Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 741372880259026951 1170 yadakk the Chiller (level 8, 56/63 HPs) Began as a Revenant Ice Elementalist on Oct 6, 2026. Was an Initiate of Ashenzari. Quit the game on level 5 of the Dungeon. The game lasted 00:14:26 (5012 turns). yadakk the Chiller (Revenant Ice Elementalist) Turns: 5012, Time: 00:14:27 Health: 56/63 AC: 4 Str: 12 XL: 8 Next: 17% Magic: 13/15 EV: 11 Int: 16 God: Ashenzari [......] Gold: 232 SH: 5 Dex: 15 Spells: 10/21 levels left rFire . . . (100%) f - +0 trident rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) g - +0 cloak of Supernal Understanding {Alch, Arm, Hex} (bound) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... j - amulet of reflection Stlth ++ d - +6 ring of dexterity HPRegen 0.30/turn (no ring) MPRegen 0.14/turn %: reflection @: no status effects A: undead, claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%), Renounce Religion (0%), Shatter the Chains (0%) You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons f - a +0 trident (weapon) l - a +2 dagger of protection Missiles c - 16 stones Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) g - the bound +0 cloak of Supernal Understanding (worn) {Alch, Arm, Hex} (You found it on level 3 of the Dungeon) It cannot be enchanted further. It bears a divine curse which improves your skill at Alchemy, Armour and Hexes. k - a +0 ring mail of cold resistance Magical Staves e - a staff of fire i - a staff of earth Jewellery d - a +6 ring of dexterity (worn) j - an amulet of reflection (worn) Wands b - a wand of light (5) Scrolls c - a scroll of brand weapon {unknown} S - 2 scrolls of silence w - a scroll of enchant weapon d - 2 scrolls of fear {unknown} h - a scroll of revelation {unknown} t - 2 scrolls of teleportation e - a scroll of noise {unknown} k - a scroll of fog {unknown} Potions c - 2 potions of curing e - a potion of enlightenment w - 3 potions of heal wounds f - a potion of berserk rage {unknown} j - a potion of ambrosia {unknown} Skills: + Level 3.3 Fighting - Level 1.7 Dodging - Level 2.1 Stealth - Level 7.0 Spellcasting - Level 2.0 Summonings - Level 7.0 Ice Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Ice Thorns Ice/Erth 64% 1d7 3% 1 c - Frozen Ramparts Ice 56% 1d9 1% 3 d - Ozocubu's Armour Ice 28% N/A 1% 3 e - Summon Ice Beast Ice/Summ 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 32% N/A 4% 2 Call Imp Summ 24% N/A 9% 2 Blink Tloc 10% N/A 19% 2 Sirocco Fire/Air 10% 2d6 19% 2 Confusing Touch Hex 5% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 5% 2d4 77% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 77% 4 Iskenderun's Battlesphe Conj/Frge 5% 2d7 77% 4 Alistair's Intoxication Alch 3% N/A 98% 5 Spellspark Servitor Conj/Frge 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24978 Temple (1/1) D:4 Zot: 5988 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Uskayaw Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Your ice beast hits the sleepcap. Your ice beast freezes the sleepcap. The sleepcap releases spores at you. Your ice beast hits the sleepcap but does no damage. You hit the sleepcap. You destroy the sleepcap! No target in view! Your ice beast disappears in a puff of smoke! b - a wand of light (5) You open the door. There is an open door here. You now have 229 gold pieces (gained 7). You now have 232 gold pieces (gained 3). You encounter a scorpion. No target in view! There is an open door here. Casting: Summon Ice Beast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You block the scorpion's attack. You closely miss the scorpion. The scorpion barely misses you. Your ice beast hits the scorpion but does no damage. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. Your ice beast hits the scorpion but does no damage. The scorpion stings you. You closely miss the scorpion. The scorpion is lightly wounded. Your ice beast hits the scorpion. Your ice beast freezes the scorpion! You block the scorpion's attack. You barely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. Your ice beast hits the scorpion. Your ice beast freezes the scorpion. The scorpion dies! Training target 7.0 for Spellcasting reached! Your Spellcasting skill increases to level 7! You need to enable at least one skill for training. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....#...####.#...#### #######. #.....#.######.#................. #.....#.#.......................# #.....#.#....................... #.....#......................... .............#+#.#######......## .....###.....#.#.#.....#...... .....# #.....#..†#.....#..... ....#####.......@Y.._..#..... ........+........#.....#..... ....#####........#.....#..... ...........#.....#######..... .##.......................... ..................##......... ..................##......... ...........#....#......###### .....%.....#....#....... You could see a friendly ice beast (summoned). Vanquished Creatures A water moccasin (D:5) A black bear (D:5) A centaur (D:5) A scorpion (D:5) An orc priest (D:5) A hound (D:4) A drude (D:5) A sleepcap (D:5) Terence (D:2) 3 orc wizards 5 adders 7 gnolls 2 ufetubi (D:4) A dart slug (D:4) 2 ribbon worms 21 orcs 3 endoplasms 3 hobgoblins 6 quokkas 10 ball pythons 3 bats 4 frilled lizards 6 goblins 6 kobolds 4 rats 95 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:5) An ogre (D:5) 2 scorpions (D:5) An orc priest (D:4) A jelly (D:4) A gnoll bouda (D:5) 3 gnolls (D:4) A shadow imp (D:5) A white imp (D:5) 12 creatures vanquished. Grand Total: 107 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yadakk the Revenant Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 306 | D:1 | Reached skill level 1 in Fighting 578 | D:1 | Reached XP level 2. HP: 16/23 MP: 5/5 728 | D:2 | Encountered Terence 1096 | D:2 | Learned a level 1 spell: Ice Thorns 1096 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1096 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/6 1100 | D:2 | Learned a level 3 spell: Frozen Ramparts 1143 | D:2 | Reached skill level 5 in Ice Magic 1292 | D:2 | HP: 1/28 [Terence/+0 falchion (5)] 1674 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1710 | D:3 | Found a hide-covered altar of Uskayaw. 1899 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/8 1908 | D:3 | Reached skill level 1 in Summonings 2055 | D:3 | Reached XP level 5. HP: 4/40 MP: 5/9 2776 | D:2 | Killed Terence 2945 | D:4 | Found a staircase to the Ecumenical Temple. 2947 | D:4 | Found a statue of an orb of fire. 2952 | D:4 | Found a statue of an orb of fire. 2959 | Temple | Entered the Ecumenical Temple 2964 | Temple | Became a worshipper of Ashenzari the Shackled 3328 | D:4 | Reached XP level 6. HP: 33/47 MP: 8/10 3335 | D:4 | Learned a level 3 spell: Summon Ice Beast 3756 | D:4 | Found a burning altar of Makhleb. 4027 | D:5 | Entered Level 5 of the Dungeon 4101 | D:5 | Encountered a water moccasin 4115 | D:5 | Killed a water moccasin 4239 | D:5 | Reached XP level 7. HP: 36/56 MP: 9/12 4357 | D:5 | Reached skill level 5 in Spellcasting 4635 | D:5 | Reached XP level 8. HP: 36/63 MP: 9/15 4883 | D:5 | Found an iron altar of Okawaru. 5012 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_cross, dreamdust_wishing_well, darby_ripple_courtyard D:2: layout_loops_cross, uniq_terence D:3: layout_basic, nicolae_uskayaw_dance_hall, item_on_display_a_b, eino_tiny_chamber, minmay_misc_feat_doors, minmay_pentomino_pile D:4: layout_basic, regret_index_makhleb_overflow_haemoclasm, minmay_temple_entry_crystal_x, minivault_11, roderic_serpentine_path D:5: layout_basic, amcnicky_altar_gilded, zin_treasury, serial_shops, shop Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 | 3.3 Ice Magic | 5 6 7 | 7.0 Spellcasting | 3 4 6 7 | 7.0 Summonings | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 2.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 | XLs as -------------+-------------------------+--------- None | * * * * * * * * | 8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 64 | 102 | 36 || 202 Spellclaws | 11 | 6 | 3 || 20 Melee: Short sword | 53 | | || 53 Unarmed | 1 | | || 1 Trident | 21 | 31 | 26 || 78 Whip | | 77 | 13 || 90 Cast: Freeze | 15 | 2 | || 17 Frozen Ramparts | 5 | 12 | 5 || 22 Ice Thorns | | 7 | || 7 Summon Ice Beast | | 6 | 8 || 14 Ozocubu's Armour | | 1 | || 1 Invoke: Ritual of Binding | | 1 | || 1 Drink: Haste | 1 | | || 1 Magic | | 1 | || 1 Read: Identify | 4 | 2 | || 6 Teleportation | | 1 | || 1 Stab: Sleeping | 9 | 8 | || 17 Distracted | | 1 | || 1 Armour: Robe | 29 | 79 | 29 || 137 Dodge: Dodged | 37 | 52 | 16 || 105 Block: Other | | 4 | 8 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5032 | 4745 | 287 | 72 | 3509 | 6 | 838.7 | Dungeon | 5021 | 4738 | 283 | 72 | 3509 | 5 | 1004.2 | Temple | 11 | 7 | 4 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1322 daAuts D:4: 1122 daAuts D:5: 950 daAuts D:1: 814 daAuts D:2: 810 daAuts Temple: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 29682 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+