xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -2, D:1) a jackal corpse (skeletalised by now) (2, -1, D:1) a jackal corpse (skeletalised by now) (16, 13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -2, D:1) a +0 club a goblin skeleton (17, 13, D:1) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (18, 12, D:1) a rat corpse (skeletalised by now) (19, 1, D:1) a +0 robe (21, 21, D:1) a +0 club (22, 21, D:1) a frilled lizard corpse (skeletalised by now) (23, 21, D:1) a quokka corpse (skeletalised by now) (28, 9, D:1) a +0 scale mail (30, 6, D:1) a +0 dagger (33, 8, D:1) a frilled lizard skeleton (33, 25, D:1) 3 flux baubles (38, 12, D:1) a +0 short sword (39, 13, D:1) a +0 whip 3 stones (46, 26, D:1) a +0 club (47, 25, D:1) a kobold skeleton (48, 26, D:1) a +0 club (54, 4, D:1) a rat corpse (skeletalised by now) (63, 28, D:1) a +0 short sword (63, 30, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (14, -52, D:2) a +0 spear (18, -27, D:2) a +0 whip a kobold corpse (23, -38, D:2) a +0 falchion (40, -51, D:2) a ball python corpse