yoseung Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (0, 26, D:1) a bat corpse (skeletalised by now) (5, 9, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (9, 43, D:1) a +0 short sword (12, 39, D:1) a ball python corpse (skeletalised by now) (17, 11, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, 39, D:1) a hobgoblin skeleton (21, 2, D:1) an orb of energy (29, 6, D:1) a quill talisman (33, 47, D:1) a +0 club (35, 37, D:1) a +0 short sword 5 stones (38, 35, D:1) a ball python skeleton (39, 25, D:1) a rat corpse (skeletalised by now) (40, 45, D:1) a +0 sling (44, 45, D:1) a +0 mace (53, 47, D:1) a hobgoblin skeleton (55, 26, D:1) a +0 spear (55, 30, D:1) a ball python corpse (skeletalised by now) (57, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (60, 30, D:1) a frilled lizard skeleton (62, 8, D:1) a +0 robe (65, 47, D:1) a +0 whip (68, 11, D:1) a +0 robe Level 2 of the Dungeon [Shop] Nerimixo's Jewellery Shop an amulet of regeneration (unknown) (330 gold) an amulet of faith (unknown) (440 gold) a +4 ring of protection (396 gold) a +4 ring of protection (396 gold) a ring of flight (unknown) (192 gold) a ring of resist corrosion (unknown) (220 gold) an amulet of dissipation (unknown) (330 gold) the amulet of the Air {Inacc Fly rElec RMsl Air} (475 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. a +6 ring of strength (unknown) (396 gold) an amulet of the acrobat (unknown) (330 gold) [Shop] Lymozuci's Antique Armour Shoppe a +0 chain mail (156 gold) a +3 ring mail of poison resistance (598 gold) a +0 ring mail (104 gold) a +0 pair of boots of rampaging (299 gold) a +1 helmet (299 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) a +0 chain mail (156 gold) a +0 chain mail (156 gold) [Shop] Taeh Fau's Jewellery Shop a ring of protection from fire (300 gold) a +6 ring of strength (unknown) (432 gold) a ring of see invisible (unknown) (180 gold) a +6 ring of intelligence (432 gold) an amulet of wildshape (unknown) (360 gold) the ring "Parece" {Fly rC+} (378 gold) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. a ring of see invisible (unknown) (180 gold) a ring of protection from cold (300 gold) a ring of magical power (240 gold) [Shop] Isehyliq's Antique Weapon Boutique a +0 war axe (94 gold) a +0 short sword (81 gold) a +0 mace (81 gold) a +0 rapier (148 gold) a +0 hand axe (81 gold) a +0 quarterstaff (135 gold) a +0 vampiric whip (256 gold) a +0 spear (81 gold) (0, 6, D:2) a +0 short sword 3 stones (12, 9, D:2) a rat corpse (skeletalised by now) (13, 21, D:2) a +0 dagger (14, 15, D:2) a +0 hand axe 4 stones (21, 7, D:2) the +4 long sword of the Hodge-Podge {vamp, rC+++ Will- rCorr Dex-4} rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a hobgoblin corpse (skeletalised by now) (21, 34, D:2) a +0 short sword a stone a kobold skeleton (22, 35, D:2) a +0 club (24, 26, D:2) a +0 mace (24, 35, D:2) a rat skeleton (27, 21, D:2) a frilled lizard skeleton (31, -2, D:2) an adder skeleton (31, 40, D:2) a +0 club (33, 13, D:2) a +0 dagger (35, 10, D:2) a hobgoblin corpse (skeletalised by now) (35, 12, D:2) a +0 club a +0 animal skin a +0 club a +0 club a +0 club a +0 dagger a +0 sling a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (40, 5, D:2) a +0 club (45, 22, D:2) a +0 club (46, 0, D:2) a +0 chain mail (50, -6, D:2) a +0 ring mail (52, 12, D:2) a bat skeleton (57, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (8, -19, D:3) a +0 hand axe (9, 30, D:3) a rat corpse (skeletalised by now) (14, 9, D:3) a +0 dagger (16, 10, D:3) a +0 club a goblin skeleton (24, 15, D:3) a ball python corpse (skeletalised by now) (26, -7, D:3) a +0 hand axe an orc skeleton (27, 16, D:3) a +0 dagger an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, -7, D:3) an adder skeleton (40, 8, D:3) a frilled lizard skeleton (40, 9, D:3) a +0 short sword of protection 5 stones (44, 27, D:3) a +0 ring mail Level 4 of the Dungeon (6, -12, D:4) a +0 whip (11, -25, D:4) a +0 robe (17, 20, D:4) a +0 club a goblin corpse (skeletalised by now) (25, 18, D:4) a +0 leather armour (29, 15, D:4) a +0 spear (32, 2, D:4) a +0 ring mail (33, 4, D:4) a +0 club (38, -11, D:4) a +0 dagger a kobold skeleton (45, 2, D:4) a +3 short sword (46, 8, D:4) a +0 short sword Level 5 of the Dungeon (2, 5, D:5) a +0 war axe (8, -2, D:5) a +0 flail a +0 robe (8, 30, D:5) a +4 antimagic whip (13, 19, D:5) an inkwell talisman (21, -11, D:5) a +0 giant club (23, -12, D:5) a +0 flail (24, 1, D:5) a +0 lajatang (25, 34, D:5) a +0 flail (32, 29, D:5) a +0 hand axe (33, 29, D:5) a +0 dagger a +0 chain mail (36, 17, D:5) a +0 mace (37, 14, D:5) a +0 scythe a +0 robe (42, 6, D:5) a +0 ring mail (45, -3, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (270 gold) [Shop] Ruischy's Acquisitions Aerie a staff of air (unknown) (350 gold) +0 storm dragon scales (910 gold) a manual of Air Magic (1120 gold) a +0 trident of electrocution (149 gold) a +0 long sword of electrocution (149 gold) a lightning rod (4/4) (560 gold) a +1 cloak of air (371 gold) a +2 war axe of electrocution (289 gold) (3, 27, D:6) a +4 mace of freezing a +0 robe a +0 dire flail a +0 robe (4, 26, D:6) a +4 morningstar of freezing a +0 club a +0 leather armour a +0 robe a +0 scimitar a +0 plate armour (4, 27, D:6) a +0 flail a +0 chain mail (5, 46, D:6) a +0 chain mail (7, -1, D:6) a +0 spear (7, 0, D:6) 5 stones (8, -1, D:6) 8 stones (12, 17, D:6) a +0 flail (18, 12, D:6) a +0 giant spiked club (19, 34, D:6) a +0 mace a +0 scale mail (20, 35, D:6) a +0 flail a +0 leather armour (21, 35, D:6) a +0 hand axe (23, 17, D:6) a +0 hand axe a +0 leather armour (29, 8, D:6) a +0 leather armour (32, 27, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (12, -25, D:7) a +0 ring mail (20, 12, D:7) a +0 short sword (21, -23, D:7) a +0 ring mail (22, -7, D:7) a +0 orcbow (25, -19, D:7) a +0 scale mail a +0 mace (31, -35, D:7) a +0 short sword a +0 leather armour (32, -35, D:7) a +0 hand axe a +0 robe (32, 1, D:7) a +0 robe (32, 13, D:7) a +0 scale mail (33, -35, D:7) a +0 whip (34, -35, D:7) a +0 hand axe a boomerang (39, -25, D:7) a +0 dagger a +0 ring mail (47, -5, D:7) a +0 dagger a +0 robe (48, -5, D:7) a +0 morningstar a +0 chain mail (49, -5, D:7) a +0 short sword (50, -5, D:7) a +0 trident a +0 chain mail (51, -5, D:7) a +0 mace a +0 leather armour (52, -5, D:7) a +0 flail a +0 leather armour a +0 flail (53, -17, D:7) a +0 robe Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the air staff of the Apocalypse {rElec Str+3 Air} (3830 gold) [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. the granite talisman "Pilexufi" {rF+ rN++} (12320 gold) [granite talisman] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. the +0 robe of Weightlessness {Str+3 Stlth+} (1700 gold) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 mace "Newt's Undoing" {speed, ^Contam rC++ rCorr Str-5} (3800 gold) ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. the +3 dagger of Oily Defiance {vamp, Will+ Str-4 Dex+6} (3780 gold) Will+: It increases your willpower. Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +1 robe of Damp New Discoveries {Int+3} (1920 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the amulet of Weom {Chemistry ^Contam rN+ Str+4} (4400 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). the ring "Weupton" {rC+ Will+ Wiz Str-2 Slay+2} (5380 gold) [ring of wizardry] rC+: It protects you from cold. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Str-2: It affects your strength (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Odduunk" {Dex+9} (4930 gold) [ring of dexterity] Dex+9: It affects your dexterity (+9). the +6 spear of Conservatism {drain, *Corrode +Blink Fly rPois} (5010 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. the ring "Muaniaqa" {rPois MP+6 Str+3} (4590 gold) [ring of poison resistance] rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Str+3: It affects your strength (+3). the storm talisman of Jirab {+Blink rN+ Str+3} (17970 gold) [storm talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the amulet of the Bakunawa {Spirit Str+3 SInv} (4750 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the +0 short sword "Ruxepir" {venom, ^Fragile +Blink Fly rF+++} (4910 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. Fly: It grants you flight. rF+++: It renders you almost immune to fire. It cannot be enchanted further. a +2 rapier of electrocution (2570 gold) the +3 sling of Fury {drain, rElec Int+3} (3800 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 spear "Cywiubla" {flame, rF+ Dex+3} (4570 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the hive talisman of the Powerful God {+Blink rF++ Int-2 Dex+2} (14050 gold) [hive talisman] +Blink: It lets you blink. rF++: It greatly protects you from fire. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). the ring "Mievuuw" {rPois Int+3 Dex+3 Stlth+} (4240 gold) [ring of poison resistance] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the +4 short sword of the Priest {freeze, rElec} (3940 gold) rElec: It insulates you from electricity. It cannot be enchanted further. (0, 0, D:8) a +0 dagger (21, -26, D:8) a +0 flail a +0 leather armour a +0 whip (21, -25, D:8) a +0 club (21, -24, D:8) a +0 long sword a +0 chain mail (43, 2, D:8) a +0 spear (45, -28, D:8) a +0 short sword a +0 ring mail (46, -27, D:8) a +1 whip of flaming a +0 robe (46, -14, D:8) a +0 short sword (48, -15, D:8) a +0 short sword a +0 ring mail (48, -14, D:8) a +0 club (48, 0, D:8) a +3 whip of venom a +0 mace an orc corpse (skeletalised by now) (48, 1, D:8) a +0 short sword (48, 2, D:8) a +0 mace a +0 leather armour (48, 4, D:8) a +0 spear (49, -19, D:8) a +0 glaive of flaming +0 acid dragon scales (49, -15, D:8) a +0 dagger a +0 ring mail (49, -1, D:8) a +0 long sword a +0 robe (49, 0, D:8) a +0 flail a +0 dagger (49, 1, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (50, 0, D:8) a +0 whip 3 boomerangs (51, 0, D:8) a +0 spear a +0 spear an orc corpse (skeletalised by now) (52, 1, D:8) a +0 dagger a +0 robe (53, 1, D:8) a +0 spear Level 9 of the Dungeon (0, 4, D:9) a +2 long sword of holy wrath (0, 5, D:9) a +0 short sword (0, 22, D:9) a +0 dagger (4, 19, D:9) an orb of mayhem (12, -9, D:9) a +1 dagger of holy wrath (12, 5, D:9) a +0 flail (13, -9, D:9) a +0 robe a +0 dagger (13, -8, D:9) a +0 club (14, -8, D:9) a +0 scale mail a +0 club (15, -16, D:9) a +0 trident (18, -11, D:9) a +0 robe a +0 trident (25, 18, D:9) a +0 chain mail (35, 2, D:9) a +0 giant club a +0 giant club (38, 11, D:9) 5 darts of disjunction Level 10 of the Dungeon [Shop] Pighivuofa's Elemental Accessories a +1 spear of flaming (148 gold) a +4 ring of protection (432 gold) a staff of air (unknown) (300 gold) the Book of Cryomancy (500 gold) Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Ice 3 c - Polar Vortex Ice 9 (31, 7, D:10) a +0 robe a +0 dagger (32, 6, D:10) a +0 morningstar a +0 leather armour a +0 club (32, 7, D:10) a +0 mace a +0 plate armour 3 boomerangs a +0 hand axe (33, 6, D:10) a +0 hand axe (33, 7, D:10) a +0 leather armour a +0 war axe a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (33, 8, D:10) a +0 plate armour a +0 halberd (33, 9, D:10) a +0 chain mail a +0 dagger (34, 6, D:10) a +0 leather armour a +0 short sword (34, 7, D:10) a +1 trident of protection a +0 chain mail (34, 8, D:10) a +0 leather armour a +0 falchion (35, 6, D:10) a +0 club (35, 7, D:10) a +0 chain mail a +0 halberd (36, 7, D:10) a +0 heavy flail (42, 30, D:10) a +0 plate armour (44, 18, D:10) a +0 whip a +0 robe (45, 18, D:10) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (16, -6, Orc:1) a +0 trident (17, -6, Orc:1) a +0 morningstar (18, -6, Orc:1) a +1 dagger of distortion (18, -4, Orc:1) a +0 giant club a +0 giant club (19, -5, Orc:1) a +0 chain mail a +0 mace (19, -4, Orc:1) a +0 leather armour a +0 hand axe a +0 plate armour a +0 long sword (19, -1, Orc:1) a +0 orcbow a kobold skeleton (20, -7, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) 31 gold pieces (6, 2, Orc:2) a +0 short sword (6, 4, Orc:2) a +0 short sword (6, 5, Orc:2) a +2 hand axe of flaming (unseen) (7, 3, Orc:2) a +0 dagger a +0 robe a +0 club a +0 scale mail (7, 4, Orc:2) a +1 dagger of venom (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +3 chain mail (still there?) (7, 5, Orc:2) a +0 mace a +0 short sword a +0 dagger a +0 robe a +0 hand axe a +0 robe a +0 halberd a +0 plate armour (7, 6, Orc:2) a +0 dire flail a +0 robe a +0 dagger a +0 mace a +0 scale mail (7, 7, Orc:2) a +0 dagger a +0 robe (8, 3, Orc:2) a +0 dagger a +0 robe (8, 4, Orc:2) a +2 robe of fire resistance a +0 dagger a +0 dagger a +0 robe of positive energy (8, 6, Orc:2) a +0 dagger a +0 whip a +0 short sword (8, 7, Orc:2) a +0 mace (9, 1, Orc:2) a +0 club (9, 3, Orc:2) a +0 war axe a +0 plate armour (9, 4, Orc:2) a +0 whip (9, 6, Orc:2) a +0 short sword a +0 plate armour (9, 8, Orc:2) a +0 glaive a +0 robe (10, 1, Orc:2) a +0 dagger a +0 robe (11, 2, Orc:2) a +0 war axe a +0 robe (12, 0, Orc:2) a +0 dagger (12, 1, Orc:2) a +0 hand axe (13, -1, Orc:2) a +0 hand axe (13, 0, Orc:2) a +0 halberd a +0 plate armour (13, 1, Orc:2) a +3 ring mail of fire resistance a +0 hand axe (13, 2, Orc:2) a +0 club (14, -1, Orc:2) a +0 dagger (14, 0, Orc:2) a +0 short sword a +0 chain mail (14, 1, Orc:2) a +0 short sword a +0 dagger a +0 robe (26, 26, Orc:2) a +0 dagger a +0 robe (27, 26, Orc:2) a +0 flail (29, 22, Orc:2) a +0 flail a +0 chain mail (29, 23, Orc:2) a +0 mace (29, 24, Orc:2) a +0 partisan a +0 chain mail (29, 25, Orc:2) a +0 dagger of flaming a +0 ring mail (30, 23, Orc:2) a +0 dagger a +0 robe (32, 21, Orc:2) a +0 trident (37, 45, Orc:2) a +0 war axe a +0 plate armour (37, 46, Orc:2) a +0 short sword (37, 47, Orc:2) a +0 mace a +0 leather armour (39, 46, Orc:2) a +2 dagger of draining a +0 robe (41, 47, Orc:2) a +0 dagger a +0 robe (42, 19, Orc:2) a +0 orcbow (45, 22, Orc:2) a +0 hand axe a +0 leather armour (45, 23, Orc:2) a +0 short sword a +0 plate armour (46, 22, Orc:2) a +0 club a +0 leather armour (46, 23, Orc:2) a +1 heavy flail a +0 flail Level 1 of the Lair of Beasts (9, 37, Lair:1) a +0 short sword (15, 31, Lair:1) a +0 hand axe (19, 15, Lair:1) the +10 tower shield "Cobaized" {Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (22, 7, Lair:1) a +0 mace (34, 45, Lair:1) a +0 ring mail (37, 20, Lair:1) a +0 club Level 2 of the Lair of Beasts (18, 12, Lair:2) a +0 whip (44, 14, Lair:2) a +1 chain mail of willpower (57, -4, Lair:2) a +0 dagger (61, 47, Lair:2) a +1 devious rapier Level 3 of the Lair of Beasts (10, 39, Lair:3) a ring of wizardry a ring of wizardry a +6 ring of intelligence an amulet of chemistry (29, 24, Lair:3) a +0 cloak of willpower (36, 7, Lair:3) a +0 quarterstaff of freezing a +4 ring of protection a +2 robe of cold resistance (48, 50, Lair:3) a +0 dagger (64, 13, Lair:3) a +0 robe Level 4 of the Lair of Beasts (8, 9, Lair:4) a +0 flail (23, 35, Lair:4) a +0 scale mail (31, 36, Lair:4) the serpent talisman "Acvonoh" {Rampage Stlth+} [serpent talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Stlth+: It makes you more stealthy. (33, 44, Lair:4) a +0 robe (41, 34, Lair:4) a staff of conjuration (43, 26, Lair:4) a +5 ring of evasion Level 5 of the Lair of Beasts (0, 0, Lair:5) a ring of magical power 2 potions of moonshine a +0 buckler (2, 17, Lair:5) a +0 chain mail (7, 5, Lair:5) a +0 robe (9, 10, Lair:5) 5 boomerangs (10, 43, Lair:5) a +0 dagger (33, 8, Lair:5) a cane toad corpse (skeletalised by now) (47, 22, Lair:5) the +2 rapier "Killer Bee's Peril" {heavy, rPois Will- Str+4 Int+2} rPois: It protects you from poison. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (48, 20, Lair:5) a parchment of Tukima's Dance (48, 22, Lair:5) 4 javelins (49, 22, Lair:5) the +4 hand axe of Dissatisfaction {heavy, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (57, 0, Lair:5) a +0 scale mail