Dungeon Crawl Stone Soup version 0.35-a0-835-g816b138a71 (webtiles) character file. Game seed: 8635948081489960039 5 yidoboi the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Enchanter on Aug 6, 2026. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (78 turns). yidoboi the Vexing (Poltergeist Enchanter) Turns: 78, Time: 00:00:16 Health: 0/12 AC: 2 Str: 4 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 0.6 Fighting + Level 1.5 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5922 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The endoplasm is heavily wounded. You encounter a rat. The endoplasm hits you. You took 2 damage! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You recovered 1 HP! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You took 1 damage! You hit the endoplasm. You kill the endoplasm! You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. You took 4 damage! You barely miss the quokka. The quokka is moderately wounded. The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * You took 3 damage! You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You took 1 damage! You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. You die... .......#.)....r.## .................### .................... . .....###.###...# ..# .# .....# #.# #...# ..####..# .....# #.# #...# #j......# ....####.###...# #.......# ....#.........####........ ....#...........@rr......# ###.#.........####....#..# ###....................... .......................... )......................... ~≈~≈~~≈~~~~~~~≈~~~~~~~.... ≈≈≈≈≈≈≈≈≈~~≈~≈≈~≈≈≈~≈~.... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~... ≈≈#+#+#≈≈≈≈ You could see a quokka and a rat. Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yidoboi the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 78 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, hangedman_glass_teeth Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 20 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 24 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 24 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+