Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 16364771462222382864 30 yoonsu12 the Magician (level 3, -1/19 HPs) Began as a Deep Elf Air Elementalist on May 22, 2026. Slain by Terence ... wielding a +3 antimagic trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (978 turns). yoonsu12 the Magician (Deep Elf Air Elementalist) Turns: 978, Time: 00:00:49 Health: -1/19 AC: 3 Str: 5 XL: 3 Next: 3% Magic: 10/11 EV: 11 Int: 21 God: Gold: 44 SH: 0 Dex: 15 Spells: 5/11 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery c - a ring of flight (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} d - 3 scrolls of immolation {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of revelation {unknown} k - a scroll of enchant armour {unknown} Potions f - a potion of cancellation {unknown} l - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting - Level 1.1 Conjurations - Level 3.2 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 7% 2 c - Swiftness Air 19% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 11% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 17% 2 Airstrike Air 9% 2d(2-18) 28% 4 Summon Ice Beast Ice/Summ 5% N/A 32% 3 Vampiric Draining Necr 5% 2d6 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter Terence the Veteran. He is wielding a +3 antimagic trident. The zap hits Terence but does no damage. Terence shouts! The zap hits Terence. Terence is lightly wounded. You miscast Shock. Nothing appears to happen. The zap hits Terence. Terence is moderately wounded. The zap hits Terence. Terence is heavily wounded. The zap hits Terence but does no damage. Terence is heavily wounded. Terence hits you from afar with a +3 antimagic trident. You feel your power leaking away. The zap hits Terence. Terence is severely wounded. Terence hits you from afar with a +3 antimagic trident. You feel your power leaking away. The zap hits Terence. Terence is severely wounded. Terence closely misses you. The zap misses Terence. Terence hits you from afar with a +3 antimagic trident. You feel your power leaking away. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Magic courses through your body. Terence closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 antimagic trident and wearing a +0 scale mail (severely wounded, 75% to hit) The zap hits Terence. Terence is almost dead. Terence hits you from afar with a +3 antimagic trident! You die... Terence says, "And stay out!" #.# #............... ... ### ########.###...# #.# ... #.# #...# #.# # #.# #.# #...# #.# #.#.# ### #...# #####.###..#.#.## #...% ................ #.#.. #####.###.##.#.#####.### #.#.. #####.##.....#..@.@.?... .............#.#####.### #####.###.##.#.# #####..........##### ..................<# #####.###.##.####### #.# #.##.####### #####.###.##........ .................... You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 endoplasms A quokka (D:1) A ball python (D:1) 2 bats (D:2) A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) 10 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yoonsu12 the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 102 | D:1 | Found a faded altar of an unknown god. 257 | D:1 | Reached skill level 4 in Spellcasting 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 260 | D:1 | Learned a level 2 spell: Static Discharge 890 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/11 894 | D:2 | Learned a level 3 spell: Swiftness 967 | D:2 | Encountered Terence 978 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms, angelslayer_ecumenical_altar_muddy D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Air Magic | | 3.2 Action || total ---------------------------++------- Cast: Shock || 56 Drink: Magic || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 976 | 894 | 82 | 0 | 758 | 2 | 488.0 | Dungeon | 976 | 894 | 82 | 0 | 758 | 2 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 658 daAuts D:2: 318 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+