Dungeon Crawl Stone Soup version 0.34-a0-846-gfce907168a (webtiles) character file. Game seed: 3909000661087399238 232 yjy0819 the Trooper (level 6, -2/51 HPs) Began as a Coglin Hunter on Sept 26, 2025. Slain by a crocodile (11 damage) ... in a sewer. The game lasted 00:02:31 (2136 turns). yjy0819 the Trooper (Coglin Hunter) Turns: 2136, Time: 00:02:31 Health: -2/51 AC: 5 Str: 11 XL: 6 Next: 4% Magic: 6/6 EV: 9 Int: 9 God: Gold: 119 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Belshunu} rCold . . . (100%) c - +0 sling {Demetirus} rNeg . . . (100%) e - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 119 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Belshunu} c - a +0 sling (offhand) {Demetirus} Missiles d - 6 poisoned darts Armour e - a +0 ring mail (worn) Wands c - a wand of iceblast (2) Scrolls s - 4 scrolls of butterflies Potions d - a potion of resistance {unknown} f - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} l - a potion of moonshine {unknown} n - a potion of brilliance {unknown} Skills: * Level 5.1 Fighting + Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 69% 1 Kiss of Death Conj/Necr 0% 2d5 69% 1 Confusing Touch Hex 0% N/A 96% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 96% 3 Passwall Erth 0% N/A 96% 3 Stone Arrow Conj/Erth 0% 3d7 96% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet closely misses the crocodile. The sling bullet hits the frilled lizard. You kill the frilled lizard! You hear a splash. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is moderately wounded. The crocodile bites you. The crocodile drags you backwards! Splash! You shoot a sling bullet. The sling bullet misses the crocodile. You shoot a sling bullet. The sling bullet closely misses the crocodile. You hear a loud squeak. The crocodile misses you. A rat comes into view. You shoot a sling bullet. The rat squeaks loudly. The sling bullet hits the crocodile. The crocodile is moderately wounded. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is moderately wounded. The crocodile bites you! The crocodile drags you backwards! Splash! The rat bites you but does no damage. The crocodile bites you but does no damage. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is heavily wounded. The rat bites you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet closely misses the crocodile. The rat closely misses you. The crocodile bites you! You die... ≈≈≈≈≈≈≈≈≈≈≈≈#~#≈≈≈≈≈#≈#≈≈≈~~~~ ≈≈≈≈≈≈≈#~#≈≈≈≈≈#≈#≈≈≈≈≈≈≈ ≈ #~# ≈≈ #≈#≈≈≈≈≈≈≈ ≈≈ #~# ≈# #≈≈≈≈≈≈≈ ≈≈≈ #~# ≈≈# #≈≈≈≈≈≈≈ ...≈ #~# ≈≈≈# #≈≈≈≈≈≈≈ ..~~~ #)# ≈≈≈≈# #≈≈≈≈≈≈≈ #.~...#†#P.≈≈≈≈ #.~~~r@PP# ##P...l..~~~~~ ~~~P~~..PP##### ###P~~~~~..≈ #...~~~~~≈≈≈ ##.~~.~~.≈≈≈≈≈ #######≈≈≈≈≈≈ #≈#≈#≈ You could see a crocodile and a rat. Vanquished Creatures A brain worm (Sewer) 4 gnolls (D:3) 8 adders 2 orcs (D:3) 3 ribbon worms 3 endoplasms 4 hobgoblins 8 jackals 4 quokkas 6 ball pythons 7 bats 4 frilled lizards 2 goblins (D:1) 5 kobolds 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yjy0819 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 245 | D:1 | Found a faded altar of an unknown god. 604 | D:1 | Found The Oracle's Delphic Readings. 1002 | D:2 | Reached skill level 3 in Fighting 1216 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1480 | D:3 | Reached XP level 4. HP: 22/36 MP: 4/4 1596 | D:3 | Reached skill level 4 in Fighting 1688 | D:3 | Found a glowing drain. 1702 | Sewer | Entered a sewer 1730 | Sewer | Reached XP level 5. HP: 29/42 MP: 5/5 2114 | Sewer | Reached skill level 5 in Fighting 2125 | Sewer | Noticed a crocodile 2129 | Sewer | Reached XP level 6. HP: 39/51 MP: 6/6 2136 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, shapermc_ecumenical_altar_petra, nicolae_nh_oracle_at_delphi D:2: layout_basic D:3: layout_rooms, cheibrodos_sewer_entry_drain Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 | 5.1 Ranged Weapons | 4 | 4.7 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 194 | 200 || 394 Read: Vulnerability | 1 | || 1 Fear | | 1 || 1 Immolation | | 1 || 1 Armour: Leather armour | 16 | 4 || 20 Ring mail | | 36 || 36 Dodge: Dodged | 16 | 26 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2230 | 2087 | 143 | 211 | 1458 | 4 | 557.5 | Dungeon | 1738 | 1595 | 143 | 33 | 1247 | 3 | 579.3 | Sewer | 491 | 491 | 0 | 178 | 211 | 1 | 491.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 925 daAuts D:2: 523 daAuts Sewer: 491 daAuts D:3: 289 daAuts