xornjs Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -3, D:1) a +0 club (4, -7, D:1) a +0 short sword (22, 5, D:1) a +0 sling (23, -43, D:1) a +0 whip a jackal skeleton (23, -42, D:1) a ball python skeleton (23, -41, D:1) a +0 dagger a kobold skeleton (25, -33, D:1) a +0 leather armour (25, -5, D:1) a +0 pair of boots of stealth (25, 5, D:1) a +0 leather armour (26, -29, D:1) a +0 spear (28, -35, D:1) a +0 club (43, -2, D:1) a +0 dagger (51, -51, D:1) a rat corpse (skeletalised by now) (57, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (58, -15, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, -11, D:2) a +0 scale mail (10, -7, D:2) the +0 pair of boots of the Minstrel {Rampage *Corrode Str+3 Dex+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (20, 15, D:2) a quokka corpse (skeletalised by now) (27, 15, D:2) a +0 leather armour (28, -20, D:2) a +0 short sword (30, -6, D:2) a +0 club (37, -24, D:2) a +0 club (55, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 1, D:3) a rat corpse (1, 1, D:3) a clockroach corpse (11, 10, D:3) a +0 short sword 4 stones a rat corpse a kobold corpse a ribbon worm corpse a rat corpse a river rat corpse a river rat corpse (12, 15, D:3) a parchment of Sublimation of Blood