Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 10754532256765491886 169 yutio888 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Feb 26, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:03:48 (2292 turns). yutio888 the Conjurer (Deep Elf Conjurer) Turns: 2292, Time: 00:03:49 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 25% Magic: 14/23 EV: 11 Int: 25 God: Gold: 149 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . c - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ Z - ring of wizardry HPRegen 0.24/turn W - ring of magical power MPRegen 0.36/turn %: wizardry (x1) @: mighty, lethally poisoned (0 -> -6), hasted, invisible, very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 5.5 Conjurations * Level 1.6 Translocations * Level 2.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 7% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inventory: Hand Weapons c - a +2 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles g - 2 poisoned darts h - 23 stones Armour a - a +0 robe (worn) Jewellery l - a ring of wizardry (You found it on level 3 of the Dungeon) z - a ring of wizardry (You found it on level 2 of the Dungeon) W - a ring of magical power (worn) (You found it on level 3 of the Dungeon) Z - a ring of wizardry (worn) (You found it on level 1 of the Dungeon) Scrolls d - 3 scrolls of identify {unknown} f - a scroll of fear {unknown} Potions b - a potion of magic k - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15704 Altars: Beogh .#.P~~≈≈♣~~~..# ## ###.PP♣~♣≈~.P.# .. ..PP~~≈♣~P..# #. PPP~~~P...# .? ~~P~P~~..# #† #..~PP##.# #. ##### #.### #.# #.#.###...# #.# #.# #...@...#.###.### #.# ###.###...#.....# #.# #.......#.....###.# ######............# #+############ There were no monsters in sight! Message History The rat bites you but does no damage. Your unstable footing causes you to fumble your attack. The rat closely misses you. You closely miss the rat. The rat closely misses you. You hit the rat. The rat is poisoned. The rat bites you but does no damage. You hit the rat. You kill the rat! Your Translocations skill increases to level 1! You see here a rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. W - a ring of magical power To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or Z - a ring of wizardry; > or z - a ring of wizardry You remove your ring of wizardry. You feel your magic capacity increase. W - a ring of magical power (worn) d - 3 scrolls labelled LEKHLE ISA ANUUFE (gained 1) l - a ring of wizardry 😎 MP[+9] Your mp is fully restored (21). You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The hobgoblin shouts! A scorpion comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (wandering, hasn't noticed you, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 19/21 mp. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the scorpion! 😎 MP[-1] You lost 1 mp, and now have 18/21 mp. The searing ray hits the scorpion. The searing ray misses the scorpion. You finish channelling your searing ray. The scorpion stings you. You are poisoned. The scorpion poisons you! 😕 HP[-3] MP[-1] You take 3 damage, and now have 21/24 hp. You lost 1 mp, and now have 17/21 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion barely misses you. 😕 HP[-2] MP[-2] You take 2 damage, and now have 19/24 hp. You lost 2 mp, and now have 15/21 mp. Unknown command. The searing ray misses the scorpion. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! 😨 HP[-8] You take 8 damage, and now have 11/24 hp. MASSIVE DAMAGE!! (PAUSE) The searing ray hits the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. 😨 HP[-3] MP[-1] You take 3 damage, and now have 8/24 hp. You lost 1 mp, and now have 14/21 mp. The searing ray hits the scorpion! You kill the scorpion! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! Your Alchemy skill increases to level 2! You have reached level 5! 😱 HP[-2] MP[-1] You now have 28 max hp (+4). It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. 😱 HP[-3] MP[+1] You take 3 damage, and now have 3/28 hp. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. 😱 HP[-2] You take 2 damage, and now have 1/28 hp. It was a potion of invisibility. You fade into invisibility! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Alchemy | 2 | 2.0 Translocations | 1 | 1.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 8 || 8 Cast: Magic Dart | 67 | 24 || 91 Searing Ray | 3 | 2 || 5 Use: Potion | | 3 || 3 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 4 | 7 || 11 Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_rooms D:3: minmay_general_purpose_star, layout_loops_ring, serial_bayou, serial_bayou_lagoon_a, serial_bayou_lake_a, serial_bayou_lagoon_b, minivault_4, kennysheep_generic_room_16 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yutio888 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.11.8] 343 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 346 | D:1 | Learned a level 2 spell: Searing Ray 711 | D:1 | Found a roughly hewn altar of Beogh. 765 | D:1 | Found a faded altar of an unknown god. 1338 | D:2 | Reached skill level 4 in Spellcasting 1338 | D:2 | Reached skill level 5 in Conjurations 1338 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1587 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1658 | D:2 | Learned a level 4 spell: Fulminant Prism 1663 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2132 | D:3 | Reached skill level 1 in Alchemy 2172 | D:3 | Reached skill level 1 in Translocations 2281 | D:3 | Noticed a scorpion 2289 | D:3 | Killed a scorpion 2289 | D:3 | HP: 5/24 [poisoned by a scorpion] 2290 | D:3 | Reached skill level 5 in Spellcasting 2290 | D:3 | Reached skill level 2 in Alchemy 2290 | D:3 | Reached XP level 5. HP: 6/28 MP: 13/14 2291 | D:3 | HP: 1/28 [poisoned by a scorpion] 2292 | D:3 | Succumbed to a scorpion's poison Vanquished Creatures A scorpion (D:3) A bombardier beetle (D:3) 3 adders (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 6 ball pythons 5 bats 6 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins 3 jackals (D:2) A quokka (D:1) A frilled lizard (D:1) 4 kobolds 7 rats 50 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 235 | 7 | 2.9 | 47 | 3 | 6.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 7 | 23.3 | 14 | 3 | 17.6 D:2 | 88 | 0 | 0.0 | 29 | 0 | 0.0 D:3 | 124 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Alchemy | 2 | 2.0 Translocations | 1 | 1.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 8 || 8 Cast: Magic Dart | 67 | 24 || 91 Searing Ray | 3 | 2 || 5 Use: Potion | | 3 || 3 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 4 | 7 || 11 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 80.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 80.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2295 | 2079 | 216 | 231 | 1626 | 3 | 765.0 | Dungeon | 2295 | 2079 | 216 | 231 | 1626 | 3 | 765.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1320 daAuts D:2: 735 daAuts D:3: 240 daAuts