yunhark Level 1 of the Dungeon (0, 0, D:1) a trident (6, -6, D:1) a +0 trident (10, -19, D:1) a +0 short sword a goblin skeleton (21, -3, D:1) a +0 short sword (23, -16, D:1) a +0 short sword (28, -36, D:1) a +0 dagger (29, 14, D:1) a +0 short sword (33, -22, D:1) a bat skeleton (34, -25, D:1) a +0 whip a kobold corpse (skeletalised by now) (34, -7, D:1) a quokka skeleton (34, 6, D:1) a ball python corpse (skeletalised by now) (34, 7, D:1) a ball python corpse (skeletalised by now) (35, -32, D:1) a dagger (36, -11, D:1) a bat skeleton (36, 10, D:1) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (42, -31, D:1) a hobgoblin corpse (skeletalised by now) (47, -18, D:1) a +0 robe Level 2 of the Dungeon [Shop] Jiylurcherph's General Store a potion of invisibility (unknown) (112 gold) a beast talisman (280 gold) a scroll of enchant armour (105 gold) a +0 mace (42 gold) 2 potions of degeneration (28 gold) 5 stones (7 gold) a potion of magic (112 gold) (0, 0, D:2) a +0 whip a kobold skeleton (3, -11, D:2) a chain mail (15, -22, D:2) a short sword (16, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (21, -13, D:2) an adder skeleton (28, -20, D:2) a hand axe (30, 9, D:2) a +0 mace a +0 leather armour a hobgoblin skeleton (35, -2, D:2) a +0 dagger (51, -7, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon [Shop] Esoeh's General Store 5 stones (5 gold) 3 stones (3 gold) a scroll of fear (44 gold) a +6 ring of strength (unknown) (396 gold) a potion of curing (33 gold) a +0 dagger (22 gold) a +0 robe (7 gold) a +4 plate armour of fire resistance (550 gold) a +0 trident (38 gold) a +0 battleaxe (71 gold) (0, 0, D:3) a hobgoblin skeleton (6, 29, D:3) a +0 club (13, 26, D:3) a +0 club (15, 4, D:3) a +0 club (19, 22, D:3) a hobgoblin skeleton a frilled lizard skeleton (20, 20, D:3) a +0 whip (20, 21, D:3) a +0 spear a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (21, 23, D:3) a bat skeleton (23, 12, D:3) a frilled lizard skeleton (40, 11, D:3) a quokka corpse (skeletalised by now) (50, 26, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour of poison resistance (1, 2, D:4) an iguana corpse (skeletalised by now) (4, 11, D:4) a +0 short sword a +0 robe a +0 dagger an orc skeleton (4, 21, D:4) a quokka corpse (skeletalised by now) (6, 16, D:4) a hobgoblin skeleton (6, 22, D:4) a +0 flail (9, 19, D:4) a +0 dagger a kobold skeleton (18, -4, D:4) a whip (21, -4, D:4) a hobgoblin skeleton (32, 19, D:4) a hobgoblin skeleton (33, 33, D:4) a +0 club (38, -8, D:4) 6 boomerangs (38, 8, D:4) a hand axe (39, -3, D:4) 6 stones (39, 29, D:4) an adder skeleton (41, 24, D:4) a +0 dagger (51, -4, D:4) a +0 flail an orc corpse (skeletalised by now) (51, -3, D:4) a +0 flail a +0 club a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 6, D:4) a robe Level 5 of the Dungeon (16, -32, D:5) a dagger (23, -31, D:5) a +0 dagger a +0 ring mail (27, -30, D:5) a +0 leather armour a +0 short sword a +0 war axe a +0 chain mail a +0 club (33, -11, D:5) a +0 giant club (35, -23, D:5) a +0 halberd (38, -25, D:5) a +0 whip (38, -24, D:5) a +0 whip Level 6 of the Dungeon [Shop] Luneul's Armour Boutique a +1 ring mail of positive energy (182 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) the +5 plate armour of the Salmon {*Corrode rElec Will+ Regen+} (868 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (0, 0, D:6) a hand axe (11, 2, D:6) a +0 club a +0 leather armour a +0 short sword (14, 2, D:6) a +1 flail of holy wrath 2 poisoned darts a +0 chain mail (17, -8, D:6) a +0 robe a +0 dagger (18, -8, D:6) a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger (18, 0, D:6) a +0 club (18, 32, D:6) a scale mail (19, -1, D:6) a +0 halberd a +0 flail (25, -5, D:6) a +0 flail (27, 15, D:6) a hand axe (31, 10, D:6) a +0 robe (35, -10, D:6) a +0 dagger a +0 ring mail (57, 1, D:6) a +0 flail (57, 11, D:6) a +0 falchion a +0 plate armour (57, 12, D:6) a +0 mace a +0 leather armour (61, 32, D:6) a short sword (64, -3, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear a +0 spear a +0 spear a +0 spear (9, 6, D:7) 5 poisoned darts (18, -17, D:7) a +0 whip (20, -17, D:7) a +0 halberd a +2 halberd of venom (23, -18, D:7) a +0 flail (32, 7, D:7) a +0 whip (38, 11, D:7) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger of draining (38, 12, D:7) a +0 leather armour a +0 flail a +0 chain mail a +0 dire flail a +0 leather armour a +0 whip (39, -17, D:7) a +0 robe a +0 dagger (40, -17, D:7) a +0 dagger a +0 plate armour a +0 scimitar (41, -21, D:7) a +0 robe (41, -20, D:7) a +0 leather armour a +2 flail of holy wrath (41, -18, D:7) a +0 robe a +0 dagger (49, 20, D:7) a +0 whip a +0 club a +0 robe (49, 21, D:7) a +0 spear (49, 22, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a scale mail (3, 22, D:8) a +0 giant spiked club a +0 dire flail (20, -2, D:8) a +0 dagger a +0 robe (20, -1, D:8) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (20, 0, D:8) a +0 war axe (22, 6, D:8) a +0 falchion (23, -2, D:8) a +0 short sword a +0 ring mail (29, 8, D:8) 12 gold pieces (35, -14, D:8) a +0 scale mail (35, 4, D:8) 4 curare-tipped darts (35, 8, D:8) a staff of death (unseen) (37, 11, D:8) 13 gold pieces (38, 4, D:8) 15 gold pieces (45, 5, D:8) a falchion (45, 8, D:8) a +0 leather armour (46, -9, D:8) an amulet of guardian spirit (46, 4, D:8) a falchion (58, 5, D:8) a +0 dagger a +0 leather armour (58, 8, D:8) a +0 falchion (60, 6, D:8) a +0 club Level 9 of the Dungeon [Shop] Litar's Gadget Gallery a wand of charming (5) (168 gold) a wand of charming (5) (168 gold) a wand of flame (13) (127 gold) a lightning rod (4/4) (560 gold) (0, 0, D:9) a +0 shortbow (8, 21, D:9) a +0 scale mail (14, -2, D:9) a +0 dagger (32, -10, D:9) a +0 ring mail (33, 13, D:9) a +0 giant club a +0 giant club (34, -2, D:9) a ring mail (43, -5, D:9) a +0 spectral dagger (46, 23, D:9) a +0 spear a +0 animal skin (47, 30, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a club (4, 19, D:10) a robe (4, 28, D:10) a +0 club (8, -3, D:10) a +0 whip a +0 war axe (9, -3, D:10) a +0 morningstar a +0 ring mail (10, -3, D:10) a +0 dagger a +0 robe of willpower a +0 club a +0 club a +1 leather armour of cold resistance (11, -3, D:10) a +0 flail a +0 leather armour a +0 battleaxe a +0 plate armour (12, -3, D:10) a +0 mace a +0 leather armour a +0 club a +0 scale mail a +0 kite shield a +0 hand axe a +0 leather armour a +0 dagger (13, -4, D:10) a +0 dagger a +0 robe (17, 6, D:10) a spear (18, 45, D:10) a blade talisman (20, 40, D:10) a +0 mace (23, 35, D:10) a +2 barding of stealth (27, 2, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, 3, D:10) a +0 dagger (28, 2, D:10) a +0 trident a +0 plate armour (30, 51, D:10) a short sword (38, 7, D:10) a trident (40, -2, D:10) a +0 chain mail (47, 19, D:10) a +1 dagger of protection a +0 robe (58, 2, D:10) 4 large rocks (61, 35, D:10) a quarterstaff (61, 37, D:10) a scale mail Level 11 of the Dungeon (0, 0, D:11) a +2 long sword of electrocution (0, 1, D:11) a +0 ring mail a +1 great sword (2, -1, D:11) a +1 robe of fire resistance (4, -3, D:11) 4 large rocks (5, -1, D:11) a +2 arbalest of draining (5, 1, D:11) a +0 plate armour a +0 broad axe (8, -16, D:11) a +0 shortbow (8, 15, D:11) a scroll of identify (15, -4, D:11) a +0 pair of boots (16, -18, D:11) a +0 heavy hand axe (17, -18, D:11) a +0 rapier (17, -5, D:11) 5 large rocks (31, -27, D:11) a +0 giant club a +0 giant spiked club (31, -7, D:11) a +5 ring of evasion (40, 9, D:11) 5 stones (43, -10, D:11) a +0 giant club a +0 giant club (44, -3, D:11) 4 stones (46, 16, D:11) a +0 short sword a +0 cloak (47, -12, D:11) a +2 heavy mace Level 12 of the Dungeon (0, 0, D:12) a falchion (0, 10, D:12) a scroll of identify (1, -2, D:12) a leather armour (5, -3, D:12) a +0 spear (7, -29, D:12) a staff of conjuration (10, -18, D:12) a +2 shortbow of freezing (11, -12, D:12) a +0 leather armour (12, -18, D:12) 3 scrolls of noise (14, 7, D:12) 5 stones (15, -14, D:12) a +0 halberd (18, -22, D:12) a +0 giant spiked club a +0 giant club (18, -12, D:12) a wand of charming (19) (20, -25, D:12) the +7 quarterstaff of Ynoaklub {flame, rElec} rElec: It insulates you from electricity. (20, 13, D:12) a +0 scale mail (24, 10, D:12) a +0 spear a +2 scale mail of poison resistance a +0 club (24, 11, D:12) a +0 spear (25, 10, D:12) a +0 club a +0 club (29, 15, D:12) a war axe (35, 13, D:12) a +0 dagger (36, -11, D:12) a buckler (41, -20, D:12) 4 javelins (58, -25, D:12) a falchion Level 13 of the Dungeon [Shop] Rouxtofau's Tremendous Tomes Nuinoloe's Verses on Petrified Breath (1222 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Sandblast Earth 1 yes c - Mephitic Cloud Conjuration/Alchemy/Air 3 yes d - Cigotuvi's Putrefaction Necromancy/Air 4 yes e - Freezing Cloud Conjuration/Ice/Air 5 yes f - Maxwell's Capacitive Coupling Air 8 yes g - Lehudib's Crystal Spear Conjuration/Earth 8 yes h - Chain Lightning Conjuration/Air 9 no the Elucidation of Collective Flux (1144 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Petrify Alchemy/Earth 4 yes c - Summon Blazeheart Golem Fire/Summoning 4 no d - Summon Lightning Spire Summoning/Air 4 no e - Animate Armour Summoning/Earth 4 yes f - Irradiate Conjuration/Alchemy 5 no g - Sculpt Simulacrum Ice/Alchemy 6 no h - Fulsome Fusillade Conjuration/Alchemy 8 yes the Book of Nephomancy and Virulence (1092 gold) Spells Type Level Known a - Sting Conjuration/Alchemy 1 no b - Airstrike Air 4 no c - Olgreb's Toxic Radiance Alchemy 4 no d - Fulminant Prism Conjuration/Alchemy 4 yes e - Vhi's Electric Charge Translocation/Air 4 yes f - Hoarfrost Cannonade Ice/Alchemy 5 yes g - Eringya's Noxious Bog Alchemy 6 yes h - Plasma Beam Fire/Air 6 no the Incunable of Dusty Distance (910 gold) Spells Type Level Known a - Sandblast Earth 1 yes b - Blink Translocation 2 no c - Stone Arrow Conjuration/Earth 3 yes d - Petrify Alchemy/Earth 4 yes e - Iskenderun's Mystic Blast Conjuration/Translocation 4 no f - Vhi's Electric Charge Translocation/Air 4 yes g - Passage of Golubria Translocation 4 yes h - Lee's Rapid Deconstruction Earth 5 yes the Omnibus of Decomposition (1040 gold) Spells Type Level Known a - Sting Conjuration/Alchemy 1 no b - Mercury Vapours Alchemy/Air 2 yes c - Leda's Liquefaction Alchemy/Earth 4 yes d - Petrify Alchemy/Earth 4 yes e - Sticky Flame Fire/Alchemy 4 no f - Irradiate Conjuration/Alchemy 5 no g - Eringya's Noxious Bog Alchemy 6 yes h - Sculpt Simulacrum Ice/Alchemy 6 no Gloorx Vloq's Octavo of the Malignant Rebis (1196 gold) Spells Type Level Known a - Vampiric Draining Necromancy 3 yes b - Ignite Poison Fire/Alchemy 4 no c - Animate Dead Necromancy 4 yes d - Cigotuvi's Putrefaction Necromancy/Air 4 yes e - Alistair's Intoxication Alchemy 5 no f - Yara's Violent Unravelling Hexes/Alchemy 5 yes g - Curse of Agony Necromancy 5 yes h - Fulsome Fusillade Conjuration/Alchemy 8 yes the Compilation of Dismal Litharge (1222 gold) Spells Type Level Known a - Sting Conjuration/Alchemy 1 no b - Mephitic Cloud Conjuration/Alchemy/Air 3 yes c - Vampiric Draining Necromancy 3 yes d - Sticky Flame Fire/Alchemy 4 no e - Animate Dead Necromancy 4 yes f - Rimeblight Ice/Necromancy 7 yes g - Borgnjor's Revivification Necromancy 8 no h - Death's Door Necromancy 9 no [Shop] Notezxin's Book Shop a manual of Axes (1360 gold) a book of the Hunter (442 gold) a Grand Grimoire (578 gold) the Atlas of the Gift (612 gold) Spells Type Level Known a - Mercury Vapours Alchemy/Air 2 yes b - Mephitic Cloud Conjuration/Alchemy/Air 3 yes c - Sticky Flame Fire/Alchemy 4 no d - Irradiate Conjuration/Alchemy 5 no the Parchment of the Rough Discharge (646 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 yes b - Conjure Ball Lightning Conjuration/Air 6 no c - Hellfire Mortar Fire/Earth 7 yes the Cyclopedia of the Sanguinary Manifold (544 gold) Spells Type Level Known a - Grave Claw Necromancy 2 no b - Volatile Blastmotes Fire/Translocation 3 yes c - Maxwell's Portable Piledriver Translocation 3 yes d - Iskenderun's Mystic Blast Conjuration/Translocation 4 no a book of the Hunter (442 gold) Sif Muna's Parchment of Algor (272 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 3 yes b - Frozen Ramparts Ice 3 yes a book of Minor Magic (272 gold) [Shop] Qieresh's Jewellery Shoppe an amulet of faith (600 gold) a ring of willpower (375 gold) a +6 ring of strength (unknown) (540 gold) a ring of protection from fire (375 gold) a serpent talisman (450 gold) the amulet of Sampu {Acrobat Harm Dex+3} (649 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. the ring of Qujen {Fly EV+5 Dex+6 Stlth+} (907 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+6: It affects your dexterity (+6). Fly: It grants you flight. Stlth+: It makes you more stealthy. a +5 ring of evasion (540 gold) an amulet of reflection (unknown) (450 gold) [Shop] Vaesinu's Antique Weapon Emporium the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (2560 gold) Will+: It increases your willpower. a glowing dagger (155 gold) a runed shortbow (186 gold) a glowing halberd (217 gold) a runed flail (201 gold) (0, 0, D:13) a +0 ring mail (5, 9, D:13) a chain mail (15, 14, D:13) the +1 helmet "Ysykkal" {rPois Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (16, 14, D:13) the +6 trident of a ziggurat {flame, Int+2} Int+2: It affects your intelligence (+2). (24, 27, D:13) a +0 dagger a +0 robe (25, 21, D:13) a wand of flame (15) (26, 8, D:13) a +0 shortbow (28, -4, D:13) 5 large rocks (28, 0, D:13) a +0 orcbow a +0 orcbow a +0 shortbow a +0 orcbow (28, 1, D:13) a +0 shortbow (28, 20, D:13) a staff of earth (29, 18, D:13) a +2 shortbow of freezing (29, 26, D:13) 3 atropa-tipped darts (31, 12, D:13) a scroll of brand weapon (31, 14, D:13) 6 stones (31, 16, D:13) a plate armour (32, -4, D:13) a +0 dagger a +0 robe (32, 18, D:13) a stone (33, 14, D:13) a great sword (33, 22, D:13) a +0 arbalest (34, 14, D:13) 8 stones (34, 22, D:13) a +0 orcbow (35, 14, D:13) 5 stones (35, 16, D:13) 6 stones (35, 17, D:13) a +1 orcbow of flaming (37, 14, D:13) a ring of willpower (38, 22, D:13) a scale mail (39, 19, D:13) a plate armour (42, 5, D:13) an orb of mayhem (43, -11, D:13) a +0 dagger of protection a +0 robe (44, -13, D:13) a +0 arbalest a +0 dire flail a +0 chain mail (44, 26, D:13) an orb of light (47, -9, D:13) a helmet Level 14 of the Dungeon (0, 0, D:14) 23 gold pieces (2, -4, D:14) 3 stones (14, -26, D:14) a +0 scimitar (15, -26, D:14) a +0 broad axe a +0 chain mail (23, 5, D:14) a quarterstaff (24, -23, D:14) a +0 long sword (27, -6, D:14) a +0 orcbow (30, -7, D:14) 3 large rocks (34, -13, D:14) an amulet of guardian spirit (35, -13, D:14) an orb of energy (42, -24, D:14) a scroll of identify (42, -11, D:14) 6 stones (48, -14, D:14) a potion of degeneration Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 shortbow a +0 leather armour (1, 8, D:15) a ring mail (6, 15, D:15) a pair of gloves (8, 6, D:15) a leather armour (10, 13, D:15) a flail (19, 20, D:15) the amulet "Bilurgha" {rPois Regen+} [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (21, 16, D:15) a +0 orcbow (21, 20, D:15) a +0 plate armour (25, 2, D:15) 3 javelins a +0 chain mail (25, 24, D:15) 4 large rocks (41, 35, D:15) a giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 halberd (1, 0, Orc:1) a +0 plate armour a +0 trident a +0 flail (1, 1, Orc:1) a +0 dagger (1, 2, Orc:1) a +0 chain mail a +1 long sword (3, 1, Orc:1) a +0 ring mail a +0 dagger a +0 leather armour a boomerang a +0 hand axe Level 2 of the Orcish Mines [Shop] Tutwanea's Armour Emporium a +0 chain mail (58 gold) the +0 helmet "Suafoof" {rF+ Str+4 Stlth+} (386 gold) Str+4: It affects your strength (+4). rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) [Shop] Quqel's Assorted Antiques a plate armour (621 gold) a pair of gloves (121 gold) a potion of attraction (81 gold) a potion of degeneration (27 gold) a potion of brilliance (108 gold) a sling (40 gold) a club (27 gold) a lajatang (405 gold) [Shop] Zoaqio Qoecu's Antique Weapon Shoppe a runed shortbow (222 gold) a spear (111 gold) an eveningstar (555 gold) a mace (111 gold) a mace (111 gold) a short sword (111 gold) a jewelled war axe (314 gold) a glowing arbalest (277 gold) a scimitar (148 gold) [Shop] Erayq's Magic Scroll Emporium a scroll of noise (11 gold) a scroll of noise (11 gold) (0, 0, Orc:2) a +0 giant spiked club (6, -31, Orc:2) a +0 short sword a +0 leather armour (9, -10, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 club (10, -15, Orc:2) a +0 dire flail a +0 plate armour (10, -14, Orc:2) a +0 dagger a +0 robe (10, -10, Orc:2) a +0 mace a +0 leather armour a +0 club a +0 leather armour (10, -9, Orc:2) 2 boomerangs a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (11, -18, Orc:2) a +0 short sword a +0 ring mail (11, -17, Orc:2) a +0 trident a +0 scale mail (11, -16, Orc:2) a +0 short sword a boomerang a +0 plate armour a +0 short sword (11, -15, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -14, Orc:2) a +0 flail (11, -13, Orc:2) a +0 war axe a +0 leather armour (11, -10, Orc:2) a +0 dagger a +1 dagger of speed a +0 robe (12, -19, Orc:2) a +0 falchion (13, -22, Orc:2) a +2 glaive of venom a +0 plate armour a +0 flail (13, -21, Orc:2) a +0 war axe a +0 chain mail (13, -18, Orc:2) a +0 hand axe (13, -15, Orc:2) a +0 arbalest a +0 flail a +0 plate armour of cold resistance (13, -14, Orc:2) a +0 club a +0 leather armour a +0 flail a +0 scale mail a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe a +0 flail a +0 leather armour (14, -22, Orc:2) a +0 scimitar a +0 leather armour (14, -19, Orc:2) a +0 club (14, -15, Orc:2) a +0 trident (14, -14, Orc:2) a +0 flail a +0 scale mail (15, -15, Orc:2) a +0 dagger a +0 robe (17, 3, Orc:2) a +0 leather armour a +1 morningstar of protection (28, -27, Orc:2) 2 scrolls of identify (28, -3, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (29, -28, Orc:2) a ring of fire (29, -4, Orc:2) a +0 short sword (33, -3, Orc:2) a +0 dagger a +0 robe (36, -29, Orc:2) a +0 club (36, -28, Orc:2) a +0 hand axe (37, -29, Orc:2) a +0 halberd (37, -28, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 ring mail (37, -27, Orc:2) a +0 dagger a +0 dagger a +0 leather armour (38, -32, Orc:2) a +0 dire flail a +0 plate armour a +0 mace a +0 plate armour a +0 long sword a +0 plate armour (38, -31, Orc:2) a +0 flail a +0 hand axe a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +1 leather armour of willpower a +0 short sword a +0 leather armour a +0 dagger a +0 robe (38, -30, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (38, -29, Orc:2) a +0 flail a +0 chain mail a +0 club (38, -28, Orc:2) a +0 mace (39, -32, Orc:2) a +0 short sword a +0 flail (49, -1, Orc:2) a +0 arbalest Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (2, -1, Elf:1) a +1 long sword of flaming a +0 leather armour (2, 0, Elf:1) a +0 long sword (3, 15, Elf:1) a quarterstaff (9, -3, Elf:1) a +0 robe a +0 leather armour a +0 short sword a +0 short sword (10, -1, Elf:1) a +0 leather armour a +0 long sword a +0 short sword (10, 2, Elf:1) a +0 ring mail a +0 dagger (10, 19, Elf:1) a +0 long sword a +0 leather armour (11, 20, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour a +0 scimitar a +0 leather armour a +0 buckler a +3 dagger a +0 shortbow a +0 leather armour (12, 21, Elf:1) a +0 long sword of protection a +0 leather armour a +0 dagger a +0 leather armour (13, 4, Elf:1) a +0 scale mail (26, -6, Elf:1) a +0 leather armour (27, 27, Elf:1) a book of Conjurations (28, -22, Elf:1) a +0 short sword a +0 leather armour (29, -23, Elf:1) a +3 dagger a +0 leather armour (30, -25, Elf:1) 7 stones (34, -26, Elf:1) a +0 rapier (34, -25, Elf:1) a +0 long sword (34, -24, Elf:1) a +0 shortbow a +0 dagger of speed a +0 leather armour (35, -24, Elf:1) a +0 long sword (36, -22, Elf:1) a +0 short sword a +0 scale mail (36, -8, Elf:1) a +0 short sword (37, -8, Elf:1) a +0 long sword a +0 ring mail a +0 scimitar (38, -9, Elf:1) a +0 long sword a +0 scale mail (39, -19, Elf:1) a +0 scimitar a +0 buckler (39, -8, Elf:1) a +0 dagger a +0 scale mail (44, -14, Elf:1) a +0 long sword (44, 4, Elf:1) a plate armour (45, -13, Elf:1) a +0 shortbow a +1 morningstar of protection (48, 7, Elf:1) an orb of energy (58, -10, Elf:1) a scimitar (59, -14, Elf:1) a +2 hat of willpower (62, -13, Elf:1) a wand of charming (8) (62, -12, Elf:1) a ring mail (62, -11, Elf:1) 4 atropa-tipped darts (63, -12, Elf:1) a +0 plate armour Level 2 of the Elven Halls [Shop] Darad's Weapon Boutique 6 stones (9 gold) a +0 glaive (104 gold) a +0 morningstar (64 gold) a +0 trident (56 gold) 5 boomerangs (160 gold) the +8 short sword of Sunlight {venom, rN+ Int+4 Dex-2} (944 gold) Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. a +2 falchion of electrocution (312 gold) a +0 dagger (32 gold) a +0 great sword (104 gold) (0, 0, Elf:2) a blade talisman (3, -27, Elf:2) a +0 short sword (4, -8, Elf:2) a +1 shortbow of freezing a +0 short sword of electrocution (15, 12, Elf:2) a ring mail (17, -26, Elf:2) a +0 dagger a +0 leather armour (22, -11, Elf:2) a +0 scimitar a +0 shortbow (23, -12, Elf:2) a +0 long sword (23, -11, Elf:2) a +0 buckler a +1 heavy scimitar (23, -10, Elf:2) a +1 scimitar of electrocution (24, -11, Elf:2) a +0 leather armour a +0 long sword (25, -10, Elf:2) a +0 long sword a +2 chain mail of cold resistance a +0 rapier (26, 15, Elf:2) 9 stones (27, -7, Elf:2) a +0 short sword (30, -28, Elf:2) a +0 leather armour a +0 short sword a +0 scimitar a +0 longbow (32, -27, Elf:2) a +0 short sword (33, -28, Elf:2) a +0 dagger (34, 4, Elf:2) a +0 short sword a +0 longbow (36, 1, Elf:2) a +3 ring mail of positive energy a +0 long sword (38, 20, Elf:2) a +0 buckler a +0 scimitar (39, 16, Elf:2) a scroll of identify (39, 17, Elf:2) a +0 short sword (39, 18, Elf:2) a +0 leather armour a +3 dagger a +0 shortbow (40, 19, Elf:2) a +0 leather armour a +0 scimitar a +0 shortbow (41, 17, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (44, 16, Elf:2) a +0 rapier a +0 dagger (45, 16, Elf:2) a +3 heavy long sword (46, 16, Elf:2) a +0 mace (48, -5, Elf:2) a plate armour (50, 14, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (54, -27, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (54, -24, Elf:2) a +0 dagger a +0 ring mail (55, -11, Elf:2) a +2 short sword of freezing a +0 scale mail (56, -16, Elf:2) a plate armour (56, -11, Elf:2) a +0 rapier a +0 chain mail Level 3 of the Elven Halls [Shop] Wacwenk's Book Boutique a book of Chaos (700 gold) a book of Beasts (504 gold) Maxwell's Memoranda (588 gold) the Discourse on Lava (532 gold) Spells Type Level Known a - Dazzling Flash Hexes/Fire 3 yes b - Summon Blazeheart Golem Fire/Summoning 4 no c - Fire Storm Conjuration/Fire 9 yes a book of Touch (308 gold) the Essays on the Tropics (420 gold) Spells Type Level Known a - Scorch Fire 2 no b - Sticky Flame Fire/Alchemy 4 no c - Starburst Conjuration/Fire 6 yes a book of Geomancy (280 gold) a book of Blasting (392 gold) a book of Spectacle (560 gold) (0, 0, Elf:3) a +0 short sword a +0 rapier a +0 leather armour a +0 short sword (1, -1, Elf:3) a +0 ring mail a +0 long sword a +0 long sword (1, 3, Elf:3) a +0 ring mail (8, 2, Elf:3) a +0 robe (13, -24, Elf:3) a +0 leather armour (17, -11, Elf:3) a +0 short sword a +0 chain mail a +0 long sword (17, -10, Elf:3) a +0 chain mail a +0 long sword a +0 rapier (18, 6, Elf:3) a +0 leather armour a +3 short sword of protection a +0 shortbow (18, 7, Elf:3) a +0 leather armour a +0 scimitar a +0 long sword (18, 10, Elf:3) a +1 scimitar of holy wrath (19, -2, Elf:3) a scroll of identify (20, 6, Elf:3) a +2 buckler a +0 chain mail a +0 short sword (21, 5, Elf:3) a +0 leather armour a +0 long sword a +0 rapier (22, -38, Elf:3) the +4 war axe of Articulation {speed, Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (22, -35, Elf:3) a scroll of noise (22, -34, Elf:3) a +0 long sword (23, -39, Elf:3) the +0 plate armour of the Lusting Gods {rElec rF- Int+9 Dex-3} Int+9: It affects your intelligence (+9). Dex-3: It affects your dexterity (-3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (23, -36, Elf:3) a +1 ring mail of cold resistance (23, -33, Elf:3) a +0 short sword of electrocution (24, -40, Elf:3) a +3 ring mail of fire resistance (24, -32, Elf:3) a +1 mace of protection (25, -41, Elf:3) a +2 leather armour of cold resistance (25, -31, Elf:3) a +2 plate armour of cold resistance (27, -41, Elf:3) the +11 great sword "Okifo" {drain, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (27, 7, Elf:3) a leather armour (28, -41, Elf:3) a +1 demon blade of flaming (29, -41, Elf:3) a +4 ring of protection (29, -40, Elf:3) the staff "Woaxog" {rC+ Str+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 6.7 At 100% training you would reach 12.0 in about 0.6 XLs. Current attack delay: 0.9. Damage rating: 8 (Base 5 x 115% (Str) x 147% (Skill)). Str+2: It affects your strength (+2). rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, -31, Elf:3) a long sword (29, -20, Elf:3) a +0 dagger (30, -40, Elf:3) a staff of alchemy (30, -32, Elf:3) a +0 rapier (30, 10, Elf:3) a +0 leather armour a +0 long sword (31, -39, Elf:3) a +0 short sword (31, -36, Elf:3) a ring mail (31, -33, Elf:3) the +0 plate armour of Ennui {^Contam Harm rPois Int-3} Int-3: It affects your intelligence (-3). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (32, -36, Elf:3) 2 stones (32, -34, Elf:3) a +2 chain mail of poison resistance (32, -26, Elf:3) a +0 leather armour a +0 longbow (35, -27, Elf:3) a short sword (36, -38, Elf:3) a scroll of identify (36, -1, Elf:3) a +0 long sword (38, 2, Elf:3) a +0 long sword a +0 long sword (39, -17, Elf:3) the +7 scimitar "Fumuclaymn" {venom, rPois rC+++ Int-4 Stlth+} Int-4: It affects your intelligence (-4). rC+++: It renders you almost immune to cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. the +0 leather armour "Qurchy" {rC+ rN+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. an amulet of guardian spirit a +0 flail a +0 longbow 2 stones a +0 leather armour (40, -19, Elf:3) a +0 short sword (40, -18, Elf:3) a +0 long sword a +0 leather armour a +0 short sword (40, -17, Elf:3) a +0 halberd a +0 ring mail a +0 dagger a +0 rapier a +0 short sword a +2 shortbow of flaming (40, -16, Elf:3) a +0 short sword (40, -6, Elf:3) a +0 short sword a +0 long sword (40, -5, Elf:3) a +0 leather armour a +0 long sword a +0 long sword (40, -4, Elf:3) a +2 short sword of venom a +0 ring mail a +4 long sword of electrocution a +0 long sword a +0 rapier a +0 long sword a +0 dagger a +0 leather armour a +0 long sword a +0 dagger a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour a +0 long sword a +0 long sword a +4 rapier of protection a +0 falchion of venom a +1 robe of cold resistance (40, -1, Elf:3) a +0 long sword (41, -22, Elf:3) a +0 long sword a +0 leather armour a +0 rapier (41, -21, Elf:3) a +1 war axe of flaming (41, -19, Elf:3) a +0 rapier (42, -11, Elf:3) a +0 shortbow (42, -6, Elf:3) a +0 leather armour a +0 long sword (43, -28, Elf:3) a +0 whip (43, -22, Elf:3) a +2 mace of protection (44, -27, Elf:3) a +3 rapier a +0 scale mail (45, -24, Elf:3) a +0 rapier (45, 11, Elf:3) a flux talisman (48, -38, Elf:3) a +0 ring mail (49, -33, Elf:3) a +0 leather armour (50, -40, Elf:3) a +6 ring of dexterity (50, -33, Elf:3) a +3 plate armour of willpower (50, -32, Elf:3) a +5 long sword (50, -16, Elf:3) a bubbling puce potion a scroll of brand weapon (51, -41, Elf:3) a +0 mace (51, -31, Elf:3) a +0 short sword (52, -41, Elf:3) a scroll of identify (52, -31, Elf:3) a +0 leather armour (53, -42, Elf:3) 7 stones (53, -30, Elf:3) a +0 long sword (54, -31, Elf:3) a +0 triple sword (54, -11, Elf:3) a +0 leather armour a +0 long sword (55, -41, Elf:3) a +0 pair of gloves (56, -40, Elf:3) a staff of fire (56, -33, Elf:3) a ring of magical power (57, -39, Elf:3) a +0 long sword (57, -36, Elf:3) the +6 sling "Venuezed" {freeze, rF+} rF+: It protects you from fire. (58, -38, Elf:3) a +3 dire flail of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of air (3, 4, Lair:1) a leather armour (23, 32, Lair:1) a +0 orcbow (24, 42, Lair:1) a rapier (29, 50, Lair:1) a potion of degeneration 4 scrolls of vulnerability (31, 4, Lair:1) a club (33, 49, Lair:1) a +0 dagger (40, -4, Lair:1) 4 stones (45, 1, Lair:1) a dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) the +9 sling of Kismet {speed, rElec rN+ Str+5 Dex-2} Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. the +2 ring mail of the Old and Reckless {rN+ Regen+} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. +0 storm dragon scales (4, 8, Lair:2) a flail (31, -26, Lair:2) a +0 sling (39, -7, Lair:2) a scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 stones (0, 28, Lair:3) a robe (3, 27, Lair:3) a potion of degeneration (8, -2, Lair:3) a +5 broad axe 4 javelins a +0 chain mail (9, -6, Lair:3) a short sword (12, 16, Lair:3) the +5 short sword of the Telling Hornet {spect, rN+} rN+: It protects you from negative energy. (18, 11, Lair:3) a +0 giant spiked club (23, 19, Lair:3) a +1 barding of fire resistance a +3 longbow of flaming (30, -5, Lair:3) a +0 leather armour (44, 3, Lair:3) a robe (45, 36, Lair:3) a short sword (52, 11, Lair:3) a wand of mindburst (5) a wand of flame (9) (58, 22, Lair:3) 5 stones (59, 28, Lair:3) 9 stones Level 4 of the Lair of Beasts [Shop] Qerom's Book Shoppe a Fen Folio (882 gold) a book of the Warp (1302 gold) a book of Vapours (378 gold) Olyotoynone's Advanced Willworking (756 gold) Spells Type Level Known a - Alistair's Intoxication Alchemy 5 no b - Summon Mana Viper Hexes/Summoning 5 no c - Curse of Agony Necromancy 5 yes Sif Muna's Handbook of Grim Ashes (924 gold) Spells Type Level Known a - Scorch Fire 2 no b - Sticky Flame Fire/Alchemy 4 no c - Martyr's Knell Necromancy/Summoning 4 no d - Borgnjor's Revivification Necromancy 8 no the Secrets of Shivering Invitation (1008 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 3 yes b - Animate Armour Summoning/Earth 4 yes c - Summon Forest Summoning/Translocation 5 yes d - Summon Horrible Things Summoning 8 no (0, 0, Lair:4) a scroll of vulnerability (16, 0, Lair:4) a +0 halberd (18, -12, Lair:4) a long sword (21, -5, Lair:4) a ring of protection from cold (24, 3, Lair:4) a falchion (50, -43, Lair:4) a +0 chain mail (54, -42, Lair:4) a ring mail (56, -5, Lair:4) a chain mail (57, -25, Lair:4) a scale mail (58, 5, Lair:4) a club (60, -20, Lair:4) a whip (61, -20, Lair:4) a short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (3, 8, Lair:5) 7 stones (4, -41, Lair:5) a wand of flame (16) (5, 7, Lair:5) a book of Spectacle (8, -7, Lair:5) 3 stones (19, -4, Lair:5) a falchion (29, -39, Lair:5) 3 poisoned darts (35, -17, Lair:5) 21 boomerangs 4 silver javelins 7 atropa-tipped darts (49, -13, Lair:5) a +0 rapier (50, 3, Lair:5) a dire flail (52, -22, Lair:5) 6 stones (53, -36, Lair:5) a +6 dagger of holy wrath a +0 robe (53, -26, Lair:5) a leather armour (56, -7, Lair:5) a +0 ring mail (64, -1, Lair:5) a wand of mindburst (9) (64, 1, Lair:5) 6 stones (64, 3, Lair:5) a blade talisman (65, -28, Lair:5) a +0 falchion (65, 1, Lair:5) 5 stones (65, 2, Lair:5) a +0 leather armour (68, -36, Lair:5) a scroll of vulnerability (68, -11, Lair:5) a scale mail Level 1 of the Shoals [Shop] Hyisiham's General Store a wand of mindburst (4) (72 gold) a +0 scale mail (52 gold) a potion of enlightenment (65 gold) a +0 dagger of draining (72 gold) the +1 scale mail of Lifelessness {+Inv rPois rF- rC+} (353 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. +Inv: It lets you turn invisible. a wand of polymorph (6) (109 gold) 7 stones (9 gold) (0, 0, Shoals:1) a +1 flail of protection (9, 2, Shoals:1) 4 stones (16, 6, Shoals:1) a trident (17, 3, Shoals:1) a +0 spear a +0 trident (18, 3, Shoals:1) a +0 robe a +0 rapier (21, -24, Shoals:1) a ring mail (30, -16, Shoals:1) a +0 orcbow (35, 3, Shoals:1) a +0 robe (44, -19, Shoals:1) a morningstar (47, -21, Shoals:1) a ring of flight (51, -32, Shoals:1) 7 stones (54, 1, Shoals:1) 4 stones (56, -2, Shoals:1) a flail (60, -3, Shoals:1) a quarterstaff (62, -41, Shoals:1) a +0 sling a +0 antimagic spear (63, -40, Shoals:1) a +0 sling a +0 spear (64, -41, Shoals:1) a +0 sling a +0 quarterstaff (65, -41, Shoals:1) a +0 sling a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a helmet (20, 7, Shoals:2) 4 stones (20, 25, Shoals:2) 5 stones (22, 20, Shoals:2) a +0 trident a boomerang (25, -8, Shoals:2) a +0 rapier a +0 robe (26, -6, Shoals:2) a +1 rapier of speed a +0 robe (27, 14, Shoals:2) a scroll of noise (29, -9, Shoals:2) a +0 chain mail (29, 0, Shoals:2) a +0 short sword (30, -10, Shoals:2) the +0 kite shield of Noavauc {Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (30, 0, Shoals:2) a +0 kite shield of protection (30, 1, Shoals:2) a scroll of identify (31, -20, Shoals:2) a +1 rapier of venom a +0 robe (31, 16, Shoals:2) a +1 trident of venom a +0 robe (33, 20, Shoals:2) a +1 long sword of freezing (45, 25, Shoals:2) a wand of charming (7) (60, 7, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Maleot's Antique Weapon Boutique a runed executioner's axe (416 gold) a glowing great sword (304 gold) a longbow (208 gold) a quarterstaff (128 gold) a mace (96 gold) a falchion (96 gold) a dagger (64 gold) a shortbow (96 gold) a runed hand cannon (208 gold) [Shop] Tojatud's Jewellery Emporium an amulet of faith (600 gold) a flux talisman (375 gold) a ring of ice (375 gold) an amulet of regeneration (unknown) (450 gold) a +6 ring of strength (unknown) (540 gold) the ring of Cuzer {rC+ Str-2 Int+4} (543 gold) [ring of protection from cold] Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). rC+: It protects you from cold. a ring of protection from cold (375 gold) a ring of magical power (300 gold) the ring of Salvation {rPois Will+ Int+4} (669 gold) [ring of willpower] Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Will+: It increases your willpower. [Shop] Lerphig's General Store a +6 short sword of holy wrath (411 gold) the +2 pair of gloves "Cicuvyod" {rElec rPois Str-3 Dex+5} (405 gold) Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. a wand of mindburst (3) (46 gold) a +1 chain mail of cold resistance (181 gold) the +11 crystal plate armour of Mumblety Peg {rC- rCorr Dex-3 Slay+4} (1460 gold) Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +1 pair of boots of stealth (181 gold) (0, 0, Shoals:3) a +0 trident a +0 leather armour (4, -27, Shoals:3) a stone (15, -11, Shoals:3) a boomerang a +0 trident (17, -45, Shoals:3) a shortbow (17, -35, Shoals:3) a scroll of vulnerability (17, -10, Shoals:3) 4 large rocks (23, -31, Shoals:3) a +0 spear (23, -30, Shoals:3) a +0 sling a +0 quarterstaff (24, -32, Shoals:3) a +0 sling a +4 spear (29, -5, Shoals:3) a +1 great sword of protection (31, -26, Shoals:3) a ring of positive energy (32, -6, Shoals:3) a +1 rapier of electrocution a +0 orcbow a +5 ring of evasion (36, -9, Shoals:3) a pair of boots (40, -29, Shoals:3) a staff of alchemy (43, -21, Shoals:3) a +0 longbow a +0 quarterstaff (50, -54, Shoals:3) 3 stones (50, -21, Shoals:3) a long sword (54, -46, Shoals:3) a chain mail Level 4 of the Shoals (0, 0, Shoals:4) a leather armour (10, 7, Shoals:4) 3 potions of degeneration (12, -6, Shoals:4) a scroll of brand weapon (12, 3, Shoals:4) the +0 robe of the Furies {Int+3} Int+3: It affects your intelligence (+3). (14, -2, Shoals:4) a +0 war axe 4 silver javelins (15, -3, Shoals:4) a +0 buckler a +0 robe a +1 scimitar of flaming a +0 sling (16, -2, Shoals:4) a +0 robe a +5 trident of freezing 2 javelins a +2 spear of venom a +1 robe (16, 2, Shoals:4) a +0 quarterstaff a throwing net (17, -4, Shoals:4) a +0 leather armour 3 javelins a +4 heavy spear (17, -2, Shoals:4) 4 silver javelins a +0 trident (17, 1, Shoals:4) 3 large rocks (17, 7, Shoals:4) a +0 trident of protection a ring of protection from cold (18, -4, Shoals:4) a +0 trident a +0 trident 7 boomerangs a +0 trident (18, -3, Shoals:4) 5 large rocks (18, -1, Shoals:4) 3 large rocks (18, 0, Shoals:4) a +0 trident of venom (19, -3, Shoals:4) 6 silver javelins a staff of cold (19, -1, Shoals:4) a +0 ring mail 12 large rocks a +0 robe a +4 rapier of draining (22, -15, Shoals:4) a scroll of identify (23, -3, Shoals:4) a +0 trident (31, 14, Shoals:4) a +0 robe a +2 long sword of holy wrath (32, 14, Shoals:4) a +0 robe a +0 rapier a +0 robe a +4 flail of flaming a +0 shortbow a +0 robe a +3 trident of freezing a +0 robe a +6 rapier (33, 13, Shoals:4) a +0 robe a +0 trident of freezing (33, 14, Shoals:4) a +0 trident a +1 trident of freezing 2 boomerangs a +0 trident (33, 15, Shoals:4) a +0 leather armour a +1 trident of protection (34, -16, Shoals:4) a robe (34, -7, Shoals:4) a +0 ring mail (35, -21, Shoals:4) a +1 whip of holy wrath a +0 robe (36, -21, Shoals:4) 6 silver javelins a +0 rapier a +0 robe (36, 14, Shoals:4) a +0 trident (39, -12, Shoals:4) a ring of magical power (41, -20, Shoals:4) a staff of cold (41, 12, Shoals:4) a staff of alchemy (41, 16, Shoals:4) a +2 vampiric trident (42, 14, Shoals:4) a +2 trident of freezing (43, -21, Shoals:4) a +0 robe a +5 trident of protection Level 1 of the Spider Nest (0, 0, Spider:1) a +2 cloak (2, -6, Spider:1) a rapier (3, -7, Spider:1) an amulet of faith (4, -7, Spider:1) a +0 dagger (17, -6, Spider:1) a scroll of vulnerability (26, 1, Spider:1) 6 stones (36, 10, Spider:1) a scroll of vulnerability Level 2 of the Spider Nest (0, 0, Spider:2) a +0 whip (4, -34, Spider:2) a scroll of identify (4, -21, Spider:2) 2 stones (12, 1, Spider:2) a chain mail (12, 3, Spider:2) the +11 whip of Axkuaquorgh {spect, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (16, 16, Spider:2) a chain mail (23, -35, Spider:2) Maxwell's Memoranda (36, 7, Spider:2) a chain mail (36, 19, Spider:2) a scroll of identify (54, 16, Spider:2) a +0 ring mail Level 3 of the Spider Nest (0, 0, Spider:3) 16 gold pieces (4, 2, Spider:3) a potion of heal wounds (10, 10, Spider:3) a +0 robe a +5 lajatang of speed (11, 22, Spider:3) a scroll of identify (11, 25, Spider:3) a +2 pair of boots (11, 26, Spider:3) a spear (13, 4, Spider:3) 9 gold pieces (14, 4, Spider:3) 6 gold pieces (15, 5, Spider:3) 6 gold pieces (17, 41, Spider:3) a +0 quarterstaff (18, 1, Spider:3) 8 gold pieces (19, -1, Spider:3) 6 gold pieces (19, 0, Spider:3) 10 gold pieces (19, 1, Spider:3) 4 gold pieces (20, -1, Spider:3) a curare-tipped dart (24, 0, Spider:3) a scroll of enchant armour (28, 23, Spider:3) a +0 robe of positive energy a +0 heavy quarterstaff (28, 40, Spider:3) a +0 kite shield a +0 robe a +4 great mace of venom (47, 38, Spider:3) a +2 heavy orcbow Level 1 of the Pits of Slime (32, -2, Slime:1) 7 gold pieces (38, 3, Slime:1) 35 gold pieces (39, 3, Slime:1) 13 gold pieces Level 2 of the Pits of Slime (0, 0, Slime:2) 5 gold pieces Level 3 of the Pits of Slime (0, 0, Slime:3) 9 gold pieces Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +3 shortbow of flaming (0, 1, Slime:5) a +1 heavy longbow (0, 2, Slime:5) a staff of earth (0, 3, Slime:5) the staff of Etob {rPois rF+ rN+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 6.7 At 100% training you would reach 12.0 in about 0.6 XLs. Current attack delay: 0.9. Damage rating: 8 (Base 5 x 115% (Str) x 147% (Skill)). rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (1, -1, Slime:5) a robe (1, 1, Slime:5) a book of Geomancy (1, 2, Slime:5) a wand of mindburst (5) (2, -1, Slime:5) a +0 falchion (2, 3, Slime:5) a leather armour (3, 1, Slime:5) a staff of air (26, 17, Slime:5) 3 gold pieces (27, -29, Slime:5) a ring of flight (27, -28, Slime:5) a plate armour (27, 32, Slime:5) the +0 leather armour of Submission {rC- rCorr Str+7 Int+3} Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (28, -28, Slime:5) a ring of poison resistance (28, -27, Slime:5) 6 stones (29, -29, Slime:5) +1 golden dragon scales (29, -27, Slime:5) a +6 ring of intelligence (29, 10, Slime:5) 7 gold pieces (29, 15, Slime:5) 6 gold pieces (29, 29, Slime:5) an amulet of the acrobat (29, 30, Slime:5) a +0 morningstar (30, -29, Slime:5) a +0 dagger of venom (30, -28, Slime:5) the amulet of Luesuebb {Faith rN+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. (30, 29, Slime:5) a ring of resist corrosion (30, 31, Slime:5) a ring of fire (31, -29, Slime:5) a +5 sling of electrocution (31, -28, Slime:5) the ring "Qasip" {rPois Slay+4} [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison. (31, -26, Slime:5) a +6 ring of intelligence (31, 29, Slime:5) a scroll of identify (31, 32, Slime:5) a +0 shortbow of draining (32, -29, Slime:5) a +0 helmet of intelligence (32, -27, Slime:5) a staff of death (32, 29, Slime:5) a +0 orcbow (32, 30, Slime:5) a dagger (33, -28, Slime:5) a +2 robe of resistance (33, -27, Slime:5) a leather armour (33, 10, Slime:5) 5 gold pieces (33, 17, Slime:5) 15 gold pieces (33, 31, Slime:5) a flail (34, -28, Slime:5) a morningstar (34, 31, Slime:5) the +0 leather armour "Diqilus" {rF++} rF++: It greatly protects you from fire. (34, 32, Slime:5) a robe (51, -2, Slime:5) a +0 kite shield of reflection a +0 crystal plate armour a +0 scimitar (58, 2, Slime:5) a +2 trident of venom (59, 0, Slime:5) a helmet (59, 3, Slime:5) 4 stones (59, 4, Slime:5) a plate armour (60, -2, Slime:5) a +0 longbow (60, -1, Slime:5) 5 stones (60, 1, Slime:5) a +3 ring mail of poison resistance (60, 2, Slime:5) a +1 scimitar of draining (60, 5, Slime:5) a scroll of identify (61, -2, Slime:5) a scroll of vulnerability (61, 0, Slime:5) a +1 heavy battleaxe (61, 1, Slime:5) a +0 plate armour of poison resistance (61, 3, Slime:5) the +5 chain mail "Xaostin" {Harm ^Drain rF++ MP-5} rF++: It greatly protects you from fire. MP-5: It affects your magic capacity (-5). ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken.