xornjs Level 1 of the Dungeon (0, 36, D:1) a rat skeleton (1, 36, D:1) a frilled lizard skeleton (19, 8, D:1) a bat skeleton (22, 31, D:1) a quokka skeleton (23, 23, D:1) a +0 short sword 3 stones a kobold skeleton (26, 24, D:1) a bat skeleton (27, 27, D:1) a +0 dagger 2 stones (28, 22, D:1) a +0 short sword a kobold skeleton (30, 38, D:1) a +0 robe (30, 41, D:1) a ball python skeleton (31, 7, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (38, 49, D:1) a +0 dagger (39, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 49, D:1) a bat corpse (skeletalised by now) (43, 48, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Tukima's Dance (7, -8, D:2) a dart slug corpse (7, 10, D:2) a +0 dagger (9, 12, D:2) a +0 short sword (14, -12, D:2) a +0 hand axe (16, -24, D:2) a bat corpse (17, -4, D:2) a +0 leather armour (21, -2, D:2) an adder skeleton (27, -5, D:2) a +0 leather armour (29, -6, D:2) a stone a +0 whip a kobold skeleton (38, -1, D:2) a +0 robe (41, 4, D:2) an orb of glass