Dungeon Crawl Stone Soup version 0.32-b1-27-g72ec942466 (webtiles) character file. yumjun the Vexing(Deep Elf Hexslinger) Turns: 275, Time: 00:01:34 Health: 11/11 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 5/5 EV: 12 Int: 17 God: Gold: 10 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 10 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) g - a +0 dagger Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll labelled EZAQOI YGEMIE e - a scroll labelled IPHO HOESE Potions f - a bubbling green potion Skills: + Level 0.7 Fighting + Level 2.6 Ranged Weapons + Level 2.6 Dodging + Level 1.5 Spellcasting + Level 4.2 Hexes + Level 1.1 Fire Magic You have 3 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. Found a dagger. You open the door. There is an open door here. Found an escape hatch in the floor. HP restored. There is an escape hatch in the floor here. There is an escape hatch in the floor here. Found a scroll labelled EZAQOI YGEMIE. d - a scroll labelled EZAQOI YGEMIE There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin completely misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You see here a +0 dagger. You see here a +0 dagger. An endoplasm comes into view. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Found a scroll labelled IPHO HOESE. e - a scroll labelled IPHO HOESE You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. Found a bubbling green potion. f - a bubbling green potion You open the door. There is an open door here. You see here a +0 dagger. g - a +0 dagger Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. #.# #.# #.# #.# #.# ##### # #.# ... ###.####.##### ###.#.### .............###...#...# ...##.@...#.....#####.# ##...######...#...# ##.## ###.#.### #.# #........ #.# #.##.###. ##'## #.#...... ##...## # #.###.. #####.....## #.#. #.. ♣..........## #.#.###.. There are no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yumjun the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 Illustrated notes Action || total ---------------------------++------- Fire: Sling || 9 Armour: Robe || 4 Dodge: Dodged || 5