Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 4100926408531718223 53 xvv3828 the Conjurer (level 3, -1/23 HPs) Began as an Octopode Conjurer on Feb 25, 2026. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1704 turns). xvv3828 the Conjurer (Octopode Conjurer) Turns: 1704, Time: 00:02:14 Health: -1/23 AC: 1 Str: 6 XL: 3 Next: 87% Magic: 3/6 EV: 12 Int: 20 God: Gold: 82 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - a scroll of revelation {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} j - a potion of might {unknown} Skills: + Level 1.3 Fighting + Level 0.4 Short Blades - Level 0.2 Maces & Flails + Level 2.5 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +0 dagger. You now have 82 gold pieces (gained 4). You encounter a rat. A rat is nearby! The helpless rat fails to defend itself. You puncture the rat! You kill the rat! Found a stone staircase leading up. Found a stone staircase leading up. You encounter a gnoll. It is wielding a +0 spear. Found a stone staircase leading down. A gnoll is nearby! You encounter a gnoll. It is wielding a +0 halberd. The helpless gnoll fails to defend itself. You hit the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! You hit the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd. You hit the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You die... . #.#.## ######## #.. #. .# #.. ##.. #... ### ######## #... ..###<.....# #.#. # #.#.....##.# #.#. #.##)#...#.##.####.#. #.#.j>@#####.##........ #.........##.#########. #########.##.# #. #.##.# #. #....# ## ###### You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 2 endoplasms 9 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 3 bats (D:2) 2 frilled lizards 4 goblins 5 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xvv3828 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 258 | D:1 | Learned a level 2 spell: Searing Ray 488 | D:1 | Reached skill level 1 in Fighting 684 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/6 1704 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_cross, amcnicky_mini_pool_small D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Short Blades | | 0.4 Maces & Flails | | 0.2 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Mace || 12 Constrict || 6 Tentacles || 6 Dagger || 23 Cast: Magic Dart || 43 Searing Ray || 1 Stab: Sleeping || 8 Armour: None || 23 Dodge: Dodged || 13