xornjs Level 1 of the Dungeon (1, 18, D:1) a +0 dagger 5 stones (1, 25, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (2, 32, D:1) a jackal corpse (skeletalised by now) (6, 19, D:1) a +0 dagger (13, 34, D:1) a ball python corpse (skeletalised by now) (14, 20, D:1) a +0 dagger (14, 33, D:1) a rat corpse (skeletalised by now) (17, 33, D:1) a +0 whip (24, 19, D:1) a hobgoblin skeleton (33, 26, D:1) a bat corpse (skeletalised by now) (36, 16, D:1) a +0 ring mail (36, 24, D:1) a +0 robe (36, 37, D:1) a quokka corpse (41, 21, D:1) a +0 short sword (41, 23, D:1) a +0 club Level 2 of the Dungeon [Shop] Jeafub's Antique Weapon Shoppe a +0 great sword (230 gold) the +1 hand axe of Wrongful Imprisonment {antimagic, *Slow rF++ rN+ Str+2} (949 gold) *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 mace (69 gold) the +7 orcbow of Zausmume {drain, Str+2} (1228 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 scimitar of holy wrath (524 gold) a +0 hand axe (69 gold) a +0 mace (69 gold) a +5 halberd of entangling (713 gold) (0, 0, D:2) a +0 leather armour (6, -4, D:2) a +0 club (7, -6, D:2) a +0 sling a +0 dagger