Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10804491991091669549 49 yoonsu12 the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Aug 26, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:10 (2111 turns). yoonsu12 the Conjurer (Draconian Conjurer) Turns: 2111, Time: 00:02:10 Health: -2/26 AC: 6 Str: 9 XL: 3 Next: 51% Magic: 6/8 EV: 11 Int: 20 God: Gold: 45 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . g - +0 dagger rCold + + . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . k - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... f - ring of protection from cold Stlth ++ i - ring of protection from cold HPRegen 0.24/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour j - an orb of light k - a +0 pair of gloves (worn) Jewellery f - a ring of protection from cold (worn) i - a ring of protection from cold (worn) Scrolls b - a scroll of vulnerability {unknown} c - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} h - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. Magic courses through your body. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... ############ #..........# ###.########.# ##.#.### #.# ##......# #.# ##.....#.#### #.# #...........###.## #######.....#.##j##...## .....###......##@#.....### ####..........##)........# ####..###.#.#.####.....#.# #................##...##.# #.....###.#..........###.# ......# #...#.##.#######.######## ......#####....#.....#........... .............#.............###### .....#.####....#.###.#.....# You could see a gnoll. Vanquished Creatures 2 gnolls 2 dart slugs 4 endoplasms 2 giant cockroaches 3 hobgoblins 4 ball pythons 3 bats 2 frilled lizards (D:2) 2 goblins 3 kobolds 2 quokkas (D:2) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yoonsu12 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 382 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/5 416 | D:1 | Learned a level 2 spell: Searing Ray 1926 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/7 2111 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring D:2: layout_basic, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 27 Tailslap || 4 Cast: Magic Dart || 77 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 49 Dodge: Dodged || 37