Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 11405995410564176093 112 youra998 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Nov 18, 2024. Slain by Terence ... wielding a +0 flail of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (1158 turns). youra998 the Conjurer (Deep Elf Conjurer) Turns: 1158, Time: 00:00:51 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 63% Magic: 1/12 EV: 11 Int: 25 God: Gold: 45 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of flame (7) Scrolls c - a scroll of amnesia {unknown} d - 3 scrolls of identify {unknown} e - 3 scrolls of vulnerability {unknown} f - a scroll of acquirement {unknown} i - a scroll of immolation {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic g - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Anguish Hex/Necr 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Terence! Terence is severely wounded. You lose 1MP, and have [7/12] MP The searing ray hits Terence. Terence is severely wounded. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail of protection. You take 6 HP, and have [18/24] HP !!!!! HP Warning !!!!! You lose 1MP, and have [6/12] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 chain mail (severely wounded, 86% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 11 HP, and have [7/24] HP !!!!! HP Warning !!!!! You lose 3MP, and have [3/12] MP The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [5/24] HP; You lose 1MP, and have [2/12] MP The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 flail of protection! You die... Terence says, "And stay out!" #....... #.. .... .. ... ### .. ... #.. #. #.# #.. #####. #.# ##.. ###########....@##<# #####... .....<......####@..# ####....... .##########.......#####....#..... .###### <..#####..............## ........ ....................... .......##^..#######....##........ ....†.)....########..<.##.##..... ....####..................##..... ...... .)...............)....... ....... .............##.......... You could see Terence. Vanquished Creatures Natasha (thrice) (D:2) A dart slug (D:2) 3 endoplasms (D:1) 3 giant cockroaches 8 goblins 4 hobgoblins 3 kobolds A quokka (D:2) 3 ball pythons A bat (D:1) 2 frilled lizards 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | youra998 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 393 | D:1 | Reached skill level 5 in Conjurations 761 | D:2 | Noticed Natasha 764 | D:2 | Killed Natasha 765 | D:2 | Reached XP level 3. HP: 12/19 MP: 6/10 822 | D:2 | Noticed Robin 844 | D:1 | Learned a level 2 spell: Searing Ray 900 | D:2 | Noticed Natasha 903 | D:2 | Killed Natasha 904 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 972 | D:2 | Noticed Natasha 981 | D:2 | Killed Natasha 982 | D:2 | Reached skill level 6 in Conjurations 1149 | D:2 | Noticed Terence 1158 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, chequers_decorated_corner, grunt_decor_fettered D:2: layout_rooms, uniq_robin, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 48 | 21 || 69 Searing Ray | | 2 || 2 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 12 | 3 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1158 | 1092 | 66 | 10 | 948 | 2 | 579.0 | Dungeon | 1158 | 1092 | 66 | 10 | 948 | 2 | 579.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 337 daAuts