xornjs Level 1 of the Dungeon (7, 9, D:1) a ball python corpse (skeletalised by now) (13, -11, D:1) a +0 dagger (13, 1, D:1) a +0 short sword (21, 17, D:1) a +0 spear (26, 19, D:1) 3 boomerangs (29, 24, D:1) a +0 short sword (31, 10, D:1) a +0 whip of draining (33, -4, D:1) a +0 club (44, -13, D:1) a frilled lizard skeleton (44, -12, D:1) a frilled lizard skeleton (44, -11, D:1) a ball python skeleton (46, 15, D:1) a +0 ring mail (46, 21, D:1) a hobgoblin corpse (skeletalised by now) (50, 10, D:1) a ball python corpse (skeletalised by now) (57, -16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (10, 11, D:2) a bat corpse (skeletalised by now) (13, 15, D:2) a +0 club (15, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 4, D:2) a ribbon worm corpse (21, -14, D:2) a hobgoblin corpse (skeletalised by now) (28, -9, D:2) a quokka skeleton (33, 15, D:2) a +0 spear (35, 14, D:2) a +0 short sword 5 stones (36, 19, D:2) a rat skeleton (37, 17, D:2) a bat skeleton (40, -16, D:2) a +0 dagger (42, -1, D:2) a bat skeleton (45, -2, D:2) a +0 club a goblin skeleton (48, 6, D:2) a +0 ring mail (55, 14, D:2) a +0 spear