Found a glowing golden altar of the Shining One. 3053 | D:4 | Encountered an ogre 3061 | D:4 | Killed an ogre 3062 | D:4 | Reached XP level 6. HP: 41/41 MP: 5/13 3861 | D:5 | Entered Level 5 of the Dungeon 3900 | D:5 | Reached skill level 1 in Fighting 3900 | D:5 | Reached skill level 1 in Armour 3900 | D:5 | Reached skill level 5 in Spellcasting 3970 | D:5 | Reached skill level 1 in Long Blades 3970 | D:5 | Reached XP level 7. HP: 47/48 MP: 10/14 4214 | D:5 | Reached XP level 8. HP: 26/57 MP: 12/16 4541 | D:5 | Encountered a hornet 4548 | D:5 | Paralysed by a hornet for 3.5 turns 4554 | D:5 | Killed a hornet 5521 | D:6 | Reached skill level 5 in Dodging 5521 | D:6 | Reached XP level 9. HP: 40/66 MP: 13/18 5710 | D:6 | Reached skill level 5 in Fighting 5710 | D:6 | Reached skill level 5 in Armour 6204 | D:7 | Reached skill level 5 in Long Blades 6582 | D:7 | Found a statue of an orb of winter. 6583 | D:7 | Found a staircase to the Ecumenical Temple. 6584 | D:7 | Found a statue of an orb of winter. 6602 | Temple | Entered the Ecumenical Temple 6633 | Temple | Became a worshipper of Vehumet 6633 | Temple | Offered knowledge of Magic Dart by Vehumet. 6668 | D:7 | Learned a level 2 spell: Static Discharge 7120 | D:8 | Reached skill level 1 in Conjurations 7120 | D:8 | Reached skill level 1 in Air Magic 7130 | D:8 | Reached XP level 10. HP: 45/76 MP: 2/20 7675 | D:8 | Reached * piety under Vehumet 8122 | D:9 | Encountered a two-headed ogre 8135 | D:9 | Killed a two-headed ogre 8218 | D:9 | Identified the +3 leather armour of Curiosity {rC+ Int+2} 8464 | D:9 | Reached XP level 11. HP: 74/84 MP: 23/23 8904 | D:9 | Found a staircase to the Lair. 8977 | D:9 | Found the +6 shillelagh "Devastator" {shatter} 8980 | D:9 | Encountered a two-headed ogre 8989 | D:9 | Killed a two-headed ogre 8990 | D:9 | Reached skill level 5 in Conjurations 9220 | D:9 | Got the +6 shillelagh "Devastator" {shatter} 9399 | D:10 | Entered Level 10 of the Dungeon 9410 | D:10 | Encountered a two-headed ogre 9417 | D:10 | HP: 3/81 [two-headed ogre/+0 giant club (18)] 9417 | D:10 | HP: 1/78 [two-headed ogre/+0 giant club (2)] 9419 | D:10 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners, basic_ecumenical_altar, minmay_misc_feat_rows, nrook_campfire D:2: layout_basic D:3: layout_loops_ring, gammafunk_temple_overflow_pools, palyth_stone_intersect, minmay_unequal D:4: layout_basic D:5: layout_cave_pods, hangedman_abyss_or_decor_stagger D:6: layout_basic, kennysheep_crisscross, fountainhead D:7: layout_gridville, minmay_temple_entry_glass, serial_library_hellmonk_open_cross D:8: layout_cave_pools, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a D:9: layout_gridville, lair_entry_dummy, dilly_guarded_unrand_devastator D:10: layout_roguey, chequers_serial_rivers_micro_e, grunt_ministairs_12 Temple: mainiacjoe_temple_big_plus Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Ice Magic | 5 6 7 | 7.2 Spellcasting | 3 4 5 6 7 8 | 8.4 Fighting | 1 2 4 6 7 8 | 8.0 Armour | 1 3 4 6 7 8 | 8.1 Long Blades | 1 2 4 6 7 8 | 8.0 Dodging | 3 5 6 7 | 7.8 Conjurations | 2 4 5 | 5.1 Air Magic | 2 3 | 3.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 78 | 60 | 126 | 130 || 394 Melee: Unarmed | 14 | | | || 14 Dagger | 64 | 22 | | || 86 Staff | | 29 | | || 29 Rapier | | 9 | 104 | || 113 Long sword | | | 22 | 51 || 73 Great sword | | | | 79 || 79 Cast: Freeze | 35 | 6 | | || 41 Frozen Ramparts | 1 | 11 | 26 | 21 || 59 Ozocubu's Armour | | 7 | 18 | 17 || 42 Static Discharge | | | 5 | 1 || 6 Ability: Hop | | | 4 | || 4 Evoke: Wand of flame | | | 1 | || 1 Drink: Enlightenment | | | 1 | || 1 Invisibility | | | 1 | || 1 Lignification | | | 1 | || 1 Stab: Sleeping | 7 | 5 | 4 | 1 || 17 Armour: Robe | 62 | 45 | 138 | 60 || 305 None | | | 1 | || 1 Leather armour | | | | 68 || 68 Dodge: Dodged | 86 | 41 | 120 | 117 || 364 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10567 | 10157 | 410 | 231 | 8286 | 11 | 960.6 | Dungeon | 10493 | 10154 | 339 | 231 | 8286 | 10 | 1049.3 | Temple | 74 | 4 | 70 | 0 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1480 daAuts D:9: 1408 daAuts D:2: 1250 daAuts D:8: 1187 daAuts D:3: 1106 daAuts D:1: 1092 daAuts D:6: 1078 daAuts D:7: 935 daAuts D:4: 929 daAuts Temple: 74 daAuts D:10: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 74520 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 86282 | 30 | 18 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 6 | 23 || 29 Kill Undead | 0 | 0 | 1 | 7 || 8 Kill Nonliving | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 10 | 39 || 49 Kill Undead | 0 | 0 | 1 | 13 || 14 Kill Nonliving | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++-------