Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 15990908316045441911 189 xvv3828 the Conjurer (level 5, -1/35 HPs) Began as a Demonspawn Conjurer on Sept 13, 2024. Slain by a river rat (2 damage) ... in a sewer. The game lasted 00:08:20 (2103 turns). xvv3828 the Conjurer (Demonspawn Conjurer) Turns: 2103, Time: 00:08:20 Health: -1/35 AC: 9 Str: 10 XL: 5 Next: 40% Magic: 0/9 EV: 9 Int: 18 God: Gold: 107 SH: 0 Dex: 11 Spells: 1/10 levels left rFire . . . e - +1 whip rCold . . . (no shield) rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: guardian spirit @: very slow A: ignite blood 1, magic shield, magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 107 gold pieces. Inventory: Hand Weapons e - a +1 whip (weapon) Armour c - a +0 ring mail (worn) h - a +0 leather armour Jewellery i - a +4 ring of protection (left hand) Scrolls a - a scroll of vulnerability j - a scroll of noise k - a scroll of identify Potions d - 5 potions of heal wounds f - a potion of enlightenment {unknown} g - a potion of haste {unknown} l - 2 potions of cancellation {unknown} m - a potion of curing {unknown} Skills: + Level 2.1 Armour + Level 3.0 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 5% 1 b - Searing Ray Conj 40% 2d5 9% 2 c - Fulminant Prism Conj/Alch 5% 3d7 83% 4 d - Call Imp Summ 4% N/A 52% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 38% 1 Call Canine Familiar Summ 2% N/A 77% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 83% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Trog Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History A nearby plant withers and dies. The river rat barely misses you. The river rat bites you but does no damage. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is almost dead. The river rat bites you. Okay, then. The river rat attacks as it pursues you! The river rat completely misses you. Okay, then. Magic courses through your body. The river rat bites you. The river rat bites you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The crocodile attacks as it pursues you! The crocodile closely misses you. The river rat bites the plant! The plant begins to die. The crocodile bites you! The river rat attacks as it pursues you! The river rat bites you. The crocodile bites you! The crocodile drags you backwards! Splash! A nearby plant withers and dies. The river rat bites you but does no damage. The crocodile completely misses you. The river rat closely misses you. The crocodile attacks as it pursues you! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Splash! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Splash! The river rat bites you. You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ #######..≈≈≈≈≈≈≈ ~~~~~~~..~~≈≈≈≈≈ #######..~.~~≈≈≈ #~..~.~l~..~.≈≈≈ ###~#~.@r..~~≈≈≈ #~#~.~...####### #~#.~.~..~~~~~~~ #~#~...~~######### .~#~~.~P.~.≈≈≈≈≈≈≈ #~#...~.P.~≈≈≈≈≈≈≈ #~#~~~~~~P..≈≈≈≈≈≈ .~#########~#.~~~...P~≈≈≈≈≈≈ ##P~P.#~#~~#~#.~.~~..P.≈≈≈≈≈≈ You could see a crocodile and a river rat. Vanquished Creatures Jessica (D:2) 6 adders 3 gnolls 4 river rats (Sewer) 2 ribbon worms (D:3) A dart slug (D:2) A bat (D:3) 4 endoplasms 2 giant cockroaches A goblin (D:3) A jackal (Sewer) 6 kobolds 4 ball pythons 2 frilled lizards 11 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xvv3828 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 379 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 379 | D:1 | Reached XP level 2. HP: 8/19 MP: 1/5 444 | D:1 | Learned a level 2 spell: Searing Ray 763 | D:2 | Reached skill level 1 in Armour 818 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 818 | D:1 | Reached XP level 3. HP: 19/24 MP: 3/6 882 | D:2 | Found a bloodstained altar of Trog. 1097 | D:2 | Noticed Jessica 1099 | D:2 | Killed Jessica 1100 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1100 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 1715 | D:3 | Found a glowing drain. 1749 | D:3 | Reached XP level 5. HP: 22/35 MP: 2/9 1818 | D:3 | Learned a level 4 spell: Fulminant Prism 1821 | D:3 | Learned a level 2 spell: Call Imp 1822 | Sewer | Entered a sewer 2092 | Sewer | Noticed a crocodile 2103 | Sewer | HP: 1/35 [crocodile (7)] 2103 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms, amcnicky_mini_rare_corridor_liquid D:2: layout_rooms, basic_altar, minmay_tetromino_i2, uniq_jessica D:3: layout_basic, cheibrodos_sewer_entry_sluice, serial_bayou, serial_bayou_pond_c, serial_bayou_lake_a, serial_bayou_pond_e, serial_bayou_lagoon_a, serial_bayou_shore_a, serial_bayou_shore_b, chequers_serial_rivers_marsh Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.0 Armour | 1 2 | 2.1 Spellcasting | 3 | 3.1 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 24 | 73 || 97 Cast: Magic Dart | 35 | 37 || 72 Searing Ray | 3 | 10 || 13 Use: Scroll | 2 | 4 || 6 Potion | | 1 || 1 Armour: Ring mail | 25 | 76 || 101 Dodge: Dodged | 20 | 35 || 55