Dungeon Crawl Stone Soup version 0.35-a0-1177-g092a615892 (webtiles) character file. Game seed: 8472389981032431747 3 yadakk the Changeling (level 1, 12/12 HPs) Began as a Human Mystic on Oct 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (66 turns). yadakk the Changeling (Human Mystic) Turns: 66, Time: 00:00:32 Health: 12/12 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 2/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn b - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, reduced hp, explore regen a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans b - a vision talisman (worn) c - a jade talisman Scrolls c - a scroll of revelation {unknown} Potions g - a potion of magic Skills: + Level 0.5 Fighting - Level 2.0 Dodging + Level 0.5 Stealth - Level 3.0 Spellcasting - Level 1.0 Fire Magic - Level 1.0 Ice Magic - Level 1.0 Air Magic - Level 1.0 Earth Magic - Level 3.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 24% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 12% 2d6 16% 2 Dragon Veins Fire/Ice/Erth/A8% 3d(4/4/3/232% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5934 Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You regain HP and MP as you explore. Message History The glimmering dart hits the hobgoblin. You kill the hobgoblin! You encounter a bat. The bat leaves your sight. The ice thorns skewer the rat. You kill the rat! You encounter a rat. Magic restored. c - a scroll labelled JOTHOE LERUOCZE Found a ring mail. A bat comes into view. The bat leaves your sight. Found a stone staircase leading down. Casting: Ice Thorns (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a bat (wandering, hasn't noticed you) Thorns of ice sprout around the bat. The residue of your spell condenses into glimmer. You condense the glimmer around your hands and fire it at the bat! The glimmering dart hits the bat. The bat is severely wounded. Casting: Ice Thorns (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a bat (severely wounded) Thorns of ice sprout around the bat. The residue of your spell condenses into glimmer. The bat barely misses you. You condense the glimmer around your hands and fire it at the bat! The glimmering dart hits the bat. You kill the bat! Welcome back, yadakk the Human Mystic. Press ? for a list of commands and other information. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....≈≈><≈≈§........... .....≈§§≈≈≈............ ≈ ###..≈§≈§..........#.. .. ##.................. ... #..#..##........#.. ..#^ ##....#......#####.. .....####..#....##...# #......#...#....#..# ###.^##.@.##..####.# #..^.^..## ..# .# #.###^..# ..# #. .....# .......... .#...>....... ....##...[..... ..... .........# .. ...#......# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yadakk the Human Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 66 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, chequers_jeans Action || total ---------------------------++------- Cast: Ice Thorns || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 35 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 35 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+