Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 14250265663705278565 767 yapangpang the Conjurer (level 7, -3/52 HPs) Began as a Human Conjurer on Jan 5, 2026. Killed by nerve-wracking pain ... invoked by a shadow imp (5 damage) ... in a sewer. The game lasted 00:08:02 (4157 turns). yapangpang the Conjurer (Human Conjurer) Turns: 4157, Time: 00:08:03 Health: -3/52 AC: 3 Str: 7 XL: 7 Next: 82% Magic: 2/13 EV: 12 Int: 21 God: Gold: 154 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) g - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 154 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles f - a throwing net Armour a - a +0 robe (worn) g - a +1 hat (worn) Magical Staves d - a staff of air Jewellery b - an amulet of faith e - a ring of poison resistance (worn) Scrolls c - 3 scrolls of blinking {unknown} d - 2 scrolls of poison {unknown} e - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} m - a scroll of brand weapon {unknown} Potions g - 3 potions of magic f - a potion of moonshine {unknown} j - a potion of attraction {unknown} k - a potion of might {unknown} l - a potion of resistance {unknown} n - a potion of invisibility {unknown} o - a potion of haste {unknown} Skills: - Level 3.0 Fighting - Level 4.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting + Level 6.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d1 12% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Jinxbite Hex 8% 2d2 19% 2 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Tukima's Dance Hex 4% N/A 34% 3 Nazja's Percussive Temp Frge 2% 4d4 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Zin Shops: D:1 ! Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You completely miss the shadow imp. The shadow imp is heavily wounded. The shadow imp barely misses you. x2 You closely miss the shadow imp. The shadow imp is heavily wounded. The shadow imp summons a swarm of flies. The shadow imp gestures at you. Pain shoots through your body! The shadow imp closely misses you. You hit the shadow imp. The shadow imp is severely wounded. The shadow imp closely misses you. The shadow imp hits you. You hit the shadow imp. The shadow imp is severely wounded. The shadow imp hits you but does no damage. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is severely wounded. The shadow imp hits you. x2 You closely miss the shadow imp. The shadow imp is severely wounded. The shadow imp hits you. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The shadow imp barely misses you. The shadow imp attacks as it pursues you! The shadow imp completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The shadow imp gestures at you. Pain shoots through your body! You die... ≈≈≈≈~.+ ≈≈≈≈~.#.~ #≈...≈# ≈≈≈≈..#.~ #~...~# ≈≈≈~~.#.~≈ ~...≈# ≈≈≈~..#.~~###'''## ~≈....#..~##.....## ###.####.###.#§#..# ....≈≈#...#.....§.+ .†.≈≈≈~...))§._.@.+ ....≈~#...#....5§5+ #≈#.####)###.#§#..# ≈~~...#).≈##.....## ≈~≈...#)~~###'''## ≈≈≈≈..#.~~##≈...~# ≈≈≈≈~.#)~≈##~...≈# ≈≈≈≈..#.~≈##≈...~# ≈≈≈~~.'.~~##≈...~# You could see 2 shadow imps. Vanquished Creatures Grinder (Sewer) 2 ogres (D:4) A kobold brigand (Sewer) 2 bombardier beetles (D:3) A clockroach (D:2) 2 sleepcaps (D:3) 5 adders 4 gnolls (D:2) 3 shadow imps (Sewer) 4 ufetubi 2 ribbon worms (D:2) 8 dart slugs An orc (D:4) 7 endoplasms 5 hobgoblins 3 jackals (D:4) A quokka (D:2) 4 ball pythons 4 bats A frilled lizard (D:2) 4 goblins 14 kobolds 5 rats 84 creatures vanquished. Vanquished Creatures (others) An endoplasm (Sewer) 1 creature vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yapangpang the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 431 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 667 | D:1 | Found Geocaph's Distillery. 1020 | D:1 | Learned a level 2 spell: Searing Ray 1143 | D:2 | Reached XP level 3. HP: 21/24 MP: 0/7 1434 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 1739 | D:2 | Reached skill level 5 in Conjurations 2379 | D:3 | Reached XP level 5. HP: 23/35 MP: 3/9 2451 | D:3 | Reached skill level 6 in Conjurations 3017 | D:3 | Reached XP level 6. HP: 17/41 MP: 0/11 3328 | D:4 | Found a glowing silver altar of Zin. 3640 | D:4 | Encountered Sigmund 3727 | D:4 | Found a glowing drain. 3744 | D:4 | Reached skill level 1 in Fighting 3744 | D:4 | Reached XP level 7. HP: 48/48 MP: 2/13 3777 | Sewer | Entered a sewer 4005 | Sewer | Found a burning altar of Makhleb. 4117 | Sewer | Encountered Grinder 4134 | Sewer | Killed Grinder 4155 | Sewer | HP: 1/52 [shadow imp/nerve-wracking pain (7)] 4157 | Sewer | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, serial_shops, shop, minmay_misc_feat_encased, columned_hall_lemuel, hangedman_decor_growths D:2: layout_basic D:3: layout_basic, hellmonk_no_cap D:4: layout_basic, nicolae_overflow_rhomboverflow, nicolae_overflow_four_foyers_orthogonal, minmay_temple_entry_large_hall, gup_sewer_entry_glass, uniq_duvessa, uniq_sigmund Sewer: kennysheep_sewer_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 6 | 6.6 Dodging | 4 | 4.0 Fighting | 1 3 | 3.0 Stealth | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 23 | 12 | 33 || 68 Melee: Dagger | 23 | 12 | 33 || 68 Cast: Magic Dart | 42 | 37 | 15 || 94 Searing Ray | 4 | 16 | 11 || 31 Stab: Sleeping | | | 2 || 2 Armour: Robe | 15 | 21 | 35 || 71 Dodge: Dodged | 15 | 22 | 51 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4163 | 4038 | 125 | 264 | 3153 | 5 | 832.6 | Dungeon | 3779 | 3654 | 125 | 264 | 2879 | 4 | 944.8 | Sewer | 383 | 383 | 0 | 0 | 274 | 1 | 383.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1160 daAuts D:2: 1127 daAuts D:3: 994 daAuts D:4: 497 daAuts Sewer: 383 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+