yadakk Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -38, D:1) a ball python corpse (skeletalised by now) (6, -14, D:1) a bat skeleton (9, -39, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -19, D:1) a +0 spear (12, -44, D:1) a rat corpse (skeletalised by now) (13, -44, D:1) a +0 club (17, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (24, -22, D:1) a +0 short sword (25, -22, D:1) a bat corpse (skeletalised by now) (34, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, -41, D:1) a +0 club (44, -33, D:1) a bat corpse (skeletalised by now) (44, -32, D:1) a +0 dagger (46, -29, D:1) a +0 ring mail (46, -19, D:1) a bat corpse (skeletalised by now) (47, -22, D:1) a quokka corpse (skeletalised by now) (47, -21, D:1) a ball python corpse (skeletalised by now) (64, -2, D:1) a +0 devious dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 15, D:2) 18 gold pieces (23, 10, D:2) a +0 dagger (27, 17, D:2) a ball python corpse (skeletalised by now) (32, 27, D:2) a +0 short sword a kobold skeleton (33, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 3, D:2) a +0 leather armour (63, 6, D:2) a potion of heal wounds