xornjs Level 1 of the Dungeon (11, 15, D:1) a +0 robe (16, 12, D:1) a hobgoblin corpse (skeletalised by now) (21, 0, D:1) a hobgoblin corpse (skeletalised by now) (22, -6, D:1) a ball python skeleton (22, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -6, D:1) a +0 dagger (33, -7, D:1) a +0 short sword (40, -16, D:1) a +0 leather armour (41, 9, D:1) a +0 ring mail (42, -12, D:1) a +0 dagger (43, 1, D:1) a bat skeleton (44, 7, D:1) a frilled lizard skeleton (45, -6, D:1) a rat corpse (skeletalised by now) (46, -12, D:1) a hobgoblin corpse (skeletalised by now) (54, -4, D:1) a +0 dagger (55, -26, D:1) a +0 ring mail Level 2 of the Dungeon (5, -1, D:2) a scroll of identify