Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 10525184951590218423 16 yadakk the Charlatan (level 2, 18/18 HPs) Began as an Octopode Artificer on Oct 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:36 (864 turns). yadakk the Charlatan (Octopode Artificer) Turns: 864, Time: 00:01:37 Health: 18/18 AC: 1 Str: 11 XL: 2 Next: 54% Magic: 2/2 EV: 12 Int: 13 God: Gold: 78 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) c - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) Missiles a - 3 stones Magical Staves b - a staff of alchemy Wands a - a wand of flame (15) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls c - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} j - a scroll of identify {unknown} l - a scroll of torment {unknown} Potions d - a potion of might {unknown} f - a potion of heal wounds {unknown} k - a potion of lignification {unknown} Skills: + Level 1.4 Fighting - Level 2.3 Dodging - Level 2.0 Stealth * Level 1.5 Unarmed Combat - Level 3.2 Evocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 30% 1 Passwall Erth 0% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5137 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python hisses angrily. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You tentacle-slap the ball python. You grab the ball python. The ball python is severely wounded. You constrict the ball python. You kill the ball python! No target in view! Found a dagger. You see here a +0 dagger. You encounter a goblin. It is wielding a +0 dagger. The helpless goblin fails to defend itself. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin barely misses you. You barely miss the goblin. Your grab misses the goblin. You squeeze the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Found a sling. You see here a +0 sling. Found a stone staircase leading down. There is a stone staircase leading down here. You see here a +0 dagger. j - a scroll labelled POET CARATHA You now have 62 gold pieces (gained 12). k - a red potion You now have 78 gold pieces (gained 16). l - a scroll labelled PUWNOF CE WUDU Done exploring. Search for what [? for help]? . You see here a +0 dagger. There is a stone staircase leading down here. You see here a +0 sling. c - a +0 sling (weapon) You don't know any spells. Okay, then. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....#### #.# #......%##.... ####.# #.# ##.ß.ß.####### #.# #.# #.....# #.# #.# ######## #.# #.# #...# #.# #.# #.### #.# #.# #.# #.##### #.# #.# #.#...# #@# #.# #.#.#.### #.###.##### #...#...# #.........# #.#####.# #####.###.# ###### #...#..)# #.# #.###..... ###.#.### #.# #.##.#.### #...# #.# #...###... ##.##### #.# ####.#.### #.....## #.# ##...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 5 frilled lizards (D:1) 4 goblins (D:1) A kobold (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yadakk the Octopode Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 6 | D:1 | Encountered a basilisk 6 | D:1 | Encountered a tyrant leech 6 | D:1 | Encountered an imperial myrmidon 7 | D:1 | Encountered a hell rat 7 | D:1 | Encountered a frost giant 244 | D:1 | Reached skill level 1 in Unarmed Combat 298 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 864 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_c, minivault_5, minmay_lizard_king Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.5 Stealth | 2 | 2.0 Fighting | | 1.4 Dodging | | 2.3 Evocations | | 3.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Unarmed || 32 Constrict || 9 Tentacles || 6 Club || 1 Stab: Sleeping || 5 Armour: None || 8 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 862 | 761 | 101 | 2 | 643 | 1 | 862.0 | Dungeon | 862 | 761 | 101 | 2 | 643 | 1 | 862.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 862 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+