xornjs Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, 15, D:1) a +0 chain mail (8, 17, D:1) a bat corpse (skeletalised by now) (11, 11, D:1) 2 flux baubles (15, -12, D:1) a jackal corpse (skeletalised by now) (26, -4, D:1) a +0 club (33, -10, D:1) a ball python skeleton (36, 10, D:1) a rat skeleton (38, 15, D:1) a +0 leather armour (48, 1, D:1) a +0 flail (52, 18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (5, -7, D:2) a +0 whip (12, 7, D:2) a hobgoblin corpse (skeletalised by now) (21, 17, D:2) a +0 club a kobold corpse (skeletalised by now) (22, 16, D:2) a +0 whip a kobold skeleton (23, 20, D:2) a +0 rapier (24, 14, D:2) a hobgoblin corpse (skeletalised by now) (24, 16, D:2) a +0 halberd (25, 13, D:2) a +1 barding of cold resistance (41, 7, D:2) a +0 dagger (44, -6, D:2) a scroll of identify (46, 22, D:2) a +0 club a kobold skeleton (48, 10, D:2) a rat corpse (51, 26, D:2) a hobgoblin corpse (60, 14, D:2) a +0 hand axe