yongdog1 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, -21, D:1) a +0 dagger 2 stones a +0 club a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, -8, D:1) a bat skeleton (9, -5, D:1) a +0 dagger (13, 2, D:1) a rat corpse (skeletalised by now) (13, 7, D:1) a +0 flail (16, -23, D:1) a bat corpse (skeletalised by now) (23, 2, D:1) a quokka skeleton (27, -23, D:1) a +0 ring mail (30, -21, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (30, 6, D:1) a bat skeleton (36, -2, D:1) a +0 dagger (39, 3, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Ecul's Antique Weapon Boutique a +0 scimitar of electrocution (493 gold) a +0 quarterstaff (145 gold) a +3 heavy long sword (675 gold) the +3 mace of the Fortifying Hero {flame, rC+ Will+} (1160 gold) rC+: It protects you from cold. Will+: It increases your willpower. It can be maximally enchanted to +9. a +0 whip (72 gold) a +1 long sword of electrocution (455 gold) a +0 flail (101 gold) a +0 club (14 gold) (0, 0, D:2) a +0 leather armour (3, -49, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, -47, D:2) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, -23, D:2) a +0 short sword (7, -2, D:2) a +0 dagger (10, -44, D:2) a ball python corpse (skeletalised by now) (12, -25, D:2) a +0 whip (12, -24, D:2) a hobgoblin skeleton (13, -23, D:2) a +0 club a goblin skeleton (13, -9, D:2) a bat skeleton (25, -24, D:2) a +0 dagger of protection a goblin skeleton (30, -39, D:2) a ball python skeleton (41, -37, D:2) a +0 dagger of protection a kobold skeleton (46, -38, D:2) 2 boomerangs (51, -48, D:2) a +0 club a goblin skeleton (67, -38, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of flaming (unseen) (0, 1, D:3) a potion of berserk rage (0, 2, D:3) 16 gold pieces (1, 0, D:3) a scroll of immolation a +0 dagger (1, 1, D:3) a +0 ring mail (1, 2, D:3) a +0 club (2, -21, D:3) a +0 ring mail (2, 0, D:3) 15 gold pieces (2, 1, D:3) a potion of curing (2, 2, D:3) 2 potions of lignification (13, -2, D:3) a bat skeleton (16, -22, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (18, -13, D:3) a +0 short sword (23, 1, D:3) a +0 hand axe a boomerang an orc skeleton (24, 1, D:3) a +0 dagger a +0 robe an orc skeleton (24, 2, D:3) a +0 short sword (25, 1, D:3) a frilled lizard skeleton (25, 2, D:3) a +0 war axe an orc skeleton (26, -30, D:3) a +0 whip an orc skeleton (26, 1, D:3) a +0 flail 3 boomerangs a +0 ring mail (29, 2, D:3) a parchment of Sublimation of Blood (29, 11, D:3) a quill talisman (30, -29, D:3) a rat skeleton (30, 11, D:3) a +0 ring mail (31, -8, D:3) 4 poisoned darts (37, -27, D:3) a frilled lizard skeleton a ball python skeleton a ball python skeleton (43, -11, D:3) a hobgoblin skeleton a ball python skeleton (45, -13, D:3) a +0 scale mail a +0 whip an orc skeleton (45, -12, D:3) a +0 short sword (46, -14, D:3) a +0 flail an orc skeleton (46, -12, D:3) a +0 robe a +0 dagger an orc skeleton (47, -14, D:3) a +0 scale mail a +0 club an orc skeleton (50, -13, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (7, 3, D:4) a stone a +0 short sword (17, -5, D:4) a +0 robe (23, -29, D:4) a hobgoblin corpse (skeletalised by now) (28, -10, D:4) a +0 club (30, 7, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ufastiwn's Jewellery Shoppe an amulet of wildshape (unknown) (420 gold) an amulet of the acrobat (unknown) (420 gold) the amulet of the Devil {Chemistry rElec Int+2 Dex+2} (733 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +6 ring of intelligence (unknown) (504 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of positive energy (280 gold) (7, 43, D:5) an orb of energy (24, 38, D:5) a parchment of Animate Dead (40, 37, D:5) a staff of air (40, 38, D:5) a +0 dagger a +0 scale mail a +0 whip (40, 39, D:5) a +0 hand axe 3 boomerangs a +0 hand axe a +0 whip a +0 club a +0 chain mail (40, 40, D:5) a +0 giant club (41, 8, D:5) a +0 giant spiked club (42, 10, D:5) a +0 club (42, 11, D:5) a +0 spear a +0 scale mail (43, 11, D:5) a +0 flail (43, 12, D:5) a +0 halberd a +0 short sword a +0 club a +0 leather armour (43, 13, D:5) a +0 spear a +0 flail a +0 leather armour a +0 giant club a +0 short sword a +0 ring mail (44, 7, D:5) a +0 robe (48, 43, D:5) a staff of conjuration Level 6 of the Dungeon (0, 0, D:6) a +0 mace (17, -12, D:6) a +0 dagger (22, -11, D:6) a +0 dagger (22, 4, D:6) a +0 orcbow (23, -27, D:6) a +0 shortbow (28, -14, D:6) a +0 shortbow (32, -17, D:6) a +0 short sword (32, -11, D:6) a +0 hand axe a +0 scale mail (38, 20, D:6) a storm talisman (45, 6, D:6) 2 boomerangs Level 7 of the Dungeon (1, -9, D:7) a +0 spear (2, -11, D:7) a +0 flail a +0 whip a +0 leather armour a +0 whip (2, -10, D:7) a +0 club (3, -10, D:7) a +0 club (12, -13, D:7) a +0 club (13, -14, D:7) a +0 chain mail a +0 club (13, -11, D:7) a +0 hand axe (14, 40, D:7) a +0 club (15, -13, D:7) a +0 club (15, -11, D:7) a boomerang a +0 club (15, 41, D:7) a +0 club a +0 hand axe a +0 ring mail a +0 club (15, 42, D:7) a +0 dagger a +0 scale mail (16, -13, D:7) a +0 ring mail a +0 dagger (16, -12, D:7) a +0 leather armour a +0 whip a +0 giant club (16, -11, D:7) a +0 robe a +0 dagger (19, -10, D:7) a +0 ring mail (30, 29, D:7) a +0 spear (31, 29, D:7) a +0 whip (31, 31, D:7) a +0 spear (32, 31, D:7) a +0 whip a +0 leather armour (32, 32, D:7) a +0 flail (34, 32, D:7) a +0 spear (37, 35, D:7) a +2 hand axe of electrocution (38, 33, D:7) a +0 antimagic mace (38, 34, D:7) a +0 hand axe (38, 35, D:7) a +0 club Level 8 of the Dungeon (4, 0, D:8) a +0 trident 2 boomerangs a +0 leather armour (4, 1, D:8) a +0 whip (4, 2, D:8) a +0 whip a +0 leather armour a +0 club a +0 whip a +3 leather armour (6, 20, D:8) a +0 club (9, 10, D:8) a +0 dagger (12, 15, D:8) a +0 spear (13, 10, D:8) a +2 whip of freezing (13, 13, D:8) a +0 club a +0 robe a ring of flight (13, 14, D:8) a +5 heavy spear a +0 ring mail (19, 18, D:8) a +0 spear (25, 43, D:8) a +0 halberd (26, 0, D:8) a +0 plate armour (33, 40, D:8) a +0 club a +0 scale mail a +0 club a +0 ring mail a +1 mace of draining a +0 leather armour (34, 0, D:8) a +0 club (34, 40, D:8) a +0 club 3 boomerangs a +0 ring mail (42, 47, D:8) a +0 leather armour (43, 17, D:8) a +0 spear (47, 17, D:8) 4 gold pieces a +0 plate armour a +0 hand axe (48, 5, D:8) a +0 orcbow (49, 17, D:8) 29 gold pieces (52, 21, D:8) a +0 club a curare-tipped dart a +0 dagger (53, 20, D:8) a +0 whip 5 stones (53, 21, D:8) a +0 dagger (56, 6, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (13, -8, D:9) a +0 robe a +0 dagger a +0 dagger (14, -9, D:9) a +0 club (14, -6, D:9) a +0 robe (18, 6, D:9) a +0 quarterstaff (21, 18, D:9) a +0 chain mail (32, -13, D:9) a +0 orcbow (39, -8, D:9) a +0 ring mail (40, -10, D:9) a +0 robe Level 10 of the Dungeon [Shop] Citoptas's Antique Weapon Shop a +0 quarterstaff (135 gold) a +0 spear (81 gold) a +0 hand axe (81 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (2160 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +0 shortbow (81 gold) a +2 glaive of entangling (594 gold) a +0 great sword (270 gold) [Shop] Geuph's Assorted Antiques a staff of earth (550 gold) a phantom mirror (880 gold) a +2 long sword of draining (402 gold) a phantom mirror (880 gold) a +0 plate armour (396 gold) a +0 rapier (121 gold) a scroll of identify (44 gold) a +0 robe (19 gold) [Shop] Viheuh's Armour Shoppe a +0 chain mail (102 gold) the +8 plate armour of Somewhere Else {rC- Int+3 Dex+7} (1343 gold) rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). It can be maximally enchanted to +10. the +0 scale mail of Ahiekhac {rPois Regen+ Int+3} (365 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +6. a +0 cloak (76 gold) a +0 buckler (76 gold) a +0 buckler (76 gold) (0, 1, D:10) a +0 giant spiked club a +0 giant spiked club a +1 scale mail of fire resistance a +0 long sword (0, 2, D:10) 2 throwing nets the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +1 war axe of draining a +0 helmet a +0 buckler a +0 scale mail a +0 war axe (9, 28, D:10) a +0 leather armour (15, 9, D:10) 5 poisoned darts (21, 32, D:10) 2 poisoned darts (23, -3, D:10) a staff of conjuration (27, 7, D:10) a +0 flail a +0 scimitar a +0 plate armour (28, 7, D:10) a +0 flail (29, -1, D:10) a +0 whip a curare-tipped dart (29, 3, D:10) a +0 spear (30, -2, D:10) a +0 short sword a +0 dagger a +0 whip 5 stones (30, -1, D:10) a +0 trident (37, 22, D:10) a +0 mace (38, 22, D:10) a +2 short sword of flaming a +0 mace 3 boomerangs a +0 chain mail (55, 17, D:10) a +0 giant spiked club a +0 giant spiked club Level 11 of the Dungeon [Shop] Xuquemew's Armour Emporium a +0 leather armour (36 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 pair of boots (81 gold) a +0 pair of boots (81 gold) a +0 ring mail (72 gold) a +0 buckler (81 gold) a +0 cloak (81 gold) a +0 ring mail (72 gold) [Shop] Vuehy's Jewellery Boutique a ring of poison resistance (unknown) (420 gold) the eel talisman of Zeonni {rC+ Str+8 Int-3 Dex+2} (1606 gold) [eel talisman] rC+: It protects you from cold. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). a ring of protection from cold (525 gold) an amulet of dissipation (unknown) (630 gold) a +4 ring of protection (756 gold) a +6 ring of strength (756 gold) an amulet of dissipation (unknown) (630 gold) (5, 7, D:11) a +0 war axe (14, -12, D:11) a +0 flail (15, -23, D:11) a +0 ring mail (15, 11, D:11) a +4 ring of protection (18, -23, D:11) a +0 war axe (20, 25, D:11) a +0 pair of gloves (27, 4, D:11) a +2 robe of willpower a +0 athame (32, -2, D:11) a +0 club (39, -21, D:11) a +0 flail (40, 19, D:11) a +0 trident (54, -8, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) 4 poisoned darts (14, 9, D:12) a +0 mace (15, -22, D:12) a parchment of Animate Dead (19, -20, D:12) a +0 quarterstaff (30, -11, D:12) a +0 flail (37, 13, D:12) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 robe (38, 4, D:12) the +1 plate armour of Tayxetoe {Resonance, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It can be maximally enchanted to +10. (unseen) (39, 4, D:12) a scroll of teleportation (40, 4, D:12) a +5 ring of evasion (40, 15, D:12) a +0 rapier (41, 4, D:12) 2 scrolls of teleportation (41, 25, D:12) a +0 ring mail (42, 4, D:12) a scroll of identify (43, 4, D:12) a Gell's gravitambourine (2/2) (44, -9, D:12) a +0 ring mail (44, 4, D:12) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (45, 25, D:12) a +0 chain mail (50, -9, D:12) 3 large rocks (50, 14, D:12) a +3 dagger a +0 club a +0 ring mail (51, 14, D:12) a +0 long sword a +0 robe (51, 15, D:12) a +1 devious dagger a +0 chain mail Level 13 of the Dungeon [Shop] Linewa's Distillery a potion of enlightenment (90 gold) a potion of lignification (54 gold) a potion of curing (54 gold) a potion of invisibility (unknown) (145 gold) a potion of curing (54 gold) a potion of mutation (145 gold) a potion of curing (54 gold) (9, -9, D:13) 2 boomerangs (9, 0, D:13) a parchment of Summon Ice Beast (10, -6, D:13) 3 large rocks (11, 4, D:13) a +0 mace (20, 7, D:13) 2 large rocks (20, 27, D:13) a +0 short sword a +0 leather armour a +0 dagger a boomerang a +0 scale mail a +0 dagger a +0 robe (22, 14, D:13) a +0 whip a +0 chain mail (26, -23, D:13) a +0 mace (26, 17, D:13) a +0 whip (28, -29, D:13) a +1 scimitar of flaming (29, -30, D:13) a +0 orcbow (29, -1, D:13) the maw talisman of Mirth {*Slow Int+4} [maw talisman] *Slow: It may slow you when you take damage. Int+4: It affects your intelligence (+4). (33, 2, D:13) a +0 flail (37, -23, D:13) a +0 giant spiked club a +0 robe (37, -22, D:13) a +2 dagger of distortion 4 curare-tipped darts (40, -3, D:13) a +0 battleaxe a +0 long sword a +0 great sword a +0 orcbow (40, -2, D:13) 4 large rocks (40, -1, D:13) a +1 scimitar of protection a +0 halberd (47, -7, D:13) a +0 mace Level 14 of the Dungeon (9, 3, D:14) a +0 halberd (9, 17, D:14) a +1 battleaxe a +0 leather armour (14, -9, D:14) a +0 leather armour (16, 28, D:14) a +0 ring mail (25, 4, D:14) a +2 dire flail of venom a +0 dire flail (26, 5, D:14) a +0 dagger a +0 robe (27, 3, D:14) a +0 short sword (27, 20, D:14) a +0 short sword (31, 30, D:14) a +0 club (33, 20, D:14) a +0 falchion (34, 20, D:14) 3 large rocks (35, 9, D:14) a +0 shortbow (41, -9, D:14) the medusa talisman of Decompression {Int+3} [medusa talisman] Int+3: It affects your intelligence (+3). (41, 15, D:14) a +0 orcbow a +0 orcbow (43, 11, D:14) a +2 scimitar of flaming (43, 17, D:14) a +0 orcbow (44, 24, D:14) a +0 falchion (45, 6, D:14) the maw talisman "Inuxeih" {rC+} [maw talisman] rC+: It protects you from cold. (46, 16, D:14) a +2 spectral quarterstaff (46, 25, D:14) a +1 orcbow of flaming (48, 21, D:14) a +0 shortbow (49, 23, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) a +2 chain mail of archery (5, -16, D:15) a +1 heavy shortbow a +0 orcbow (5, -5, D:15) a +0 broad axe (6, -17, D:15) a +0 shortbow (6, -16, D:15) a +0 orcbow a +0 barding (7, -14, D:15) a +0 shortbow (12, -22, D:15) 3 large rocks (12, 0, D:15) a +0 falchion (14, -16, D:15) a +0 mace a +0 shortbow (14, -15, D:15) a +0 shortbow a +0 athame a +0 robe (14, -14, D:15) a +0 orcbow a +0 scimitar (15, -14, D:15) a +0 orcbow a +0 orcbow a +0 robe (16, -14, D:15) a +0 orcbow (20, -30, D:15) a +0 flail (22, 9, D:15) a +0 orcbow (29, -37, D:15) a +0 flail (34, -15, D:15) a +0 orcbow a +0 shortbow (35, -15, D:15) a +0 shortbow a +0 shortbow (35, -14, D:15) a +0 shortbow of draining (43, -38, D:15) a +0 giant club a +0 giant club a +0 spear a +0 robe (43, -37, D:15) a +0 giant spiked club a +0 giant club (43, -36, D:15) a +0 giant club a +0 great mace (44, -38, D:15) a +0 giant spiked club (44, -37, D:15) a +0 giant club (44, -36, D:15) a +0 giant club a +0 giant club (46, 6, D:15) a +3 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zisotot's Book Emporium a parchment of Soul Splinter (56 gold) a parchment of Summon Forest (257 gold) a parchment of Freezing Cloud (257 gold) a parchment of Swiftness (123 gold) a parchment of Tukima's Dance (123 gold) a parchment of Summon Small Mammal (56 gold) a parchment of Ignition (585 gold) a parchment of Leda's Liquefaction (182 gold) a parchment of Sandblast (56 gold) a parchment of Scorch (81 gold) (0, 0, Orc:1) a +0 flail a +0 leather armour a +0 glaive a +0 chain mail (1, 0, Orc:1) a +0 dagger a +0 robe (1, 1, Orc:1) a +0 club a +0 leather armour of fire resistance (2, 0, Orc:1) a +0 athame a +0 robe (2, 23, Orc:1) a +0 glaive a +0 chain mail (3, 22, Orc:1) a +0 club (3, 23, Orc:1) a +0 club (3, 24, Orc:1) a +0 arbalest (3, 27, Orc:1) a +0 arbalest (4, 39, Orc:1) a +0 hand axe (4, 40, Orc:1) a +0 long sword a +0 plate armour (5, 39, Orc:1) a +0 scimitar a +0 chain mail (5, 40, Orc:1) a +1 dagger of flaming a +0 ring mail (12, 11, Orc:1) a +0 orcbow (16, 20, Orc:1) a +0 robe a +0 dagger (16, 21, Orc:1) a +0 short sword a +0 plate armour a +0 war axe (17, 19, Orc:1) a +0 club (18, 18, Orc:1) a +0 plate armour a +0 trident (18, 19, Orc:1) a +0 dagger (18, 20, Orc:1) a +0 plate armour a +0 hand axe a +0 tower shield a +3 plate armour of death a +0 long sword (18, 34, Orc:1) a +0 plate armour a +0 halberd (18, 35, Orc:1) a +0 leather armour 2 boomerangs a +0 whip (19, 35, Orc:1) a +0 war axe a +0 mace Level 2 of the Orcish Mines [Shop] Wovokk's Book Shop a parchment of Starburst (500 gold) a parchment of Alistair's Walking Alembic (368 gold) a parchment of Passage of Golubria (260 gold) a parchment of Orb of Destruction (656 gold) a parchment of Bombard (500 gold) a parchment of Summon Cactus Giant (500 gold) a parchment of Teleport Other (176 gold) a parchment of Freezing Cloud (368 gold) a parchment of Death's Door (1040 gold) a parchment of Conjure Ball Lightning (500 gold) a parchment of Call Imp (116 gold) a parchment of Summon Mana Viper (368 gold) a parchment of Mercury Arrow (116 gold) [Shop] Pyumpiz's General Store the +3 giant club "Skullcrusher" {speed, Str+7} (688 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a parchment of Stone Arrow (140 gold) a +0 mace (48 gold) a phantom mirror (640 gold) a scroll of noise (16 gold) a scroll of fear (66 gold) a +0 robe (14 gold) a +0 longbow (176 gold) [Shop] Roulis's Magic Scroll Boutique 3 scrolls of identify (72 gold) a scroll of teleportation (36 gold) a parchment of Grave Claw (69 gold) a scroll of identify (24 gold) a scroll of fog (48 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of teleportation (36 gold) [Shop] Tesu's Magic Scroll Boutique a scroll of immolation (72 gold) a scroll of identify (36 gold) a scroll of noise (18 gold) a parchment of Eringya's Noxious Bog (425 gold) a scroll of identify (36 gold) a scroll of fog (72 gold) [Shop] Oguihap's Book Shoppe a parchment of Plasma Beam (350 gold) a parchment of Fugue of the Fallen (123 gold) a parchment of Leda's Liquefaction (182 gold) a parchment of Searing Ray (81 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Jinxbite (81 gold) a parchment of Maxwell's Portable Piledriver (123 gold) a parchment of Summon Cactus Giant (350 gold) a parchment of Eringya's Surprising Crocodile (182 gold) [Shop] Sydunaucw's Antique Weapon Emporium a +4 scimitar (868 gold) a +0 halberd of freezing (285 gold) the +9 shortbow of the Sneaky Mice {freeze, rElec rF- Str+6 Dex-2 SInv} (2170 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +1 heavy quarterstaff (496 gold) a +0 heavy shortbow (229 gold) the +3 dagger of Corpus Delicti {drain, rPois rN+ Str+3 Int-2} (1119 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). It can be maximally enchanted to +9. a +2 heavy glaive (930 gold) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (2387 gold) It cannot be enchanted further. (0, 0, Orc:2) a +0 giant spiked club (13, 16, Orc:2) a +0 dagger a +0 robe (13, 17, Orc:2) a +0 short sword a +0 leather armour a +0 arbalest a +0 mace a +0 chain mail (14, 18, Orc:2) a +0 mace (18, 3, Orc:2) a +0 flail (22, 0, Orc:2) a +0 short sword a +0 plate armour a +0 short sword (27, 6, Orc:2) a +0 short sword a +0 robe (28, 7, Orc:2) a +1 morningstar of venom a +0 ring mail (31, 12, Orc:2) a +0 dire flail a +0 scale mail (32, 11, Orc:2) a +0 short sword a +0 robe (32, 12, Orc:2) a +0 battleaxe a +0 chain mail a +0 great mace a +0 plate armour (32, 13, Orc:2) a +0 battleaxe a +0 plate armour a +0 flail of holy wrath (33, -1, Orc:2) a +0 mace a +0 scale mail (33, 4, Orc:2) a +0 glaive a +0 robe (34, -1, Orc:2) a +0 dagger 2 boomerangs (34, 0, Orc:2) a +0 hand axe (34, 12, Orc:2) a +0 dagger a +2 robe of willpower a +0 flail a +0 chain mail a +0 dagger a +0 ring mail (35, -4, Orc:2) a +0 whip (35, -3, Orc:2) a +0 short sword a +0 arbalest a +0 chain mail a +0 long sword a +0 chain mail a +0 glaive a +0 chain mail (35, -2, Orc:2) a +0 falchion a +0 hand axe (35, -1, Orc:2) a +0 dagger (35, 0, Orc:2) a +0 trident a +0 plate armour (35, 11, Orc:2) a +0 dagger a +0 robe (36, -3, Orc:2) a +0 hand axe a +0 trident a +0 chain mail a +0 trident a +0 hand axe a +2 dire flail of holy wrath a +0 chain mail a +0 falchion (36, 3, Orc:2) a +0 short sword a +0 chain mail (36, 9, Orc:2) a +0 flail a +0 leather armour (37, -3, Orc:2) a +0 dagger a +0 chain mail a +0 long sword a +0 plate armour a +0 flail a +0 falchion a +0 dagger a +0 scimitar a +0 plate armour (37, 8, Orc:2) a +0 dagger a +0 robe (37, 34, Orc:2) a +0 hand axe (37, 35, Orc:2) a +0 halberd a +0 orcbow a +0 chain mail (38, -2, Orc:2) a +0 flail a +0 hand cannon of flaming (38, 5, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (38, 8, Orc:2) a +0 falchion a +0 dagger a +0 robe (38, 9, Orc:2) a +0 war axe (39, 6, Orc:2) a +0 glaive a +0 orcbow a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 arbalest a +0 chain mail a +0 flail a +0 plate armour a +0 glaive a +0 chain mail a +0 trident a +0 plate armour (39, 8, Orc:2) a +0 hand axe a +0 leather armour (39, 34, Orc:2) a +0 short sword a +0 scale mail (44, -12, Orc:2) a +0 dagger a +0 leather armour (44, -10, Orc:2) a +0 halberd a +0 plate armour (44, 3, Orc:2) a +0 dagger a +0 ring mail (44, 4, Orc:2) a +0 whip (45, -12, Orc:2) a +0 club a +0 chain mail a +0 giant club (45, -11, Orc:2) a +0 flail a +0 orcbow a +0 chain mail a +0 battleaxe a +0 chain mail (46, -12, Orc:2) a +0 giant spiked club (56, -18, Orc:2) a +0 giant club a +0 giant spiked club (56, -8, Orc:2) a +0 arbalest (57, -18, Orc:2) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (57, -17, Orc:2) a +0 dagger (58, -18, Orc:2) a +0 mace (58, -5, Orc:2) a +0 orcbow Level 1 of the Elven Halls (1, -37, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (11, -33, Elf:1) a +0 short sword a +0 ring mail (13, -42, Elf:1) a +0 robe (14, -46, Elf:1) a +0 long sword a +0 robe (15, -55, Elf:1) a +0 dagger a +0 leather armour (20, -32, Elf:1) a +0 helmet of ice a +0 plate armour a +0 pair of boots (24, -7, Elf:1) a fortress talisman (30, -52, Elf:1) a +0 rapier a +0 robe a +0 dagger a +0 shortbow a +1 leather armour of fire resistance (31, -48, Elf:1) a +0 rapier a +0 ring mail (43, -53, Elf:1) 4 atropa-tipped darts (43, -20, Elf:1) a scroll of noise (46, -26, Elf:1) a +0 dagger a +3 leather armour (47, -26, Elf:1) a +0 short sword a +0 robe (48, -34, Elf:1) a +0 dagger of protection a +0 longbow a +0 leather armour (49, -29, Elf:1) a +0 rapier a +0 leather armour (49, -25, Elf:1) a +0 long sword a +0 robe (53, -31, Elf:1) a +3 short sword a +0 leather armour (56, -34, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (57, -33, Elf:1) a +0 short sword a +0 leather armour a +0 long sword a +0 ring mail (58, -34, Elf:1) a +0 dagger of electrocution a +0 shortbow a +0 leather armour (59, -21, Elf:1) an amulet of regeneration Level 2 of the Elven Halls (0, 0, Elf:2) a +0 scale mail a +0 short sword (11, -35, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (11, -9, Elf:2) a wellspring talisman (12, -10, Elf:2) a +0 ring mail (13, -16, Elf:2) a +0 quarterstaff a +0 longbow a +0 leather armour (13, -15, Elf:2) a +0 rapier a +0 robe (14, -15, Elf:2) a +0 long sword a +0 robe (15, -15, Elf:2) a +1 long sword of draining a +0 ring mail (16, -14, Elf:2) a +0 short sword (16, 19, Elf:2) a +0 morningstar a +0 chain mail a +2 kite shield the +4 hat "Giokkat" {Snipe, -Tele rN+ Str+4} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (20, 5, Elf:2) a +2 vampiric short sword a +0 ring mail (21, -21, Elf:2) a +0 leather armour a +0 dagger (22, -33, Elf:2) a parchment of Confusing Touch (22, -21, Elf:2) a +0 robe a +0 long sword (22, -20, Elf:2) a +0 quarterstaff (22, -12, Elf:2) a +0 robe a +0 dagger (22, -9, Elf:2) a +0 leather armour a +0 dagger (23, -25, Elf:2) a +0 robe a +0 long sword (23, 5, Elf:2) a +0 short sword a +0 robe (24, -20, Elf:2) a +0 scale mail a +0 long sword (26, -5, Elf:2) a +0 robe a +0 long sword a +0 robe a +0 long sword (26, -4, Elf:2) a +2 buckler a +0 robe a +0 long sword (27, -3, Elf:2) a +0 ring mail a +0 short sword a +0 scale mail a +0 dagger (27, 1, Elf:2) a +0 ring mail a +0 rapier (27, 2, Elf:2) a +0 ring mail a +0 short sword a +0 shortbow (28, -3, Elf:2) a +0 leather armour a +0 scimitar a +0 shortbow (32, 1, Elf:2) a +0 ring mail a +0 scimitar (32, 3, Elf:2) a +0 robe a +2 heavy shortbow (32, 6, Elf:2) a +0 ring mail a +0 long sword (33, -35, Elf:2) a +0 falchion (40, -22, Elf:2) a +0 cloak (46, -25, Elf:2) a +0 scale mail (49, -35, Elf:2) a +2 long sword of holy wrath a +0 robe (53, -19, Elf:2) a +0 dagger a +0 robe (54, -13, Elf:2) a +0 trident Level 3 of the Elven Halls (0, 0, Elf:3) a manual of Spellcasting (1, -1, Elf:3) a parchment of Cause Fear (1, 0, Elf:3) 19 gold pieces (2, -4, Elf:3) 4 gold pieces a +0 long sword a +0 scale mail (2, 0, Elf:3) a potion of lignification (3, -7, Elf:3) a +3 ring mail of poison resistance (unseen) (3, -4, Elf:3) a +0 helmet of sniping (unseen) (3, -3, Elf:3) a +0 dagger (3, -2, Elf:3) a +0 long sword (4, -9, Elf:3) the +3 dagger of Gomemirch {flame, ^Fragile rC++ Str+4} ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. (unseen) (4, -6, Elf:3) a +0 robe (10, 52, Elf:3) a +0 robe (16, 4, Elf:3) 45 gold pieces a +0 long sword a +0 leather armour a +0 battleaxe a +0 robe (17, 4, Elf:3) 7 gold pieces (17, 26, Elf:3) a +3 athame of flaming a +0 leather armour (17, 51, Elf:3) a +0 sling (19, 6, Elf:3) a +0 long sword a +0 leather armour a +0 buckler (20, 32, Elf:3) a +0 falchion a +1 robe of willpower (21, 8, Elf:3) a +0 athame a +0 robe (21, 9, Elf:3) a +2 longbow of flaming a +2 plate armour of cold resistance a +0 long sword a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 dagger a +4 ring mail (21, 10, Elf:3) a +0 long sword a +0 ring mail a +2 athame of freezing a +0 robe (21, 11, Elf:3) a +0 scimitar a +0 leather armour of fire resistance (21, 12, Elf:3) the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. (21, 13, Elf:3) a +0 shortbow a +0 trident a +1 troll leather armour (21, 14, Elf:3) a staff of earth a +0 leather armour (21, 47, Elf:3) a +0 long sword a +0 robe (23, 0, Elf:3) a +0 dagger (23, 1, Elf:3) 27 gold pieces a +0 scimitar a +0 sling a +0 leather armour an amulet of guardian spirit (24, -1, Elf:3) 6 gold pieces (still there?) a +0 longbow (still there?) +1 fire dragon scales (still there?) (24, 0, Elf:3) 44 gold pieces a +0 scimitar a +0 scale mail a +0 long sword a +0 leather armour (29, 13, Elf:3) a +1 scimitar of flaming a +0 robe (29, 34, Elf:3) a +2 flail of protection a +2 shortbow of draining a +0 leather armour (29, 38, Elf:3) a +0 robe (29, 45, Elf:3) a +0 scale mail (34, 28, Elf:3) a +0 war axe (43, 30, Elf:3) a +1 heavy halberd a +0 chain mail (44, 31, Elf:3) a +0 dagger a +0 robe a +0 dagger a +2 long sword of holy wrath a +0 chain mail a +0 war axe a +0 chain mail a +0 halberd a +0 robe (45, 32, Elf:3) a +0 hand axe a +0 chain mail (57, 37, Elf:3) a +0 leather armour (62, 38, Elf:3) a +0 chain mail (62, 45, Elf:3) a +0 leather armour a +0 short sword (62, 46, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +0 robe a +0 long sword (63, 16, Elf:3) a +0 dagger a +0 robe (63, 47, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 rapier (64, 0, Elf:3) a +0 robe a +0 long sword (64, 16, Elf:3) a +0 long sword a +0 leather armour a +2 short sword of venom a +0 leather armour (64, 46, Elf:3) a +0 robe a +0 short sword a +1 ring mail of fire resistance a +0 long sword (65, 46, Elf:3) a +0 robe a +0 dagger (67, 38, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (13, -33, Lair:1) a +0 leather armour (16, -9, Lair:1) a +0 robe (16, -4, Lair:1) a +0 trident (19, -26, Lair:1) a +0 leather armour (25, 1, Lair:1) a +0 kite shield (51, -37, Lair:1) a +0 trident (56, -38, Lair:1) 2 large rocks (58, -7, Lair:1) a +0 war axe (59, -9, Lair:1) 5 large rocks (63, -23, Lair:1) a scarab talisman Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (4, 9, Lair:2) a parchment of Sublimation of Blood (21, -27, Lair:2) a +0 falchion (24, -28, Lair:2) 5 large rocks (31, -3, Lair:2) a +0 tower shield (41, -6, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) the +10 arbalest of Ocabedi {freeze, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (17, -5, Lair:3) a +0 robe (21, 38, Lair:3) a +0 war axe (22, -2, Lair:3) a ring of flight (22, 37, Lair:3) a +0 robe a +0 hand axe (23, 31, Lair:3) 5 poisoned darts (25, 36, Lair:3) a +0 flail (32, 35, Lair:3) a +0 flail (33, 30, Lair:3) a +0 sling (42, -6, Lair:3) a +0 leather armour (51, 24, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (1, 10, Lair:4) a +0 leather armour (21, 26, Lair:4) a +0 spear (29, 27, Lair:4) 2 flux baubles (32, 22, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion of draining (1, -6, Lair:5) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 buckler a +0 short sword a +2 robe of willpower a +0 buckler (1, -5, Lair:5) a +0 dagger a +0 robe a +0 spear (1, 1, Lair:5) a +2 cloak of corrosion resistance (2, -5, Lair:5) a +0 short sword a +0 robe (5, -20, Lair:5) a +0 spear a +0 spear (5, -18, Lair:5) a +3 rapier a +0 robe a +0 buckler (6, -20, Lair:5) a +0 rapier a +0 robe a +0 buckler (7, -22, Lair:5) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 buckler (8, 5, Lair:5) a +0 chain mail (16, -23, Lair:5) a +0 ring mail (20, -9, Lair:5) a +0 rapier a +0 robe (24, -44, Lair:5) a +0 robe (29, -30, Lair:5) 4 poisoned darts (35, -10, Lair:5) a +0 short sword (36, -7, Lair:5) the scarab talisman "Peoneum" {rElec Str-2 Int+2 Dex+4} [scarab talisman] rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (49, -12, Lair:5) a +0 spear (52, -11, Lair:5) a +0 athame a +0 robe (58, -50, Lair:5) a +0 great sword (58, -28, Lair:5) a +0 long sword (68, -36, Lair:5) a +0 buckler (72, -46, Lair:5) a parchment of Ensorcelled Hibernation (74, -26, Lair:5) a +0 scale mail Level 1 of the Snake Pit (0, 0, Snake:1) a +0 shortbow (2, 3, Snake:1) a +0 mace a +0 robe (2, 4, Snake:1) a +0 battleaxe a +0 short sword (2, 5, Snake:1) a +0 dire flail a +0 robe (4, 1, Snake:1) a +0 hand axe (7, 25, Snake:1) a +0 halberd (19, 27, Snake:1) a +0 shortbow of flaming (20, 26, Snake:1) a +0 long sword of flaming a +0 tower shield of poison resistance (20, 27, Snake:1) a +0 mace a +0 robe (23, 1, Snake:1) 5 poisoned darts