yunharyu Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 20, D:1) a +0 dagger (5, 26, D:1) a +0 club (6, 19, D:1) a quokka skeleton (11, 5, D:1) a jackal skeleton a jackal skeleton (11, 6, D:1) a jackal skeleton (17, 23, D:1) a +0 dagger (23, 30, D:1) a hobgoblin skeleton (25, -8, D:1) a hobgoblin skeleton (26, -8, D:1) a +0 club (26, 3, D:1) 5 javelins (28, 21, D:1) a +0 leather armour (28, 24, D:1) a +0 short sword a kobold skeleton (29, 25, D:1) a +0 club a goblin skeleton (31, 9, D:1) a ball python skeleton a jackal skeleton a jackal skeleton a jackal skeleton a ball python skeleton (40, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 7, D:1) a +0 hand axe (41, 23, D:1) a bat corpse (skeletalised by now) (46, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 0, D:2) a +0 dagger (11, -3, D:2) a +0 dagger (14, 15, D:2) a +0 whip (20, -13, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (21, 18, D:2) a hobgoblin skeleton (28, -12, D:2) a +0 hand axe a hobgoblin corpse (skeletalised by now) (37, -3, D:2) 12 gold pieces (38, -10, D:2) a potion of curing (39, 10, D:2) a +0 club Level 3 of the Dungeon (12, -5, D:3) a +0 short sword a +0 leather armour (14, 14, D:3) a +0 dagger (19, 29, D:3) a +0 leather armour (24, -10, D:3) the +1 whip of Sappuhuu {drain, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. an orc skeleton (24, -9, D:3) a +0 dagger an orc skeleton (25, -17, D:3) a +0 dagger (25, -13, D:3) a +0 short sword (27, -6, D:3) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (29, 34, D:3) 4 boomerangs (39, -6, D:3) a frilled lizard corpse (skeletalised by now) (41, 11, D:3) a frilled lizard corpse (skeletalised by now) (45, 11, D:3) a hound corpse (skeletalised by now) (52, -6, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (2, 5, D:4) the +1 leather armour "Daegerid" {rC+ Will+ Str+2} rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (4, 13, D:4) a +0 sling (6, 39, D:4) a +0 pair of boots (8, 5, D:4) a +0 dagger a +0 club a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton (9, 5, D:4) a +0 dagger a +0 club a goblin skeleton (9, 17, D:4) the +0 robe "Yhij" {Harm Dex+4} Harm: It increases damage dealt and taken. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (10, 5, D:4) a +0 dagger a +0 club a +0 animal skin a +0 helmet a +0 dagger a kobold skeleton a goblin skeleton a hobgoblin skeleton a hobgoblin skeleton (11, 5, D:4) a +0 club a +0 sling a goblin skeleton (19, 4, D:4) 4 boomerangs (20, 22, D:4) a +0 ring mail (20, 25, D:4) a +0 club a goblin skeleton (32, 18, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (34, 17, D:4) a +0 hand axe 3 boomerangs an orc skeleton (34, 18, D:4) a +0 hand axe (38, -3, D:4) a ball python corpse (skeletalised by now) (39, 18, D:4) a +0 mace (41, 5, D:4) a +0 mace a +0 scale mail an orc corpse (41, 33, D:4) a +0 leather armour (42, 6, D:4) a hound corpse (43, 5, D:4) a +0 mace an orc corpse Level 5 of the Dungeon (0, 27, D:5) a staff of conjuration (unseen) (6, 30, D:5) a +0 mace (9, 0, D:5) an adder corpse (skeletalised by now) (10, 0, D:5) a +2 vampiric hand axe (13, -1, D:5) a +0 whip a +0 chain mail (14, 1, D:5) a +0 flail an orc corpse (skeletalised by now) (15, 0, D:5) a +0 dagger a +0 robe (17, -8, D:5) a +0 pair of boots of stealth (17, 21, D:5) a +0 whip (17, 32, D:5) a +0 mace (19, 15, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (22, 16, D:5) a black bear skeleton (24, 13, D:5) a +2 long sword of electrocution (25, 21, D:5) 4 poisoned darts (27, 13, D:5) a water moccasin skeleton (29, -2, D:5) an iguana corpse (skeletalised by now)