yjlove17 Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (3, -13, D:1) a +0 ring mail (9, -23, D:1) a +0 club a goblin skeleton (9, -22, D:1) a bat skeleton (10, -11, D:1) a +0 club (11, -11, D:1) a +0 chain mail (11, -10, D:1) a +0 dagger a +0 club a ball python skeleton a frilled lizard skeleton a kobold skeleton (12, -19, D:1) a +0 scale mail (14, -30, D:1) a +0 mace (19, -38, D:1) a rat skeleton (19, -18, D:1) a +0 robe (21, -17, D:1) a +0 leather armour (21, -16, D:1) a +0 club a rat skeleton a goblin skeleton a hobgoblin skeleton (21, -15, D:1) a bat skeleton (22, -14, D:1) a rat skeleton (22, -13, D:1) a +0 club a goblin skeleton (22, -10, D:1) a +0 chain mail (23, -14, D:1) a ball python skeleton (33, -25, D:1) a +0 hand axe (37, -33, D:1) a bat corpse (skeletalised by now) (40, -33, D:1) a hobgoblin corpse (skeletalised by now) (40, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (2, -4, D:2) an adder corpse (skeletalised by now) (7, -27, D:2) a +0 short sword a kobold corpse (skeletalised by now) (9, 5, D:2) a +0 dagger (15, -22, D:2) a +0 short sword (46, 10, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (7, 14, D:3) a +0 ring mail (12, 12, D:3) a bat skeleton (13, 14, D:3) a frilled lizard skeleton (15, 12, D:3) a talisman of death (19, 22, D:3) a parchment of Blink (24, 2, D:3) a quokka skeleton (33, -4, D:3) a +0 dagger a +0 ring mail (41, 2, D:3) a quokka skeleton (41, 21, D:3) a +0 club a goblin skeleton (50, -6, D:3) a +0 club (52, 23, D:3) a river rat skeleton (58, 28, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Moluolit's Weapon Shop a +0 short sword (45 gold) a +0 hand axe of sundering (75 gold) a +0 flail (52 gold) a +0 long sword (52 gold) the +11 quarterstaff "Pextiukh" {freeze, *Rage +Blink Str-3 Int+9} (1327 gold) *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). It cannot be enchanted further. the +9 rapier of Wounding {venom, Str+5} (1036 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. 6 boomerangs (180 gold) a +0 hand axe (45 gold) (3, 42, D:4) a +0 shortbow a centaur corpse (skeletalised by now) (3, 43, D:4) a quokka corpse (skeletalised by now) (4, 42, D:4) a hobgoblin corpse (skeletalised by now) (11, 12, D:4) a +0 dagger a boomerang (12, 12, D:4) a +0 short sword an orc skeleton (12, 13, D:4) a +0 flail an orc skeleton an adder skeleton (16, -2, D:4) 2 flux baubles (20, 22, D:4) a hobgoblin corpse (skeletalised by now) (22, 42, D:4) a quokka skeleton (31, 29, D:4) a +0 ring mail (41, 38, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (18, -3, D:5) a +0 dagger a +0 robe (18, -2, D:5) a +0 hand axe (18, 0, D:5) a +0 flail (19, 0, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (22, -23, D:5) a +0 short sword (27, 12, D:5) a +0 halberd a gnoll skeleton (28, 12, D:5) a +0 dagger a +0 robe (28, 13, D:5) a +0 short sword a +0 hand axe an orc skeleton (28, 14, D:5) a +0 halberd a gnoll skeleton (29, 10, D:5) a jackal skeleton (29, 13, D:5) a +0 hand axe a +0 club an orc skeleton (30, 13, D:5) a +0 club (30, 14, D:5) a +0 flail a +0 ring mail (31, -14, D:5) an iguana skeleton (33, 14, D:5) a +0 hand axe (34, 14, D:5) a +0 dagger a +0 robe an orc skeleton (38, -8, D:5) a +0 chain mail (39, 24, D:5) a +0 shortbow a centaur skeleton (43, 14, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Goyff's Weapon Emporium a +0 war axe (42 gold) a +0 trident (42 gold) a +0 shortbow of flaming (88 gold) the +6 short sword of Experimentation {flame, rPois rF++ Str-2 SInv} (769 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (24 gold) a +0 broad axe (108 gold) the +3 spear of Ivoan {freeze, rElec} (412 gold) rElec: It insulates you from electricity. It cannot be enchanted further. (2, 7, D:6) a +0 hand axe (13, 8, D:6) a black bear skeleton (13, 13, D:6) a +0 sling (17, 10, D:6) a water moccasin skeleton (18, 15, D:6) a +0 spear (20, 20, D:6) a +0 dire flail of protection a +0 scale mail the human skeleton of Edmund an adder skeleton (38, 38, D:6) a parchment of Martyr's Knell (45, 42, D:6) a parchment of Ensorcelled Hibernation (49, 12, D:6) a +2 vampiric trident a +0 robe an orb of guile (49, 13, D:6) a +0 flail (49, 14, D:6) a +0 spear a gnoll corpse (skeletalised by now) (49, 15, D:6) a +0 halberd (49, 16, D:6) a +0 flail a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (69, 9, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 4 large rocks (0, 2, D:7) a +0 trident (6, -8, D:7) a +0 ring mail (7, 0, D:7) a howler monkey corpse (skeletalised by now) (7, 1, D:7) a howler monkey corpse (skeletalised by now) (8, -37, D:7) a +0 ring mail (9, -46, D:7) a +0 long sword (16, -46, D:7) a +0 trident (16, -16, D:7) a +0 helmet (16, 4, D:7) a +0 scale mail (20, -7, D:7) a parchment of Call Canine Familiar (28, -47, D:7) a +0 trident (30, -26, D:7) a +0 arbalest (31, -18, D:7) a parchment of Malign Gateway (39, -17, D:7) a +0 halberd (47, -25, D:7) a wyvern corpse (skeletalised by now) (47, -24, D:7) a +0 orcbow (53, 11, D:7) a +0 dagger (54, -31, D:7) a +0 robe (55, -22, D:7) a +0 flail (55, 7, D:7) a parchment of Grave Claw (57, -31, D:7) a +0 ring mail (65, -13, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a throwing net (0, 8, D:8) a +0 flail a +0 leather armour the Ecumenical Temple