yacacia Level 1 of the Dungeon (12, -1, D:1) a scarab talisman (13, -3, D:1) a bat corpse (skeletalised by now) (14, -1, D:1) a +0 hand axe (14, 1, D:1) a ball python corpse (skeletalised by now) (17, -6, D:1) a +0 scale mail (17, 13, D:1) a +0 sling (18, 16, D:1) 4 poisoned darts (21, 15, D:1) a +0 robe (22, 21, D:1) a ball python corpse (skeletalised by now) (28, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 30, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 javelins (7, 9, D:2) a quokka corpse (skeletalised by now) (14, -2, D:2) a +1 spear of flaming a gnoll corpse (skeletalised by now) (17, -11, D:2) a +0 halberd (18, -16, D:2) a rimehorn talisman (18, -11, D:2) a +0 flail a +0 dagger a gnoll skeleton (21, -22, D:2) a hobgoblin corpse (skeletalised by now) (23, -22, D:2) a +0 whip (23, -13, D:2) a +0 club (25, -15, D:2) a +0 dagger (29, -23, D:2) a hobgoblin corpse (skeletalised by now) (37, -11, D:2) an adder skeleton (37, -8, D:2) the +7 dagger "Eruffyor" {elec, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (44, -4, D:2) a +0 mace (46, 1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (3, -42, D:3) a parchment of Stone Arrow (3, -27, D:3) a +0 buckler (4, -42, D:3) a +0 dagger (8, -35, D:3) a +0 falchion a +0 robe a +0 war axe a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 club an orc corpse (skeletalised by now) (12, -20, D:3) a +0 dagger a +0 robe an orc skeleton (13, -18, D:3) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail a +0 morningstar a +0 leather armour a +0 flail a gnoll corpse (skeletalised by now) (14, -24, D:3) a +0 club a +0 chain mail (14, -20, D:3) a +0 club a +0 chain mail (14, -11, D:3) a +0 dagger an orc corpse (skeletalised by now) (14, 8, D:3) a +0 club 4 stones (15, -28, D:3) a +0 rapier (15, -26, D:3) a +0 dagger a +0 leather armour (15, -2, D:3) a +0 club (16, -37, D:3) a +0 flail (16, -36, D:3) a +0 mace a +0 ring mail (16, -29, D:3) a +0 mace an orc skeleton (16, -28, D:3) a jackal skeleton a jackal skeleton (16, -27, D:3) a +0 whip (17, -41, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (17, -40, D:3) a +0 dagger an orc corpse (skeletalised by now) (17, -30, D:3) a +0 short sword a +0 leather armour an orc skeleton (17, 1, D:3) a +0 hand axe an orc corpse (skeletalised by now) (18, -30, D:3) a +0 club (18, -28, D:3) a +0 mace a +0 scale mail a gnoll skeleton (19, -38, D:3) a +0 whip of electrocution a +0 chain mail (20, -35, D:3) 2 poisoned darts a +0 short sword a +0 robe a +0 club a kobold corpse (skeletalised by now) (21, -21, D:3) a +0 mace 3 boomerangs a +0 scale mail a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (21, 4, D:3) a +0 leather armour (22, -35, D:3) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (22, -28, D:3) a +0 spear (23, -35, D:3) a +0 war axe a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -28, D:3) a jackal skeleton (24, -50, D:3) a jackal corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -49, D:3) a jackal corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (24, -35, D:3) an iguana corpse (skeletalised by now) (24, 8, D:3) a bat skeleton (25, -48, D:3) a jackal corpse (skeletalised by now) a hound corpse (skeletalised by now) (26, -49, D:3) a jackal corpse (skeletalised by now) (29, -38, D:3) a +0 club a gnoll corpse (skeletalised by now) (32, 12, D:3) a hobgoblin skeleton (45, 12, D:3) a +0 mace (47, -12, D:3) a +0 whip a +0 leather armour (48, -32, D:3) a +0 dagger (49, -31, D:3) a +0 club an orc corpse (skeletalised by now) (50, 1, D:3) a ball python skeleton (50, 2, D:3) a hobgoblin skeleton (59, -39, D:3) a +0 war axe (60, -34, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 spear a +0 leather armour (3, 1, D:4) a +0 leather armour (5, 20, D:4) a +0 club (7, 19, D:4) a +2 barding of flying (11, 15, D:4) a +0 mace (11, 28, D:4) a +0 robe (12, 23, D:4) a +0 leather armour (29, 26, D:4) a ball python corpse (skeletalised by now) (40, 25, D:4) a +0 halberd (41, 27, D:4) a +0 robe (42, 35, D:4) a +0 trident (56, 24, D:4) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 short sword a +0 dagger a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (57, 22, D:4) a +0 club a goblin corpse (skeletalised by now) (57, 23, D:4) a +0 dagger a quokka corpse (skeletalised by now) (57, 24, D:4) a +0 mace a +0 animal skin Level 5 of the Dungeon (4, -22, D:5) an iguana skeleton (5, -8, D:5) a hound corpse (skeletalised by now) (12, 3, D:5) a +0 giant club an ogre skeleton (14, 3, D:5) a +0 hand axe a +0 chain mail (24, -24, D:5) a hound corpse (skeletalised by now) (27, 9, D:5) a hound corpse (skeletalised by now) (30, -10, D:5) a +0 shortbow (36, 10, D:5) a black bear skeleton (37, -14, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (37, -11, D:5) 5 poisoned darts (50, -9, D:5) an adder corpse (skeletalised by now) (51, -15, D:5) a +0 ring mail (51, -4, D:5) a jackal corpse (skeletalised by now) (52, -4, D:5) a jackal corpse (skeletalised by now) (53, -4, D:5) a jackal corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Pafe's Antique Armour Emporium a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +2 robe (387 gold) a +2 robe of positive energy (447 gold) the +1 ring mail of Boiling Hail {rPois Str+3} (795 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1650 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +2 robe of cold resistance (537 gold) [Shop] Zascheyfa's Antique Armour Emporium a scarf of repulsion (252 gold) a +2 buckler of protection (451 gold) a +0 pair of boots of stealth (241 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 pair of gloves (94 gold) [Shop] Operur's Assorted Antiques a +0 shortbow (81 gold) a potion of ambrosia (216 gold) a +2 leather armour of fire resistance (513 gold) a potion of enlightenment (135 gold) a +0 scale mail (108 gold) a +0 dagger (54 gold) a wand of warping (2) (129 gold) a serpent talisman (405 gold) [Shop] Maepumu's Antique Weapon Boutique a +0 flail (101 gold) a +0 spear (87 gold) a +1 dagger of speed (377 gold) the +7 morningstar of Light {venom, rElec Will+ SInv} (1914 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (87 gold) a +0 long sword (101 gold) a +0 mace (87 gold) a +0 morningstar of concussion (232 gold) a +0 trident of pain (310 gold) (0, 0, D:6) 6 poisoned darts (3, 1, D:6) a +0 flail (9, 0, D:6) a +0 club a gnoll corpse (skeletalised by now) (9, 1, D:6) a +0 spear a gnoll corpse (skeletalised by now) (9, 2, D:6) a +0 flail a +0 club (13, 13, D:6) a +0 spear (17, -32, D:6) an amulet of guardian spirit (18, -15, D:6) a +0 robe (25, -5, D:6) a +4 battleaxe a +0 robe a +6 falchion a +0 robe a +0 long sword a +0 robe a +4 war axe of freezing a +0 robe (27, -7, D:6) a +0 ring mail (29, 1, D:6) a black bear skeleton (34, -17, D:6) a black bear skeleton (34, -6, D:6) a bullfrog skeleton (36, -12, D:6) a staff of conjuration (38, 5, D:6) 2 poisoned darts (45, -13, D:6) a +0 whip a +0 whip a +0 flail a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (45, -12, D:6) a +0 dagger a +0 ring mail a +0 mace a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -3, D:6) a bullfrog corpse (skeletalised by now) (46, -17, D:6) a parchment of Stone Arrow (46, -12, D:6) a +0 spear an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (46, -7, D:6) 5 javelins (49, 15, D:6) a +0 rapier (53, 5, D:6) a +0 ring mail (54, -6, D:6) a +0 scimitar (60, -10, D:6) a +0 orcbow a centaur skeleton (65, -17, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (5, 13, D:7) a +0 club 2 stones a +0 dagger a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (6, 13, D:7) 3 poisoned darts a +0 whip 5 stones a +0 whip a kobold corpse (skeletalised by now) (14, -10, D:7) a +0 club a +0 club a gnoll skeleton (14, -9, D:7) a +0 club a +0 club a gnoll skeleton (15, -10, D:7) a +0 flail a +0 robe a +0 whip a gnoll skeleton (24, -18, D:7) a +0 ring mail (52, -16, D:7) a +0 dagger (57, -32, D:7) a parchment of Blink Level 8 of the Dungeon (0, 0, D:8) a +0 trident a +0 scale mail (0, 2, D:8) a +4 dire flail of freezing a +0 robe (1, 1, D:8) a +0 hand axe a +0 leather armour a +0 scimitar a +0 robe a +0 whip a +0 leather armour a +0 war axe a +0 robe a +0 dagger a +0 robe (2, 2, D:8) a +0 dagger a +0 chain mail (5, 42, D:8) a +0 long sword (12, 44, D:8) a +0 dagger (15, 17, D:8) a +0 dagger (16, 37, D:8) a +0 dagger (16, 38, D:8) a +0 dagger (17, 35, D:8) a +0 club a +0 leather armour (17, 36, D:8) the +9 whip of Starshine {flame, *Corrode Will+ Str-3 Int+4} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe a +0 hand axe a +0 club a +0 dagger a +0 robe a +0 war axe a +0 plate armour (17, 37, D:8) a +0 short sword a stone (17, 38, D:8) the +1 robe of the Hecatoncheires {Will+ Int+5 Archmagi} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 dagger (17, 40, D:8) 4 poisoned darts a +0 dagger a +0 robe (18, 38, D:8) a +0 dagger a stone (18, 39, D:8) a +0 trident a +0 leather armour (18, 40, D:8) a +0 short sword (22, 31, D:8) a +0 dagger a +0 whip a +0 hand axe a +0 ring mail (23, 32, D:8) a +0 short sword a +0 plate armour (23, 45, D:8) a +0 leather armour (30, 8, D:8) a +0 robe (33, 25, D:8) a +0 pair of boots (41, 6, D:8) a +0 shortbow (45, 17, D:8) 3 flux baubles Level 9 of the Dungeon (0, 0, D:9) 19 gold pieces (0, 1, D:9) 20 gold pieces (0, 2, D:9) 3 javelins (0, 4, D:9) a +0 arbalest (0, 5, D:9) a wand of warping (6) (0, 6, D:9) a +2 plate armour of willpower (unseen) (3, 11, D:9) a +0 dagger (26, 3, D:9) a +0 giant club a +0 giant club (27, 6, D:9) a staff of fire (43, 9, D:9) a +0 orcbow (53, -3, D:9) a +0 ring mail (58, 19, D:9) a +0 arbalest (62, 22, D:9) a +0 hand axe the Ecumenical Temple