zahalkas Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (1, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -11, D:1) a +0 short sword (6, 31, D:1) a bat skeleton (9, -10, D:1) a +0 dagger a kobold skeleton (10, -9, D:1) a +0 short sword 5 stones a kobold skeleton (10, 2, D:1) a +0 scale mail (11, -7, D:1) a +0 robe (11, 24, D:1) a +0 dagger 3 stones a kobold skeleton (16, 9, D:1) a hobgoblin corpse (skeletalised by now) (17, -2, D:1) a +0 club a goblin skeleton (23, -6, D:1) a hobgoblin corpse (skeletalised by now) (27, 31, D:1) a +0 short sword 2 stones (30, 30, D:1) 2 flux baubles (32, -14, D:1) a bat corpse (skeletalised by now) (34, 11, D:1) a rat skeleton (34, 35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, 17, D:1) a frilled lizard corpse (skeletalised by now) (46, -14, D:1) a +0 dagger (53, -13, D:1) a +0 mace (62, -9, D:1) 3 poisoned darts (64, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mip Ciuw's Antique Weapon Shop a +0 dagger (34 gold) a +0 morningstar (102 gold) a +0 long sword (59 gold) a +1 war axe of venom (190 gold) a +0 flail (59 gold) a +0 spear (51 gold) the +8 demon trident "Rift" {distort, reach+} (1812 gold) It cannot be enchanted further. a +0 hand axe (51 gold) [Shop] Yfru's Antique Weapon Shoppe a +5 short sword of venom (550 gold) a +0 dagger (36 gold) a +0 dagger (36 gold) a +0 sling (27 gold) a +0 mace (54 gold) a +0 club (9 gold) a +5 battleaxe of venom (702 gold) a +2 great sword of protection (432 gold) (4, 25, D:2) a quill talisman (9, -6, D:2) a +0 mace (15, -20, D:2) a +0 rapier (23, 12, D:2) a +0 robe (32, 10, D:2) a +0 buckler (34, 7, D:2) a +0 chain mail (37, -13, D:2) a +0 short sword 5 stones a kobold skeleton (37, -7, D:2) a +0 leather armour (38, -14, D:2) a +0 club 3 stones a kobold skeleton (39, -15, D:2) a +0 dagger (45, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -10, D:3) the rimehorn talisman of Sunlight {rC+ SInv} [rimehorn talisman] rC+: It protects you from cold. SInv: It lets you see invisible. (4, 4, D:3) a +0 chain mail (6, 2, D:3) a +0 hand axe (9, -7, D:3) a +0 club (10, -23, D:3) a +0 dagger a +0 robe (10, -22, D:3) a +1 whip of venom a boomerang a +0 scale mail (11, -23, D:3) a +0 short sword (11, -22, D:3) a rat skeleton (12, -24, D:3) a +0 dagger a goblin skeleton (13, -25, D:3) a +0 short sword (18, -2, D:3) a +0 hand axe (22, -2, D:3) a +3 falchion (24, 0, D:3) a +0 animal skin a gnoll corpse (skeletalised by now) (25, -9, D:3) a +0 barding (25, 2, D:3) a +0 whip a +0 ring mail (27, 2, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (28, 3, D:3) a +0 whip (29, 4, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 5, D:3) a +0 hand axe 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (35, -6, D:3) a +0 short sword 4 stones (36, -38, D:3) a +0 dagger a goblin skeleton (38, -32, D:3) a staff of necromancy (42, -14, D:3) a +2 quarterstaff of chaos (45, -15, D:3) a +0 hammer (51, -9, D:3) a +0 sling (52, -36, D:3) a +0 trident Level 4 of the Dungeon (2, -25, D:4) a +0 leather armour (23, -18, D:4) a +0 dagger Level 7 of the Dungeon (2, -1, D:7) a wand of paralysis (3) (2, 12, D:7) a +0 scale mail the Ecumenical Temple