yadakk Level 1 of the Dungeon [Shop] Joebeuf's Antique Weapon Shoppe a +2 heavy morningstar (478 gold) a +0 whip (52 gold) a +0 hand axe (63 gold) a +0 spear (63 gold) a +0 trident (73 gold) a +0 falchion (63 gold) a +0 hand axe (63 gold) a +0 short sword (63 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (6, -27, D:1) a hobgoblin corpse (skeletalised by now) (7, -46, D:1) a rat corpse (skeletalised by now) (13, -32, D:1) a ball python corpse (skeletalised by now) (14, -51, D:1) a +0 leather armour (22, -39, D:1) a +0 scale mail (26, -2, D:1) a +0 dagger (28, -2, D:1) a +0 short sword (34, -14, D:1) a hobgoblin corpse (skeletalised by now) (34, -13, D:1) a bat skeleton (51, -47, D:1) a +0 club (52, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (58, -50, D:1) a +0 club Level 2 of the Dungeon [Shop] Kyg Biaz's Magic Scroll Shoppe a scroll of silence (114 gold) 3 scrolls of butterflies (342 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) 3 scrolls of enchant armour (270 gold) a scroll of blinking (114 gold) [Shop] Bunaupn's Antique Armour Shoppe a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +3 leather armour of cold resistance (552 gold) a +0 ring mail (92 gold) +2 steam dragon scales (1138 gold) a +0 pair of boots of rampaging (264 gold) a +0 robe (20 gold) [Shop] Laaral's General Store a +5 ring of evasion (unknown) (396 gold) a tin of tremorstones (2/2) (440 gold) a potion of curing (33 gold) 5 poisoned darts (33 gold) 3 scrolls of noise (33 gold) a +3 leather armour of positive energy (231 gold) the inkwell talisman of Patterns {Harm Stlth+} (190 gold) [inkwell talisman] Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. [Shop] Tutirr's Book Emporium a parchment of Ozocubu's Refrigeration (328 gold) a parchment of Gloom (88 gold) a parchment of Lesser Beckoning (58 gold) a parchment of Sublimation of Blood (58 gold) a parchment of Summon Forest (184 gold) a parchment of Alistair's Intoxication (184 gold) a parchment of Maxwell's Portable Piledriver (88 gold) a parchment of Polar Vortex (520 gold) a parchment of Dragon Veins (88 gold) a parchment of Freezing Cloud (184 gold) [Shop] Zaerocw's General Store a lightning rod (2/4) (520 gold) a parchment of Martyr's Knell (169 gold) a parchment of Lee's Rapid Deconstruction (239 gold) a parchment of Vampiric Draining (114 gold) a riddle talisman (390 gold) a parchment of Summon Small Mammal (52 gold) a +0 chain mail (78 gold) (0, 0, D:2) a +0 hammer (0, 13, D:2) a +0 hammer of protection (2, 8, D:2) a potion of moonshine (3, 10, D:2) a +0 hammer (9, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 0, D:2) a +0 cloak (17, -24, D:2) a +0 robe (18, -21, D:2) a +0 leather armour (20, 7, D:2) an adder corpse (skeletalised by now) (25, -3, D:2) a ball python skeleton (27, -9, D:2) a frilled lizard skeleton (27, 9, D:2) a bat corpse (skeletalised by now) (33, -12, D:2) a hobgoblin skeleton (35, -22, D:2) a +0 whip (48, -15, D:2) a +0 cloak (49, -11, D:2) a +0 hand axe Level 3 of the Dungeon (6, -5, D:3) a scroll of identify (7, -7, D:3) a potion of curing (7, -5, D:3) a +0 club (7, -4, D:3) 9 gold pieces (10, 13, D:3) a bat skeleton (14, 13, D:3) a +0 club a goblin skeleton (15, -21, D:3) a +0 whip an orc corpse (skeletalised by now) (16, 2, D:3) a +0 whip (17, 6, D:3) a +0 dagger a kobold skeleton (18, -25, D:3) a +0 club (20, -22, D:3) an orb of attunement (20, -14, D:3) a rat skeleton (21, 0, D:3) a +0 mace (21, 11, D:3) a +0 club a goblin skeleton (25, -10, D:3) a bat skeleton (27, 0, D:3) a +0 dagger a goblin skeleton (27, 11, D:3) a +0 dagger an orc skeleton (28, 7, D:3) a spore talisman (28, 10, D:3) a +0 club (29, -16, D:3) a jackal skeleton a jackal skeleton a jackal skeleton (29, 11, D:3) a +0 short sword an orc skeleton (29, 12, D:3) a +0 dagger a +0 robe a +0 flail (32, -6, D:3) a +0 rapier (33, -1, D:3) a +0 mace (42, -9, D:3) a ball python skeleton (42, -3, D:3) a +0 dagger Level 4 of the Dungeon (0, 4, D:4) an adder corpse (skeletalised by now) (0, 7, D:4) a +0 dagger a +0 leather armour (2, 9, D:4) a +0 club an orc skeleton (2, 10, D:4) a +0 club a +0 dagger an orc skeleton (2, 15, D:4) a +0 club a gnoll skeleton (3, 14, D:4) a +0 spear (4, 14, D:4) a +0 spear a gnoll skeleton (11, 21, D:4) an adder skeleton (17, 22, D:4) a +0 dagger a goblin skeleton (19, 21, D:4) a hound skeleton (21, 10, D:4) a +0 robe (25, 28, D:4) an adder skeleton (39, -1, D:4) a +0 leather armour (46, 20, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, -9, D:5) a +0 giant club (21, 1, D:5) a +0 club a +0 ring mail (34, -42, D:5) a scarf of harm (39, -19, D:5) an iguana skeleton (61, -5, D:5) a +0 giant club an ogre corpse (skeletalised by now) (61, 12, D:5) a +0 war axe (62, -5, D:5) a black bear corpse (skeletalised by now) (66, 14, D:5) a +0 mace (67, 15, D:5) a +0 dagger a +0 robe a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 27, D:6) a +0 quarterstaff (5, 45, D:6) a +1 mace of protection (8, 25, D:6) a +0 ring mail (10, 46, D:6) a +0 falchion (11, 6, D:6) a +0 hand axe (17, 13, D:6) a +0 spear (22, 49, D:6) a +0 spear (28, 17, D:6) a +0 giant club (38, 54, D:6) a scarf of harm (41, 13, D:6) a potion of moonshine (43, 40, D:6) a +0 club a +0 robe (46, 42, D:6) a +0 halberd (46, 43, D:6) a +0 flail (49, 11, D:6) a +0 robe (50, 46, D:6) a +0 flail a +0 club (52, 2, D:6) the +5 ring mail "Ifiojiul" {rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (55, 37, D:6) a +0 dagger a +0 leather armour (56, 36, D:6) a +0 hand axe (57, 29, D:6) a +0 dagger (58, 33, D:6) a +0 dagger a +0 ring mail (58, 34, D:6) a +0 war axe (59, 31, D:6) a bullfrog skeleton (61, 33, D:6) a +0 halberd (62, 21, D:6) a +0 whip (63, 24, D:6) a +0 flail (66, 21, D:6) a +0 dagger of speed Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (0, 1, D:7) a +0 halberd (1, 0, D:7) a +0 flail (2, 0, D:7) a +0 club a +0 robe (3, 0, D:7) a +0 spear (4, 0, D:7) a +0 whip (6, -13, D:7) a +0 dagger (6, 0, D:7) a +0 whip (8, -23, D:7) a quill talisman (10, -17, D:7) a +0 whip of electrocution a +0 ring mail (10, -16, D:7) a +0 club (12, -24, D:7) a +0 hand axe (13, -25, D:7) a +0 hand axe (13, -22, D:7) a +0 whip (14, -23, D:7) a +0 hand axe (15, -23, D:7) a +0 hand axe (19, 2, D:7) a +0 hand axe (23, -31, D:7) a +0 mace (24, 1, D:7) a +0 cloak (26, -34, D:7) a +0 short sword a +0 leather armour (27, -36, D:7) a +0 short sword a +0 scale mail (34, -1, D:7) a +0 giant club (35, -15, D:7) a +0 trident a +0 scale mail (36, -15, D:7) a +0 spear (43, 10, D:7) a +0 spear (45, -26, D:7) a +0 dagger a +1 robe of willpower a +0 leather armour (47, -32, D:7) a +2 trident of draining a +0 robe an orb of guile (47, -22, D:7) a +0 morningstar a +0 robe (52, 6, D:7) a +0 spear (53, 6, D:7) a +0 whip Level 8 of the Dungeon (5, 3, D:8) a +1 dire flail a +0 robe (5, 7, D:8) a +1 halberd a +0 robe (6, 4, D:8) a +4 dagger a +0 robe (7, 3, D:8) a +0 spear a +0 robe (12, 12, D:8) an orb of attunement (unseen) (18, -2, D:8) a +2 helmet of light (31, 23, D:8) 4 gold pieces (37, 5, D:8) a parchment of Foxfire the Ecumenical Temple the Necropolis (17, 39, Necropolis) a +0 scimitar (17, 41, Necropolis) the +4 spear "Tuamp" {heavy, rElec rF+ Int-2 SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (18, 39, Necropolis) a +0 dagger (18, 41, Necropolis) a +0 flail (19, 39, Necropolis) a scroll of fear (19, 40, Necropolis) a +0 ring mail (19, 41, Necropolis) a +0 club (37, 47, Necropolis) 25 gold pieces (37, 48, Necropolis) 20 gold pieces (38, 48, Necropolis) 17 gold pieces (39, 47, Necropolis) 21 gold pieces (40, 46, Necropolis) 10 gold pieces (40, 47, Necropolis) 10 gold pieces (41, 48, Necropolis) the Cyclopedia of Carcasses Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (42, 47, Necropolis) 14 gold pieces (46, 51, Necropolis) 3 gold pieces a +0 long sword (54, 35, Necropolis) 16 gold pieces (54, 44, Necropolis) 9 gold pieces (55, 34, Necropolis) 19 gold pieces (55, 36, Necropolis) 19 gold pieces (55, 43, Necropolis) 12 gold pieces (55, 45, Necropolis) a potion of enlightenment (56, 33, Necropolis) a +0 ring mail (56, 46, Necropolis) 10 gold pieces (57, 34, Necropolis) 12 gold pieces (57, 45, Necropolis) 3 gold pieces (64, 34, Necropolis) 18 gold pieces (64, 45, Necropolis) 8 gold pieces (65, 33, Necropolis) 10 gold pieces (65, 46, Necropolis) the +8 short sword of Fedhas's Generosity {freeze, rPois Will-- Int+4 Dex+5} rPois: It protects you from poison. Will--: It greatly decreases your willpower. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (66, 34, Necropolis) a potion of enlightenment (66, 36, Necropolis) 11 gold pieces (66, 43, Necropolis) 14 gold pieces (67, 35, Necropolis) 14 gold pieces (67, 44, Necropolis) a +1 dire flail of draining (unseen)