Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 1750274271542671300 104 youra998 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 5, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:00:53 (1667 turns). youra998 the Conjurer (Deep Elf Conjurer) Turns: 1667, Time: 00:00:55 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 52% Magic: 3/12 EV: 11 Int: 25 God: Gold: 80 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - 2 scrolls of blinking {unknown} f - a scroll of revelation {unknown} g - a scroll of acquirement {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of might {unknown} i - a potion of heal wounds {unknown} j - 2 potions of enlightenment {unknown} k - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 5.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Freeze Ice 20% 1d4 9% 1 Frozen Ramparts Ice 10% 1d2 26% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the orc. You kill the orc! An orc priest is nearby! An orc priest is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! An orc priest is nearby! An orc priest is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. An orc priest is nearby! An orc priest is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" A bat comes into view. The bat moves out of view. An orc priest is nearby! An orc priest is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..........# .......... b.)#)..... ...).....# .........# .#.......# .......o.## ...?...@..# ..........# ..........# ..........### ............# .........##.## ####### ..........#..# #...... ..........##§## #...... ..........#.§.## #...... You could see an orc priest and a bat (wandering). Vanquished Creatures An orc priest (D:3) 2 adders (D:2) A dart slug (D:2) 7 orcs 5 bats 4 endoplasms 4 goblins 6 hobgoblins A kobold (D:2) 2 quokkas (D:1) 6 ball pythons A frilled lizard (D:1) 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | youra998 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 389 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 904 | D:2 | Reached skill level 5 in Conjurations 1032 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1063 | D:2 | Learned a level 2 spell: Searing Ray 1551 | D:3 | Reached XP level 4. HP: 11/24 MP: 4/12 1629 | D:3 | Found a shadowy altar of Dithmenos. 1667 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, st_stairs_14 D:2: layout_basic D:3: layout_rooms, grunt_dithmenos_smoke_and_mirrors Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 14 || 88 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1666 | 1614 | 52 | 0 | 1439 | 3 | 555.3 | Dungeon | 1666 | 1614 | 52 | 0 | 1439 | 3 | 555.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 863 daAuts D:2: 678 daAuts D:3: 124 daAuts