zahalkas Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (8, 10, D:1) a +0 dagger 5 stones (9, 9, D:1) a bat corpse (skeletalised by now) (12, 23, D:1) 7 gold pieces (15, 6, D:1) a bat skeleton (22, 7, D:1) a +0 dagger (23, 12, D:1) a jackal skeleton (33, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) (33, 24, D:1) a rat corpse (skeletalised by now) (34, 14, D:1) a +0 dagger a +4 whip a +0 short sword a goblin skeleton a kobold skeleton (34, 17, D:1) a bat corpse (skeletalised by now) (34, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 19, D:1) a rat corpse (skeletalised by now) (34, 24, D:1) a +1 whip of draining a kobold corpse (skeletalised by now) (35, 12, D:1) a +0 club (35, 15, D:1) a rat skeleton (35, 26, D:1) a +0 club Level 2 of the Dungeon (0, 2, D:2) a bat corpse (skeletalised by now) (12, 6, D:2) a +0 hammer (22, -2, D:2) a +0 leather armour (23, 5, D:2) a quokka corpse (skeletalised by now) (25, 5, D:2) a hobgoblin corpse (skeletalised by now) (30, 13, D:2) the +4 mace of the Riding Gods {flame, Will+ Int+5} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (34, -1, D:2) a frilled lizard skeleton (34, 0, D:2) a +0 dagger a goblin skeleton (36, -11, D:2) a +0 scythe a +0 robe (37, -19, D:2) a ball python corpse (skeletalised by now) (40, -21, D:2) a +0 long sword (42, 12, D:2) a +0 barding