yjlove17 Level 1 of the Dungeon [Shop] Tunatow's Antique Weapon Shop the +8 glaive of Qeapy {flame, ^Fragile rF- Will++ Str+9} (2303 gold) ^Fragile: It will be destroyed if unequipped. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Str+9: It affects your strength (+9). It cannot be enchanted further. a +0 mace (81 gold) a +0 dagger (54 gold) a +0 war axe (94 gold) a +2 whip of electrocution (491 gold) a +0 sling (40 gold) a +0 trident (94 gold) a +2 mace of venom (421 gold) a +1 spear of freezing (334 gold) a +0 mace (81 gold) the +1 sling of Success {freeze, rC+ rCorr Str-5 Dex+2} (567 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 club (13 gold) (0, 0, D:1) a scarab talisman (8, 19, D:1) a +0 club (10, 3, D:1) an inkwell talisman (10, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 20, D:1) a rat corpse (skeletalised by now) (15, -5, D:1) a +0 mace (17, 2, D:1) a +0 club (20, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 6, D:1) a +0 club (22, 18, D:1) a +0 club (34, -8, D:1) a rat corpse (skeletalised by now) (34, 4, D:1) a staff of cold (34, 19, D:1) 4 stones a hobgoblin corpse (skeletalised by now) (42, 1, D:1) a bat corpse (skeletalised by now) (45, 16, D:1) a quokka corpse (skeletalised by now) (46, 21, D:1) a jackal corpse (skeletalised by now) (47, 21, D:1) a jackal corpse (skeletalised by now) (49, -1, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -19, D:2) a hobgoblin corpse (skeletalised by now) (13, -25, D:2) a +0 robe (13, -21, D:2) a bat skeleton (13, -11, D:2) an inkwell talisman (15, -22, D:2) a +0 dagger (19, -7, D:2) a rat corpse (skeletalised by now) (21, -22, D:2) a frilled lizard skeleton (21, -11, D:2) a +0 flail (22, -15, D:2) a +0 spear (28, 16, D:2) a hobgoblin corpse (skeletalised by now) (29, -21, D:2) a frilled lizard skeleton (29, -20, D:2) a rat skeleton (29, -15, D:2) a +0 hand axe (29, -11, D:2) a +0 robe (30, -21, D:2) a rat skeleton (32, 7, D:2) a hobgoblin corpse (skeletalised by now) (33, -21, D:2) a +0 spear (36, -8, D:2) a +0 hand axe (36, 4, D:2) a +0 club 3 stones (40, -13, D:2) a +0 dagger a ball python skeleton (40, -12, D:2) a hobgoblin skeleton (40, 0, D:2) a hobgoblin corpse (skeletalised by now) (43, -17, D:2) a +0 dagger (52, -10, D:2) a +0 hand axe (55, -21, D:2) a +2 dagger of electrocution Level 3 of the Dungeon (4, 10, D:3) a +0 sling (10, 0, D:3) a +0 robe (18, -6, D:3) a +0 quarterstaff (19, 5, D:3) a +0 club (21, -21, D:3) a +0 hand axe (24, -18, D:3) a +0 spear (24, -16, D:3) a +0 hand axe (24, -7, D:3) a bat corpse (25, -16, D:3) a +4 spear a +0 scale mail a +0 buckler (25, -15, D:3) a +0 flail a +0 flail (27, -23, D:3) a +0 robe (27, -19, D:3) a +0 hand axe (29, -24, D:3) a +0 robe a +0 hand axe (32, -7, D:3) a +0 short sword 5 stones (32, -4, D:3) a dart slug corpse (33, -3, D:3) a rat corpse (46, -19, D:3) a +0 club an orc corpse (46, -18, D:3) a +0 whip (46, -16, D:3) a potion of berserk rage (46, -12, D:3) a scroll of identify (48, -18, D:3) a +0 morningstar a +0 hand axe