yoonsu12 Level 1 of the Dungeon (1, 16, D:1) a kobold corpse (skeletalised by now) (5, -26, D:1) a hobgoblin corpse (skeletalised by now) (14, 25, D:1) a +0 whip (17, 0, D:1) a bat corpse (skeletalised by now) (19, 23, D:1) a +0 club (55, -31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, 9, D:1) a +0 quarterstaff (60, 0, D:1) a +0 dagger (60, 4, D:1) a +0 spear (61, 14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 dagger (5, 26, D:2) a +0 falchion a +0 club (6, 25, D:2) a +0 hand axe (10, 24, D:2) a ball python corpse (skeletalised by now) (15, 26, D:2) the +0 ring mail of Indomitability {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (23, -2, D:2) a +0 robe a human skeleton (26, -4, D:2) a +0 club (28, 13, D:2) 5 javelins (33, 4, D:2) a +0 club (38, 26, D:2) a +0 robe (45, 16, D:2) a +0 spear (53, 33, D:2) a +0 club (56, -16, D:2) a bat corpse (skeletalised by now) (57, 17, D:2) a ball python corpse (skeletalised by now) (59, 20, D:2) an adder corpse (skeletalised by now) (66, 5, D:2) a +0 short sword (68, 7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -2, D:3) an adder corpse (skeletalised by now) (21, 26, D:3) a +0 dagger (26, 31, D:3) a hobgoblin corpse (skeletalised by now) (27, -1, D:3) a +0 ring mail (27, 17, D:3) a +0 club a goblin corpse (skeletalised by now) (28, 27, D:3) the +0 chain mail "Viojefowk" {rElec Str+6} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. (42, 43, D:3) 2 javelins (43, 43, D:3) a +0 pair of gloves Level 4 of the Dungeon (5, -2, D:4) a hobgoblin corpse (skeletalised by now) (14, -4, D:4) a +0 whip a +0 club a +0 leather armour an orc corpse (skeletalised by now) (16, -6, D:4) a +0 club a +0 leather armour (17, -7, D:4) a +0 falchion a +1 short sword of venom (21, 27, D:4) a +0 ring mail (21, 32, D:4) an iguana corpse (skeletalised by now) (30, -6, D:4) an adder corpse (skeletalised by now) (34, 0, D:4) a scroll of summoning (34, 2, D:4) a +0 cloak (36, 29, D:4) a +0 dagger a +0 robe (37, 29, D:4) a +0 hand axe an orc corpse (skeletalised by now) (38, 29, D:4) a +0 hand axe a +0 scale mail (47, 19, D:4) a +0 whip an orc corpse (skeletalised by now) (47, 21, D:4) a +0 whip an orc corpse (skeletalised by now) (50, 25, D:4) a talisman of death Level 5 of the Dungeon (7, -5, D:5) an adder corpse (skeletalised by now) (8, 12, D:5) a +0 mace (10, -8, D:5) a +0 whip (11, -15, D:5) a +0 short sword a +0 ring mail (13, -17, D:5) a +0 leather armour (16, -9, D:5) a jackal corpse (skeletalised by now) (19, 4, D:5) a +0 chain mail (29, 1, D:5) a +0 scale mail (35, 11, D:5) 5 poisoned darts (37, 3, D:5) a hound skeleton (37, 5, D:5) an adder skeleton (40, 2, D:5) a +0 club a +1 chain mail of archery a +0 whip a +3 ring mail an orc skeleton (42, -2, D:5) a +0 hand axe a +0 ring mail an orc skeleton (42, -1, D:5) a +0 dagger a +0 robe an orc skeleton (42, 14, D:5) a hound corpse (skeletalised by now) (42, 22, D:5) an iguana corpse (skeletalised by now) (43, -3, D:5) a +0 flail a +0 chain mail an orc skeleton (43, 2, D:5) the human skeleton of Prince Ribbit (45, 7, D:5) a +0 robe Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of Hopscotch {rC+} (2490 gold) rC+: It protects you from cold. It cannot be enchanted further. the blade talisman of Hueraapej {rPois rCorr} (10140 gold) [blade talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +4 short sword "Guhisy" {devious, +Blink rPois Str+10 Dex-5} (5170 gold) +Blink: It lets you blink. rPois: It protects you from poison. Str+10: It affects your strength (+10). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the ring "Ziesawap" {rC++ Int+3 Dex+6} (6680 gold) [ring of dexterity] rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the ring "Olec" {*Corrode rC- Str+9 Int+8} (5350 gold) [ring of intelligence] *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. Str+9: It affects your strength (+9). Int+8: It affects your intelligence (+8). the ring of Tocemed {+Blink rF+ rN+ rCorr Dex+3} (5510 gold) [ring of protection from fire] +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the conjuration staff "Hyakkues" {rN++ Conj} (4250 gold) [staff of conjuration] rN++: It greatly protects you from negative energy. Conj: It increases the power of your Conjurations spells. the +6 spear "Atokkyil" {entangle, rElec Dex+4} (5540 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +2 robe of Irul {rPois rF++ rN+ Stlth-} (4240 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +7 hand axe "Venwu" {elec, rC+ rCorr Dex-5} (5160 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +1 robe of Reosekaq {rElec Int+9 Slay-4 SInv} (2620 gold) rElec: It insulates you from electricity. Int+9: It affects your intelligence (+9). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +1 dagger of Zete {drain, rCorr Str+3} (2750 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Baor" {+Blink rF+ Wiz} (5100 gold) [ring of wizardry] +Blink: It lets you blink. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. the +4 sling of Noxious Valiance {flame, rN++ Stlth+} (4300 gold) rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Noukhui" {rF+ MP+9 Str-3 Dex+3} (3400 gold) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). the cold staff of the Valley {rElec rC+ Ice} (3900 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. the +4 whip "Abbirgh" {concuss, *Slow Int+5 Dex+6} (4700 gold) *Slow: It may slow you when you take damage. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the ring of Disaster {rC+ rN+ Dex+6} (5420 gold) [ring of dexterity] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). the +1 spear of the Swamp {speed, Dex+3} (2730 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +6 chain mail of Inference {Fly rN+ rCorr Stlth+} (5770 gold) Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, -38, D:6) a +0 mace (12, -13, D:6) a +0 dagger an orc skeleton (12, -12, D:6) a +0 short sword a +0 trident a +0 ring mail an orc skeleton (16, -35, D:6) 5 curare-tipped darts (30, 4, D:6) the +2 helmet of the Silversmith {rElec rPois Regen+ Int-2} rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (32, -35, D:6) a hound corpse (skeletalised by now) (34, -15, D:6) a rat corpse (skeletalised by now) (45, 8, D:6) a howler monkey corpse (skeletalised by now) (49, -13, D:6) a +0 leather armour (51, -3, D:6) a water moccasin corpse (skeletalised by now) (55, -11, D:6) a +0 robe (58, -12, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +2 pair of boots (6, -9, D:7) a +0 falchion (8, 13, D:7) a +0 whip 2 boomerangs an orc corpse (skeletalised by now) (38, 1, D:7) a +0 halberd a gnoll skeleton (38, 2, D:7) a +0 club a +0 robe a gnoll skeleton (38, 3, D:7) a +0 spear (39, 3, D:7) a +0 halberd a gnoll skeleton (41, -4, D:7) a +0 flail a +0 ring mail (47, -15, D:7) a +0 flail an orc corpse (skeletalised by now) (51, 0, D:7) a +0 mace a +0 ring mail a +0 robe an orc skeleton an orc skeleton (51, 1, D:7) a +0 chain mail a +0 trident an orc skeleton (51, 2, D:7) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 whip an orc skeleton an orc skeleton an orc skeleton (51, 3, D:7) a +0 scale mail a +0 short sword (52, 2, D:7) a +0 ring mail a +0 dagger a +0 whip an orc skeleton (52, 3, D:7) a +0 trident (53, 3, D:7) a +0 robe a +0 dagger a +0 dagger an orc skeleton an orc skeleton (55, 2, D:7) a +0 short sword a +0 leather armour (56, -34, D:7) a +0 hand axe a +0 scale mail (57, 19, D:7) a +0 orcbow (58, -30, D:7) a +0 club an orc skeleton (59, -28, D:7) a +0 club an orc skeleton (60, -28, D:7) a +0 short sword a +0 battleaxe a +0 chain mail an orc skeleton Level 8 of the Dungeon (7, -16, D:8) a dragon-coil talisman (11, -16, D:8) a +0 whip (13, -14, D:8) a +0 dagger (15, -12, D:8) a +0 flail a +0 chain mail (20, 8, D:8) a +0 robe a +0 trident a +0 robe (20, 10, D:8) a +0 long sword a +0 robe (21, 6, D:8) a +0 robe (21, 10, D:8) a +4 halberd a +0 robe (21, 17, D:8) 5 darts of disjunction (22, 5, D:8) a +0 robe a +0 spear (22, 7, D:8) a bullfrog skeleton (28, -16, D:8) a +0 dagger a +0 leather armour (34, 1, D:8) 6 javelins (35, 20, D:8) a +0 ring mail a +2 vampiric spear (37, 16, D:8) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (38, 14, D:8) a +0 club (38, 17, D:8) a +0 whip a +0 robe a +3 dagger a +0 robe a +0 dagger a +0 plate armour 3 boomerangs a +0 mace a gnoll skeleton an orc skeleton (39, 17, D:8) a +0 spear (46, 21, D:8) a +0 cloak a +0 dagger a +0 cloak (48, -12, D:8) a +0 whip of venom Level 9 of the Dungeon (0, 0, D:9) a bullfrog corpse (skeletalised by now) (7, 26, D:9) a +0 dire flail a +0 giant club a two-headed ogre corpse (9, -12, D:9) a +0 dagger a kobold skeleton (10, -11, D:9) a +0 dagger a +0 whip a +0 dagger 2 stones a kobold skeleton (11, -11, D:9) a +0 whip a kobold skeleton (11, -10, D:9) a +0 short sword 6 poisoned darts (11, 22, D:9) a +0 quarterstaff (16, 33, D:9) 2 poisoned darts (20, -5, D:9) a +1 spectral quarterstaff (22, 3, D:9) a yak skeleton (23, 4, D:9) a +0 robe a yak skeleton (24, 3, D:9) a +0 spear a +0 robe a +5 spear a +0 robe (24, 4, D:9) a +0 long sword a +0 robe a yak skeleton (24, 5, D:9) a +0 ring mail (24, 32, D:9) a +0 quarterstaff (25, 3, D:9) a yak skeleton (28, 17, D:9) a +0 leather armour (32, -6, D:9) a +0 spear (35, 18, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 spear (13, 1, D:10) a +0 troll leather armour a troll corpse (14, 1, D:10) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse a troll corpse (14, 2, D:10) a +0 shortbow a yak corpse (14, 4, D:10) a +0 arbalest a yak corpse (16, -2, D:10) a +0 robe the Ecumenical Temple