yadakk Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -10, D:1) a ball python corpse (skeletalised by now) (11, -10, D:1) a +0 dagger (17, -9, D:1) a +0 whip (25, -6, D:1) a ball python corpse (skeletalised by now) (43, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 11, D:1) a ball python corpse (skeletalised by now) (48, 15, D:1) a +0 mace (49, 22, D:1) a +0 sling (49, 25, D:1) a +0 spear Level 2 of the Dungeon (2, -9, D:2) a +0 dagger a kobold skeleton (2, 3, D:2) a frilled lizard corpse (skeletalised by now) (6, 28, D:2) a staff of alchemy (15, 3, D:2) a frilled lizard skeleton (20, -9, D:2) an adder skeleton (20, 16, D:2) a +0 whip (23, 11, D:2) a +0 dagger a +0 sling a goblin skeleton (23, 12, D:2) a ball python skeleton (27, -11, D:2) a bat corpse (skeletalised by now) (37, -7, D:2) a jade talisman (42, 4, D:2) an adder corpse (skeletalised by now) (42, 17, D:2) a +0 dagger 6 poisoned darts (43, 14, D:2) a +0 whip Level 3 of the Dungeon (7, -28, D:3) a +0 short sword 3 boomerangs (7, 6, D:3) 3 poisoned darts (9, -28, D:3) a +0 trident a +0 chain mail (9, -26, D:3) a +0 dagger a kobold corpse (skeletalised by now) (10, -28, D:3) a +0 flail a +0 leather armour a +0 dagger (10, -27, D:3) an adder corpse (skeletalised by now) (13, 0, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (14, -16, D:3) a +0 leather armour (15, -4, D:3) a +0 short sword (19, -13, D:3) a jackal skeleton (19, -5, D:3) an adder skeleton (28, -3, D:3) a +2 pair of gloves (41, 3, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (6, 21, D:4) the quill talisman of Midnight {+Blink rF- rCorr} [quill talisman] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (7, 40, D:4) a jackal corpse (skeletalised by now) (8, 40, D:4) a jackal corpse (skeletalised by now) (9, 22, D:4) a +0 dagger (22, 19, D:4) a +0 leather armour (32, 23, D:4) a +0 club a +0 short sword 3 stones a kobold skeleton (34, 24, D:4) a +0 flail of draining a +0 spear a gnoll skeleton a gnoll skeleton (44, 3, D:4) a +0 whip a stone Level 5 of the Dungeon [Shop] Qitzeme's Antique Weapon Shoppe a +0 trident (84 gold) a +0 hand axe (72 gold) a +0 giant club (50 gold) a +0 shortbow of freezing (177 gold) a +0 quarterstaff (120 gold) the +8 eveningstar of Osaq {vamp, Bane rElec rPois Dex+2} (3079 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 morningstar (144 gold) the +10 partisan of the Puffball {heavy, ^Drain Will+++ rCorr Str+3} (2464 gold) ^Drain: It drains your maximum health when unequipped. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 falchion (72 gold) (0, 0, D:5) an inkwell talisman (11, 23, D:5) an orb of energy (13, 21, D:5) an adder skeleton (18, 25, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (20, -5, D:5) a howler monkey skeleton (36, 32, D:5) a +0 leather armour (43, 25, D:5) a +0 short sword (44, 25, D:5) a +0 giant club an ogre corpse (skeletalised by now) (45, -12, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (4, -5, D:6) a hound corpse (skeletalised by now) (5, 31, D:6) a +0 ring mail a +0 club (7, 23, D:6) a +0 mace (14, 33, D:6) a +0 whip (16, 44, D:6) a +0 spear a +0 whip (18, -7, D:6) a +0 flail an orc skeleton (25, -5, D:6) a +0 dagger a +0 pair of gloves of stealth a +0 robe a kobold skeleton (25, 31, D:6) 5 poisoned darts (26, -6, D:6) a +1 whip of flaming a +0 robe the kobold skeleton of Pikel (27, 42, D:6) a +0 dagger (44, -4, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon (3, -7, D:7) a +0 robe a +0 dagger an orc skeleton (4, -9, D:7) a +0 scale mail a +0 dagger (4, -5, D:7) a +0 robe a +0 dagger an orc skeleton (4, -1, D:7) a +0 leather armour (7, 21, D:7) a +0 ring mail (17, 14, D:7) a yak skeleton (18, 16, D:7) a yak skeleton (18, 18, D:7) a +0 shortbow (31, -9, D:7) a +4 scimitar a +0 robe (32, -9, D:7) a +0 dagger a +0 robe a +0 spear (41, -14, D:7) a +0 battleaxe a +0 robe (46, -13, D:7) a +0 halberd a +2 spear of venom a +0 scale mail a gnoll skeleton (47, -14, D:7) a +0 spear a +0 club a gnoll skeleton a gnoll skeleton (48, -13, D:7) a +0 club (49, -13, D:7) a +0 flail (50, -10, D:7) the +0 robe of Ashenzari, Building {Int+5 Dex+3} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +1 pair of gloves (12, -37, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (21, -49, D:8) a scroll of enchant weapon (45, -45, D:8) a +0 club (46, -41, D:8) a +0 dagger (47, -42, D:8) a +0 club (48, -41, D:8) a +0 whip 5 stones a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (49, -41, D:8) a +0 dagger 4 poisoned darts (49, -39, D:8) a +0 dagger (54, -41, D:8) a +0 leather armour (59, -18, D:8) a bullfrog corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (1, -6, Lair:1) the +0 leather armour of the Centipede {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (3, -15, Lair:1) a +0 dagger (4, -15, Lair:1) a black mamba corpse (7, -18, Lair:1) a basilisk corpse