Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 8267154249857601627 235 zahalkas the Shooter (level 6, -13/47 HPs) Began as a Coglin Hunter on Jan 14, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:03:17 (1973 turns). zahalkas the Shooter (Coglin Hunter) Turns: 1973, Time: 00:03:17 Health: -13/47 AC: 3 Str: 11 XL: 6 Next: 6% Magic: 6/6 EV: 12 Int: 9 God: Gold: 129 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Adela} rCold . . . (100%) c - +0 sling {Ingrid} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Adela} c - a +0 sling (offhand) {Ingrid} Missiles d - 3 poisoned darts Armour b - a +0 leather armour (worn) Wands c - a wand of roots (1) Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of brand weapon {unknown} m - a scroll of enchant armour {unknown} o - 2 scrolls of enchant weapon {unknown} Potions d - 2 potions of curing {unknown} f - 3 potions of enlightenment {unknown} j - a potion of brilliance {unknown} k - a potion of magic {unknown} l - a potion of haste {unknown} n - a potion of ambrosia {unknown} Skills: + Level 3.4 Fighting * Level 4.4 Ranged Weapons + Level 2.3 Armour + Level 3.1 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 47% 1 Soul Splinter Necr 0% N/A 47% 1 Blink Tloc 0% N/A 63% 2 Construct Spike Launche Frge 0% 2d3 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Sigil of Binding Hex 0% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! o - 2 scrolls labelled ONAUNE MOOCH You encounter an ogre. It is wielding a +0 giant spiked club. The ogre shouts! You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet closely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club!! You die... ... #..########## #.#...........# # ###.#...# #.#.# ......>#######.#.#.## .....#..........O.....# .....#.#......).@###.## ..#........#.......# .....#.#.......#.### ...###.#.#######.# .................. #....#.#.########## ....<..#.# ..######.# # #.# You could see an ogre. Vanquished Creatures 2 bombardier beetles 7 gnolls 7 adders 7 endoplasms 6 hobgoblins 4 orcs (D:3) A quokka (D:3) 5 ball pythons 4 bats 4 frilled lizards 8 goblins 3 kobolds A rat (D:2) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zahalkas the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 159 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 511 | D:2 | Reached skill level 1 in Armour 511 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 617 | D:2 | Reached skill level 4 in Ranged Weapons 621 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 796 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1243 | D:3 | Found a snail-covered altar of Cheibriados. 1650 | D:3 | HP: 2/41 [gnoll/+0 halberd (11)] 1652 | D:3 | Reached XP level 6. HP: 3/47 MP: 6/6 1973 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic D:2: cheibrodos_helix_gallery, layout_loops_cross, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_fountain, infiniplex_forest_lined_room_3, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_clump_tiny, infiniplex_forest_straight_2, infiniplex_forest_straight_3 D:3: layout_basic, slow_altar_1, ebering_dispersal_statue_hall D:4: layout_basic, serial_curves, eino_curves_04, eino_curves_01, eino_curves_01 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.1 Armour | 1 2 | 2.3 Ranged Weapons | 4 | 4.4 Fighting | 3 | 3.4 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 78 | 188 || 266 Armour: Leather armour | 2 | 19 || 21 Dodge: Dodged | 1 | 24 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2007 | 1981 | 26 | 0 | 1702 | 4 | 501.8 | Dungeon | 2007 | 1981 | 26 | 0 | 1702 | 4 | 501.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 758 daAuts D:3: 720 daAuts D:1: 490 daAuts D:4: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+