yadakk Level 1 of the Dungeon (1, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (1, -2, D:1) a hobgoblin corpse (skeletalised by now) (17, -12, D:1) a ball python corpse (skeletalised by now) (22, 34, D:1) a +0 dagger (23, 8, D:1) a hobgoblin corpse (skeletalised by now) (23, 30, D:1) a hobgoblin corpse (skeletalised by now) (24, 11, D:1) a hobgoblin skeleton (27, 37, D:1) a +0 club (28, 2, D:1) a ball python skeleton (33, 3, D:1) a +0 dagger (38, 26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, 21, D:1) a ball python corpse (skeletalised by now) (47, 3, D:1) a hobgoblin skeleton (47, 39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, -12, D:1) a +0 ring mail (59, -12, D:1) the troll corpse of yadakk (skeletalised by now) (60, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +0 pair of boots "Rij Ucs" {Rampage rElec rPois rF-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. It cannot be enchanted further. (3, -5, D:2) a +0 leather armour (16, -5, D:2) a +0 robe (19, 1, D:2) a +0 club (20, -9, D:2) a ribbon worm corpse (22, -9, D:2) a +0 dagger (29, -6, D:2) a potion of might