Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 10020482393279070273 19 yjy0819 the Vexing (level 2, -1/22 HPs) Began as a Coglin Hexslinger on Sept 19, 2025. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (868 turns). yjy0819 the Vexing (Coglin Hexslinger) Turns: 868, Time: 00:01:14 Health: -1/22 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 1/3 EV: 11 Int: 12 God: Gold: 21 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +2 sling {Ruka} rCold . . . (100%) c - -2 sling {Cihuaton} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ruka} c - a -2 sling (offhand) {Cihuaton} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison i - 3 scrolls of identify I - a scroll of immolation Potions h - a potion of haste d - 2 potions of heal wounds {unknown} Skills: * Level 1.7 Fighting + Level 2.0 Ranged Weapons + Level 1.9 Dodging + Level 1.2 Spellcasting + Level 2.9 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% 2d2 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 7% N/A 26% 3 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Static Discharge Conj/Air 0% 3-3/arc 41% 2 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses Terence. A giggling sprite leaps out and bonks Terence with his +0 trident. Terence is moderately wounded. Terence bares his teeth. Terence hits you from afar with a +0 trident! x2 * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Ruka} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, heavily drained, chance to call a sprite on attack: 53%, 68% to hit) You shoot a sling bullet. The sling bullet completely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is moderately wounded. The jinxing sprites lose interest in you. Terence barely misses you. Okay, then. Fire: a) +2 sling {Ruka} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, heavily drained, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence screams, "I'm retired! Go away!" Terence closely misses you. Fire: a) +2 sling {Ruka} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, heavily drained, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." ...#####..........# .....##........#### ....##........#... #...##........#.#. #...####...>..#.#. #...# #......#.#. #...# #<.....#.#) ..#.###...####......#.#. .......@..............)) #######.#########....... #@# #....... #.# #....... #.. #....... #... #....... #..$. #....... #..... #....... ....... #####... You could see Terence (very drained). Vanquished Creatures 4 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins 2 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yjy0819 the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 252 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 257 | D:1 | Learned a level 2 spell: Jinxbite 857 | D:2 | Noticed Terence 868 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, skrybe_limestone_x D:2: layout_basic, kennysheep_potato, uniq_terence, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.0 Fighting | | 1.7 Dodging | | 1.9 Spellcasting | | 1.2 Hexes | | 2.9 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 122 Cast: Jinxbite || 2 Read: Identify || 1 Immolation || 1 Silence || 1 Amnesia || 1 Teleportation || 1 Enchant weapon || 1 Armour: Robe || 17 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 886 | 863 | 23 | 97 | 630 | 2 | 443.0 | Dungeon | 886 | 863 | 23 | 97 | 630 | 2 | 443.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 700 daAuts D:2: 185 daAuts