yjy0819 Level 1 of the Dungeon [Shop] Deagha's Assorted Antiques a +0 hand axe (54 gold) 2 scrolls of identify (72 gold) a potion of curing (54 gold) a +0 whip (45 gold) a phantom mirror (720 gold) a phantom mirror (720 gold) a potion of enlightenment (90 gold) a +5 ring of evasion (648 gold) a +3 leather armour of poison resistance (378 gold) [Shop] Daulirr's Magic Scroll Emporium a scroll of amnesia (40 gold) a scroll of vulnerability (unknown) (40 gold) a scroll of torment (unknown) (95 gold) a scroll of summoning (unknown) (95 gold) a scroll of identify (20 gold) a parchment of Yara's Violent Unravelling (162 gold) a scroll of identify (20 gold) a scroll of poison (unknown) (40 gold) a parchment of Summon Ice Beast (108 gold) [Shop] Suts's Antique Weapon Emporium a +0 dagger (44 gold) a +2 great sword of electrocution (814 gold) a +2 antimagic spear (462 gold) a +0 dagger (44 gold) a +0 mace (66 gold) a +0 short sword (66 gold) a +2 short sword of holy wrath (382 gold) a +0 dagger (44 gold) a +0 war axe (77 gold) a +0 sling (33 gold) the +2 broad axe of Peril {flame, rN+ Str+6} (1100 gold) rN+: It protects you from negative energy. Str+6: It affects your strength (+6). [Shop] Guduem's Weapon Boutique a +0 hand axe (36 gold) a +0 rapier (66 gold) a +0 long sword (42 gold) a +2 whip of venom (180 gold) the +6 arbalest of Spontaneous Combustion {antimagic, rN+ Str-3 Int-4 Dex+6} (739 gold) rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). a +0 dagger (24 gold) 4 large rocks (72 gold) 4 darts of disjunction (43 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (21, -16, D:1) a rat skeleton (22, -47, D:1) a quokka corpse (skeletalised by now) (24, -4, D:1) a +0 flail (25, -6, D:1) a +0 short sword 2 stones (37, -26, D:1) a +0 dagger a rat skeleton a goblin skeleton (38, -26, D:1) a +0 dagger 2 stones a kobold skeleton (49, -39, D:1) a +0 club (62, -2, D:1) a rat corpse (skeletalised by now) (69, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, -43, D:2) an orb of energy (7, -18, D:2) a +0 spear (8, -41, D:2) a bat corpse (skeletalised by now) (9, -40, D:2) a +0 club (9, -11, D:2) a +0 dagger (11, -24, D:2) a +0 whip (12, -16, D:2) a bat corpse (13, -16, D:2) a +0 dagger (18, -18, D:2) a +0 club a +0 club a gnoll corpse (18, -17, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (21, -3, D:2) a +0 leather armour (24, -22, D:2) a +0 dagger 3 stones (25, -16, D:2) a frilled lizard corpse (skeletalised by now) (26, 1, D:2) a +0 whip (28, -39, D:2) a ball python corpse (skeletalised by now) (34, -4, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (36, -41, D:2) an adder corpse (skeletalised by now) (40, -14, D:2) a +0 leather armour (42, -14, D:2) a +0 dagger (44, -43, D:2) a +0 dagger (46, -43, D:2) a black bear corpse (skeletalised by now) (48, 4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll corpse (2, -1, D:3) a scroll of identify (3, 2, D:3) a ring of resist corrosion (12, -1, D:3) a scroll of poison