xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -10, D:1) a hobgoblin corpse (skeletalised by now) (3, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -2, D:1) a +0 ring mail (9, -25, D:1) a +0 robe (10, -3, D:1) a ball python skeleton (10, -2, D:1) a ball python skeleton (12, -13, D:1) a rat skeleton (17, 12, D:1) a +0 whip (23, -26, D:1) a +0 hand axe (26, -34, D:1) a bat corpse (skeletalised by now) (32, -31, D:1) a +0 hand axe (33, -15, D:1) a +0 leather armour a hobgoblin skeleton (40, 0, D:1) a frilled lizard skeleton (43, 12, D:1) a +0 club 2 stones (44, -32, D:1) a +0 club (44, 5, D:1) a bat corpse (skeletalised by now) (46, -24, D:1) a rat skeleton (55, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 8, D:1) a +0 hand axe (58, -11, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -8, D:2) a +0 club (3, -13, D:2) 6 poisoned darts (4, -4, D:2) a bat corpse (8, -5, D:2) a ball python corpse (25, 0, D:2) a throwing net Level 3 of the Dungeon (0, 0, D:3) a rat corpse (9, 1, D:3) a +0 short sword (11, 3, D:3) a bombardier beetle corpse