xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -15, D:1) a +0 leather armour (5, -21, D:1) a hobgoblin skeleton (11, -2, D:1) a +0 club (18, 15, D:1) a staff of fire (23, 6, D:1) a frilled lizard corpse (skeletalised by now) (23, 7, D:1) a hobgoblin corpse (skeletalised by now) (33, -22, D:1) a +0 dagger a stone (36, 21, D:1) a +0 dagger (39, 6, D:1) a quokka skeleton (40, -10, D:1) a +1 whip of venom (40, -3, D:1) a +0 short sword 5 stones a hobgoblin corpse (skeletalised by now) (41, -5, D:1) a +0 whip Level 2 of the Dungeon (4, 1, D:2) a hobgoblin skeleton (12, 39, D:2) a rat corpse (skeletalised by now) (21, 28, D:2) a scarf of resistance (22, 3, D:2) a +0 dagger a goblin skeleton (44, 30, D:2) a staff of alchemy (45, -4, D:2) a rat skeleton (46, 9, D:2) a quokka skeleton (49, 16, D:2) a hobgoblin skeleton (51, -7, D:2) a +0 club Level 3 of the Dungeon [Shop] Vaorir's Weapon Emporium a +0 short sword (30 gold) a +0 club (5 gold) a +1 mace of concussion (100 gold) the +1 war axe of xornjs's Certain Death {freeze, Int+3 Stlth-} (232 gold) Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 mace of protection (156 gold) a +0 sling (15 gold) a +1 quarterstaff of distortion (195 gold) (15, -13, D:3) a +0 spear (16, -10, D:3) a +0 leather armour (16, 19, D:3) a potion of curing (20, 21, D:3) a potion of might (21, 2, D:3) a hobgoblin corpse (skeletalised by now) (21, 10, D:3) a scroll of butterflies (21, 12, D:3) 10 gold pieces (26, 6, D:3) a +0 ring mail (26, 27, D:3) a +0 dagger (41, 21, D:3) a +0 whip (43, 0, D:3) an adder corpse (44, -9, D:3) a +0 ring mail (44, 0, D:3) a +0 club