xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -3, D:1) a +0 dagger (5, -5, D:1) a +0 club a kobold skeleton (6, -4, D:1) a +0 short sword a +0 club a quokka skeleton a goblin skeleton (13, -19, D:1) a +0 whip (14, -20, D:1) a jackal skeleton (14, -18, D:1) a jackal skeleton (16, -18, D:1) a +0 short sword 4 stones a kobold skeleton (16, -16, D:1) a rat skeleton a jackal skeleton (17, -19, D:1) a bat skeleton (24, 10, D:1) a +0 dagger (27, -18, D:1) a hobgoblin skeleton (29, -20, D:1) a +0 club (33, -21, D:1) a +0 dagger a kobold skeleton (33, -1, D:1) a jackal skeleton (36, -23, D:1) a ball python skeleton (36, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -18, D:1) a +0 dagger (40, 1, D:1) a +0 club a bat corpse (skeletalised by now) (43, -19, D:1) a +0 dagger 4 stones (44, -19, D:1) a hobgoblin skeleton (44, 5, D:1) a hobgoblin corpse (skeletalised by now) (45, -5, D:1) a bat corpse (skeletalised by now) (53, -19, D:1) a +0 robe Level 2 of the Dungeon (6, -10, D:2) a +0 leather armour (15, -47, D:2) a +0 club (22, -46, D:2) a +0 club (23, -48, D:2) a rat corpse (skeletalised by now) (36, -8, D:2) 12 gold pieces (38, -7, D:2) a +0 spear a gnoll corpse