zahalkas Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -12, D:1) a jackal skeleton (1, -9, D:1) a ball python skeleton (3, -16, D:1) a ball python skeleton (16, 24, D:1) 3 flux baubles (17, -7, D:1) a +0 dagger (17, 4, D:1) a jackal skeleton (18, 3, D:1) a +0 dagger (19, -13, D:1) a ball python corpse (skeletalised by now) (19, 1, D:1) a +0 dagger (25, 15, D:1) a +0 club a goblin skeleton (26, 18, D:1) a hobgoblin skeleton (28, 16, D:1) a bat skeleton (30, -2, D:1) a frilled lizard corpse (skeletalised by now) (32, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 4, D:1) a +0 chain mail (46, -4, D:1) a ball python skeleton (46, 2, D:1) a hobgoblin skeleton (46, 5, D:1) a +0 club (48, 23, D:1) a +0 sling (49, -15, D:1) a +0 short sword 3 stones a hobgoblin corpse (skeletalised by now) (55, 11, D:1) a +0 robe Level 2 of the Dungeon (4, 4, D:2) a +0 robe (6, 10, D:2) a +0 orcbow (7, 33, D:2) a +0 scythe the human corpse of Sigmund (skeletalised by now) (13, -3, D:2) a +0 robe (16, 7, D:2) a +0 club (17, 28, D:2) the felid skeleton of Natasha (22, 13, D:2) a quokka skeleton (26, 12, D:2) a ball python skeleton (26, 23, D:2) a +0 dagger 4 stones (27, 11, D:2) a +0 sling a +0 club (28, 13, D:2) a +0 sling a +0 dagger (30, 23, D:2) a +0 robe (31, 15, D:2) the felid corpse of Natasha (skeletalised by now) (41, 36, D:2) an adder corpse (skeletalised by now) (42, 34, D:2) 4 stones a +0 whip (43, 3, D:2) a +0 ring mail (49, 16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, -13, D:3) a +0 dagger (2, -7, D:3) a +0 mace (9, 0, D:3) a +0 falchion (12, 4, D:3) a +0 hand axe a +0 leather armour (13, 5, D:3) an adder skeleton (14, 9, D:3) a +0 dagger a +0 chain mail a +0 short sword a +0 leather armour an orc skeleton (14, 10, D:3) a bat corpse (skeletalised by now) (14, 11, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (17, 17, D:3) a +0 flail (26, -20, D:3) a frilled lizard skeleton (29, -22, D:3) a +0 hand axe an orc skeleton (30, -22, D:3) a +0 robe (31, -21, D:3) a rat skeleton (33, 11, D:3) a +0 dagger a goblin skeleton (34, 13, D:3) a bat skeleton (41, -10, D:3) a +0 club (45, 13, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (12, -11, D:4) a +0 war axe (20, 14, D:4) a +0 great sword (21, 30, D:4) the +3 rapier of Ferifu {flame, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (31, 29, D:4) an iguana corpse (skeletalised by now) (39, 23, D:4) a +0 whip 3 stones (41, 26, D:4) a +0 hand axe (44, -11, D:4) a +0 whip (47, 15, D:4) a +0 morningstar (48, -1, D:4) a +0 sling of flaming (48, 5, D:4) a +0 robe Level 5 of the Dungeon [Shop] Qasi's Book Boutique a parchment of Frozen Ramparts (132 gold) a parchment of Eringya's Surprising Crocodile (195 gold) a parchment of Passage of Golubria (195 gold) a parchment of Splinterfrost Shell (492 gold) a parchment of Freeze (60 gold) a parchment of Forge Blazeheart Golem (195 gold) a manual of Conjurations (1200 gold) a parchment of Inner Flame (132 gold) a parchment of Forge Monarch Bomb (375 gold) (0, 0, D:5) a +0 dagger (8, 19, D:5) a +0 short sword a +0 leather armour an orc skeleton (11, 16, D:5) a +0 flail a +0 chain mail (12, 10, D:5) a +0 club (13, 15, D:5) a +0 hand axe (19, 4, D:5) a +0 dagger a +0 robe a +0 falchion an orc skeleton (20, 4, D:5) a +4 hand axe of freezing (20, 5, D:5) a +0 club a +0 leather armour a +0 club 2 boomerangs a +0 scale mail an orc skeleton (20, 6, D:5) a +2 dagger of flaming a +0 robe a kobold skeleton (33, -4, D:5) a +0 hand axe (35, -2, D:5) a +0 shortbow a centaur skeleton (43, 13, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Turi's Weapon Emporium a +0 hand axe (45 gold) the +1 spear of Qazlal, Conjuring {antimagic, rN+ rCorr Int+3 Stlth-} (535 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. 5 darts of disjunction (67 gold) the +7 quarterstaff of Exquisite Torment {freeze, *Slow rC++ Will+ SInv} (1090 gold) *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 mace (45 gold) a +0 club (7 gold) a +0 morningstar (90 gold) 3 poisoned darts (27 gold) (25, 7, D:6) a +0 flail a gnoll skeleton (26, 7, D:6) a +0 flail a +0 dagger a +0 robe a gnoll skeleton a kobold skeleton (27, 7, D:6) a +0 spear (30, 4, D:6) a +0 flail a gnoll skeleton (31, 20, D:6) 4 boomerangs (32, 26, D:6) a +0 dagger Level 7 of the Dungeon (8, 24, D:7) a +0 spear (15, 45, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (22, 2, D:7) a scorpion corpse (25, 28, D:7) a +0 dagger (25, 41, D:7) a +0 mace (29, 18, D:7) a hound skeleton (29, 19, D:7) a +0 war axe (31, 22, D:7) a +0 mace an orc skeleton (31, 23, D:7) a +0 ring mail a +0 flail (32, 22, D:7) a +0 robe a +1 dagger of distortion an orc skeleton (33, 16, D:7) a +0 giant club a +0 mace a +0 chain mail (33, 22, D:7) a +0 short sword an orc skeleton (36, 31, D:7) a sky beast corpse (36, 32, D:7) an iguana corpse (40, 23, D:7) a +0 flail an orc skeleton (41, 22, D:7) a +0 whip (43, 41, D:7) a +0 ring mail (53, 9, D:7) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (53, 10, D:7) a +0 dagger a +0 robe (53, 11, D:7) a +0 dagger a +0 robe (54, 11, D:7) a +0 war axe (56, 0, D:7) a +0 ring mail the Ecumenical Temple